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  1. Ravenwing Dark Angels (29 replies)
  2. ICs leaving units and moving through cover (9 replies)
  3. Consolidating after shots from a 3rd party kills one side in combat? (10 replies)
  4. Inquisitor Lord, Iron Will and Fearless (8 replies)
  5. move, embark, move? (5 replies)
  6. Durandal Dreadnaught (Black Templars) datasheet (3 replies)
  7. Shrike & Walkers (5 replies)
  8. Flickerfields and ramming (9 replies)
  9. Flat out assault (5 replies)
  10. Shooting and assaulting (10 replies)
  11. Snikrot and Mad Doc outflank? (3 replies)
  12. Blocking a webway portal (22 replies)
  13. Multiple Assaults (3 replies)
  14. Multiple IC's and Disembarking from a transport (19 replies)
  15. Multiple equipment. (3 replies)
  16. Interesting DA FAQ rulings (22 replies)
  17. BA Vanguard Veterans and Descent of Angels (1 replies)
  18. Descent of Angels vs. LS Storm (21 replies)
  19. Dark Eldar assaulting out of their vehicles - is this right? (7 replies)
  20. Duke Sliscus and Lady Malys Question (9 replies)
  21. What counts as "infantry?" (45 replies)
  22. Does Sliscus allow Deepstrike and assault? (7 replies)
  23. Trueborn Dracon query (1 replies)
  24. scissor hand =2 with any weapon? (2 replies)
  25. Necron Warscythe v. Dark Eldar Shadow Field (18 replies)
  26. Counter Charge + Furious - Stacking? (4 replies)
  27. Invulnerable Saves (6 replies)
  28. Gargantuan Creature Question (8 replies)
  29. Power Weapons (19 replies)
  30. Chaplain Carnak (12 replies)
  31. drop pods (23 replies)
  32. Grotsnik with tankbustas? (1 replies)
  33. special characters? help... (19 replies)
  34. Assault Sweep-aid for Necrons (81 replies)
  35. Wolf Guards, Packs & special guns (10 replies)
  36. Damocles Rhino & air support? (3 replies)
  37. FOC question (13 replies)
  38. Open Topped Transports (4 replies)
  39. TLoS tourney newb (10 replies)
  40. Ordnance Shots from a Demolisher Cannon - Do they grant cover saves? (7 replies)
  41. Assaults and Units That Have Been Eliminated (8 replies)
  42. Jetbike Turboboosting (12 replies)
  43. Dangerous Terrain checks and allocating wounds (7 replies)
  44. Daemonhunters and transports (7 replies)
  45. Vehicle assault question (7 replies)
  46. Base to Base for vehicular assaults (3 replies)
  47. running question (2 replies)
  48. DE Missile Question (15 replies)
  49. Commander Dante with VV (7 replies)
  50. Devildog melta cannon (15 replies)
  51. Lost and the Damned 40k skirmish game (2 replies)
  52. Home made Apocalypse Data sheets. (24 replies)
  53. Dedicated transport (6 replies)
  54. Multiple Assault question (8 replies)
  55. Saga of the hunter (13 replies)
  56. Necron wbb and reconsolidation (6 replies)
  57. Power of the machine spirit Q (8 replies)
  58. Help with Incubi and tormentors. (9 replies)
  59. DE Arcane Wargear Questions (7 replies)
  60. Size of WWP (12 replies)
  61. Adeptus Mechanicus (2 replies)
  62. Rune Priest Powers (9 replies)
  63. DE: Night Shields (2 replies)
  64. Haywire grenades (10 replies)
  65. DE Night Shield Question (9 replies)
  66. Marine Chapter Master Quesry (3 replies)
  67. ThunderFire Cannon Targeting (5 replies)
  68. Tau Smart Missiles (6 replies)
  69. Multiple Thunderfire Cannon hits on vehicles (16 replies)
  70. Grey Knight Inquisitor (7 replies)
  71. Imperial Guard Special Weapons Question (9 replies)
  72. Dark Eldar Reaver Jetbikes? (57 replies)
  73. seer council turbo boost question (11 replies)
  74. Bikes and Jetbikes Question (3 replies)
  75. Cnn a shoot if I move 11.5 in a raider (6 replies)
  76. 13th company (1 replies)
  77. Pinning question (12 replies)
  78. DE Power from Pain and Kill Team (3 replies)
  79. Drop Pods Vs. TLOS (12 replies)
  80. KFF Mek (3 replies)
  81. Vehicle Destroyed - A situation (4 replies)
  82. Sm rule (13 replies)
  83. Fighting w/ two single-handed weapons (17 replies)
  84. Pain Token Question (16 replies)
  85. Archon Soul Trap vs. Mephiston (32 replies)
  86. Tervigon query. (6 replies)
  87. What do you think? (14 replies)
  88. Agonizer/poisoned weapons question (6 replies)
  89. Wolf Scouts (6 replies)
  90. Daemon Hunter FAQ 5th ed (8 replies)
  91. Spearhead: Mechanised Assault and Storm Ravens (8 replies)
  92. Backlash attacks in multiple combats? (6 replies)
  93. Am I missing somthing about Dark Eldar? (50 replies)
  94. Rules between new and old codexes. (3 replies)
  95. DE - Strange Tests? (14 replies)
  96. assualt move question (1 replies)
  97. Targetting Raider and Ravagers (6 replies)
  98. Transport moving flat out (4 replies)
  99. New 40k FAQ (74 replies)
  100. Super Heavy tank can't move onto board (23 replies)
  101. AdMech FanDex Is Here! (3 replies)
  102. Shardnets (14 replies)
  103. Lelith Hesperax's BS (9 replies)
  104. Important Rules Question (22 replies)
  105. Multiple wargear (3 replies)
  106. AAAAaaaagghhh "Scout" & "turbo boost" (15 replies)
  107. Allies as it were. (6 replies)
  108. IC and morale tests (2 replies)
  109. What is the Moonfang? (16 replies)
  110. 40k multiple assaults question (2 replies)
  111. Dark Eldar Aethersails question (13 replies)
  112. Can one model multi-charge? (20 replies)
  113. Power Fist/Claws and Furious Charge (5 replies)
  114. Typhus question (4 replies)
  115. Lady Malys Reposition (14 replies)
  116. Duke deepstrikeing assoult? (26 replies)
  117. Dark Eldar - why shock prow? (7 replies)
  118. Shooting from a transport question (3 replies)
  119. Is a Venom ever better than a Raider? (14 replies)
  120. Three questions regarding Power from Pain (12 replies)
  121. Multiple Liquifier Guns (12 replies)
  122. Transport option. (6 replies)
  123. Drop Troop Reserves (15 replies)
  124. Inquistitor Solomon Lok. (5 replies)
  125. Forgeworld Big Nid outdated Rules suggestions (3 replies)
  126. Titan movement & weapon question. (11 replies)
  127. Assaulting Stealth Suits (16 replies)
  128. Astorath vs fateweaver help (11 replies)
  129. Adaptations for Necrons E5 (4 replies)
  130. Helion Stun Claw (8 replies)
  131. Autarchs and fusion guns (7 replies)
  132. Count As (3 replies)
  133. Do Torment Grenade Launchers Stack?? (9 replies)
  134. Squad overlap (47 replies)
  135. Disembarking from Valkyies in to Buildings. (18 replies)
  136. Drop Pod Deployment Question (3 replies)
  137. Hellhounds and Banewolf (7 replies)
  138. Dedicated transports Question (6 replies)
  139. Assault after Flat Out Ramming?? (60 replies)
  140. For SoB players (5 replies)
  141. Sensei Rules (1 replies)
  142. turboboosting and over 18inchs with unit (9 replies)
  143. Instant Death and the Agonizer (24 replies)
  144. Hellfire rounds... (5 replies)
  145. Assault Move Question (118 replies)
  146. jaws of the world wolf question (13 replies)
  147. Walkers and assaults through difficult terrain (1 replies)
  148. Define "Fully Painted" for Tournaments (11 replies)
  149. whats the weapon skill? (5 replies)
  150. Two Lemartes Questions (5 replies)
  151. Space Marine Bikers: shooting options.. Shoot TL Bolters AND/OR Melta (7 replies)
  152. something I found in an online guide (24 replies)
  153. dark/eldar jetbike (2 replies)
  154. chaos space marines rules discussion (47 replies)
  155. IG Platoon or company command vox (6 replies)
  156. Drop Pod and Dangerous Terrain Tests (13 replies)
  157. Chimera Fire Point (8 replies)
  158. DA Sammael question? (5 replies)
  159. Wolf Guard Cyclone Missile Launcher + Assault Weapons? (6 replies)
  160. Expanding Army for 2011 Ard Boyz (7 replies)
  161. Assaulting a transport (11 replies)
  162. Hit and Run... (6 replies)
  163. Move through Cover (6 replies)
  164. Eldar and Tau Question (5 replies)
  165. vindicaors - ordanance or ordanance barrage (2 replies)
  166. Multiple Leadership values in a unit (8 replies)
  167. Assaulting/Shooting/Running out of a vehicle (8 replies)
  168. Assaulting out of a Caestus Assault Ram (3 replies)
  169. Question Regarding Smoke Launchers (89 replies)
  170. Chaos Marines Question, Lesser Daemons... (4 replies)
  171. Moving into assault and difficult terrain (30 replies)
  172. Dark Eldar Harlequins/ Eldar Harlequins (43 replies)
  173. from Rappid fire to Warlocks (7 replies)
  174. Use of Units outside the FOC (4 replies)
  175. Can you used chapter Approved rules in Apoc INSTEAD of Current Codex rules? (12 replies)
  176. Experimental Characters (10 replies)
  177. Daemonhunters (9 replies)
  178. need Librarian help plz (2 replies)
  179. Hellfire rounds (30 replies)
  180. Seeking copy of free Catachans 4th edition pdf (12 replies)
  181. Kill Points (8 replies)
  182. APOC datasheet (2 replies)
  183. Yarrick's Force Field (reroll wounds) (3 replies)
  184. BA Honro Guard options (5 replies)
  185. Medusa Bastion Breacher SHells (1 replies)
  186. Red scorpians (4 replies)
  187. Wolf Standard Rerolls (6 replies)
  188. Assaulting vehicles (6 replies)
  189. Tau Flechette Dischargers v. Vehicles (5 replies)
  190. Basing (4 replies)
  191. Weapon destroyed results - ... (5 replies)
  192. Anyone remember old Commissar Gaunt rules? (6 replies)
  193. landraider outflank (20 replies)
  194. Movement after disembarking 'open-topped' (19 replies)
  195. BA Question (26 replies)
  196. Battle-forged Heroes (1 replies)
  197. Cover in Combat (3 replies)
  198. Titanhammer squad Question (9 replies)
  199. Disembarking Units & IC's from Transports (6 replies)
  200. Vendetta gunships and the inquisiton (10 replies)
  201. Walkers, multiple assaults, and assault resolution. (6 replies)
  202. Murderous Hurricane question (4 replies)
  203. BA: Fast Vehicles and Heavy Weapons (10 replies)
  204. Multipsychers-mark of tzeentch (15 replies)
  205. Librarian Null Zone while in Land Raider (2 replies)
  206. Shooting in weapon groups (4 replies)
  207. Going over on points (37 replies)
  208. SW and ant-psychic powers (8 replies)
  209. Bombard Question (7 replies)
  210. arjac rockfist questions (30 replies)
  211. Power Fists and Tank Hunters or Furious Charge (3 replies)
  212. Infantry screening for the screen challenged (20 replies)
  213. (s)hit and run (24 replies)
  214. Monolith (and general, skimmers) questions (13 replies)
  215. Can Trukks ram? (17 replies)
  216. Which WD had the Angron Apocalypse rules in it? (2 replies)
  217. Thunderwolf model legality (13 replies)
  218. A couple of questions (2 replies)
  219. Command Squad Interaction with other units (4 replies)
  220. Feel No Pain and Saves (30 replies)
  221. IG orders and FNP vs Mindwore (4 replies)
  222. Swooping hawks (6 replies)
  223. Ordinance and vehicle damage (2 replies)
  224. Lightning Claws (10 replies)
  225. Defiler Arcs of Fire????? (4 replies)
  226. Allocating Wounds in Close Combat (4 replies)
  227. Ghazghkull Thraka's Waaaagh (10 replies)
  228. Daemons and deepstrike assault (13 replies)
  229. Coherency (2 replies)
  230. Furious Charge and Power Fists (16 replies)
  231. BA Terminators in Stormraven (4 replies)
  232. 40K Movement tryas (12 replies)
  233. Emperor's Champion and IC rule (8 replies)
  234. Epistolary powers?!? (2 replies)
  235. Targetting IC's in hth (13 replies)
  236. Do you always have to take the best (or any) save? (25 replies)
  237. When picking Kill Team USRs... (10 replies)
  238. Rapid fire and Pistol mixed weapons (8 replies)
  239. Ork Looted Vehicles (11 replies)
  240. special campaign wolf lord rules (4 replies)
  241. BA Death Co Dreadnought Rage Rule (3 replies)
  242. Necron Wraith question (4 replies)
  243. Drop Pod Assault (6 replies)
  244. Shooting with a vehicle squadron (17 replies)
  245. Ork Rules Question: Grots & Herders (2 replies)
  246. Kustom Force Field vs Flamers -- did I overlook a rule? (5 replies)
  247. Indepedent character's special rules (4 replies)
  248. Defiler facing? (6 replies)
  249. Imperial Guard Tank Hunters - Rules? (5 replies)
  250. questions re: witch hunters adversaries (1 replies)