PDA

View Full Version : Drop Pod and Dangerous Terrain Tests



Moros
10-03-2010, 07:41 PM
Ok, So if a drop pod lands in difficult terrain and takes a dangerous terrain test because of deep strike rules what happens?

Since they are automatically immobilized when they land, if you were to roll a 1 on the dangerous test would that be a weapon destroyed result?

chazhick
10-03-2010, 08:26 PM
correct.

Mal
10-04-2010, 01:41 AM
I thougth drop pods had a special rule that meant they moved to the edge of the terrain instead of landing on it, guidance system or some jazz... or is that just for impassable terrain?

steelmage99
10-04-2010, 02:30 AM
That is just for impassable terrain and models (both enemy and friendly).

Vlad78
10-04-2010, 03:42 AM
Wouldn't that only destroy the weapon of the DP instead of destroying it utterly?

Archon Charybdis
10-04-2010, 09:48 AM
Wouldn't that only destroy the weapon of the DP instead of destroying it utterly?

Yes, that's what's been said.

keithsilva
10-05-2010, 09:00 AM
I would also say the guys inside take a dangerous terrain test they are also deep striking using the drop pod
I would think they would flow the same rules as the vehicle like in shooting, if the vehicle can not shot then passagers can not shoot. They can pop out and only the ones landing in terrian would take it not all.

Calypso2ts
10-05-2010, 09:17 AM
The models in the DP are not DS'ing, the pod is DS'ing with the models embarked. Disembarking from a vehicle that moved at cruising speed into Difficult Terrain does not require a dangerous terrain test.

Ergo, only the DP must take a dangerous terrain test, the unit inside disembarks as normal.

Edit: There is no rule that states a vehicle that is unable to shoot confers that status to units embarked in the vehicle.

keithsilva
10-05-2010, 09:45 AM
I dont have my book in front of me I am at work LOL but I believe its under shooting at a vehicle section theu flow the rules of the vehicle if the vechicle can not shoot the guys inside can not shoot unless the get out of the vehicle that turn.

I mean if a vehicle goes into terrian marked as dangerous terrain it will take its check like always and if the guys inside pop out they still have to check once they exit the vehicle.

Calypso2ts
10-05-2010, 10:51 AM
This is asking if a DP hits Difficult Terrain not Dangerous Terrain. All Difficult is Dangerous to vehicles, but not to the squad embarked in the pod. This terrain is instead Difficult - which means they need to test to move/assault on 2d6 but given they bailed out of a standard pod this doesn't matter anyway.

The only reference in the BRB to shooting is that Passengers can use fire points when moving at combat speed or slower, but not cruising speed (or flat out). They also cannot shoot if the vehicle suffers a shaken or stunned result on the damage table.

This leads to some interesting situations like...

A BA 'Fast' transport has permission to shoot its SB after a 6"-12" move, but the passengers cannot
A vehicle that has used Smoke Launchers cannot shoot, but the passengers inside may still fire since only the vehicle is prohibited from shooting

keithsilva
10-05-2010, 11:16 AM
I agree with the smoke launcher but I believe the argument is the rhino is shooting its shooting its smoke launcher; I have had this argument before.
I believe, and please remember I don’t have my rulebook lol, but I believe they would still be able to shoot, if the fast vehicles moved 6" it can shoot all weapons and if has passengers they can fire out of fire points as long as its not a heavy weapon, if the vehicle moved 12" it can fire one weapon and all strength 4 weapons including fire points.

As for the DP, the passengers inside are deep striking using the DP to deep strike and follow all rules for deep striking, including Dangerous Terrain test if need, can assault, count as moving, etc. I mean that is saying they are not deep striking and they can assault out of the DP because it is open topped and you can assault out of an open topped vehicle even if it moved 12". No where in the Codex does it say they can or can not assault after they deep strike, and the Blood Angle codex states that when a Land raider deep strike they passengers can not assault even thought it has an assault ramp.

Calypso2ts
10-05-2010, 12:05 PM
The smoke launcher debate has to do with the smoke launcher rules on pg. 62 which state "...the vehicle may not fire any of its weapons in the same turn..." with no mention of passengers

Those are not the rules for fast vehicles. Fast vehicles have a specific entry on pg 70 of the BRB that allow them to fire all weapons when moving at combat speed. No such exemption exists for passengers, whose firing is covered on pg 66 under fire points and states they can only fire if the vehicle moved at Combat Speed or less.

Edit: There are no other relevant references to fast vehicles and the weapons being defensive or not have nothing to do with the models firing out of a hatch. Defensive weapons are only defined for vehicles.

The passengers are not deep striking. They are arriving via a pod that has deep struck, but they never use the deep strike rules and as such are not subject to their restrictions. The reason they cannot assault is because the rules for DP's state that models arriving via a DP may not assault the turn they arrive, which naturally overrides the ability of troops to assault out of an open topped transport.

keithsilva
10-05-2010, 12:33 PM
The smoke launcher debate has to do with the smoke launcher rules on pg. 62 which state "...the vehicle may not fire any of its weapons in the same turn..." with no mention of passengers

Those are not the rules for fast vehicles. Fast vehicles have a specific entry on pg 70 of the BRB that allow them to fire all weapons when moving at combat speed. No such exemption exists for passengers, whose firing is covered on pg 66 under fire points and states they can only fire if the vehicle moved at Combat Speed or less.

Edit: There are no other relevant references to fast vehicles and the weapons being defensive or not have nothing to do with the models firing out of a hatch. Defensive weapons are only defined for vehicles.

The passengers are not deep striking. They are arriving via a pod that has deep struck, but they never use the deep strike rules and as such are not subject to their restrictions. The reason they cannot assault is because the rules for DP's state that models arriving via a DP may not assault the turn they arrive, which naturally overrides the ability of troops to assault out of an open topped transport.

Passengers inside follow the same rules and the vehcile for shooting in the vehicle moved then heavy weapons can not shoot, BA (and just for the record I do not play BA at all) have fast vehicle, and can move 12" and fire one weapon and all defensive weapons, since passengers follow the rules of the vehicle for shooting (once i get home i will open the rulebook and have page numbers for you i really am sorry for not having the pages for you to ref.) would be able to fire.

Exsample a BA rhino with a squad with lets say a missle lancher and meltagun inside moves 12" it can fire its
storm bolter as well the sqaud can fire its melta and one bolter (2 fire points).

Ok you say the passengers are not deep striking but the models follow the deep striking rules for assaulting, but following your idea you are saying only the DP and not the passengers are entering using the deep strike rules but the models can not assult because the deep strike they either are or are not using the deep striking rule and not just using part of the rule.

Calypso2ts
10-05-2010, 12:53 PM
If you can find proof that passengers follow the same rules for vehicles then I would be more than happy to acede the point, but you will not find any reference in the BRB that explicitly grants permission for infantry units to do so. The rules for passengers explicitly state that passengers in a vehicle that moves, count as having moved.

This is what precludes the firing of heavy weapons (unless relentless) because in fact the unit itself has not moved, it stayed right where it was in the vehicle.

I did not say the models follow the rules for assaulting given they deep struck. They follow normal movement rules for a unit that disembarked a vehicle that has moved at cruising speed. They could assault from the DP IF the DP itself did not have the specific rule that states "A unit that deep struck via a drop pod may not assault on the turn it arrives" (C: SM pg 69) Unfortunately for marine players, it does have this rule.