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  1. Vectored Engines (2 replies)
  2. Iyanden Options Question (2 replies)
  3. Allied Detachment Drop Pod (3 replies)
  4. Scout moves (1 replies)
  5. Wave serpents and turbo boost (2 replies)
  6. Rookie Cover question (1 replies)
  7. Psycic powers and transports (4 replies)
  8. Eldar Battle Focus question (1 replies)
  9. Warp Storm created Herald getting Psychic Powers? y/n (20 replies)
  10. Swooping Hawks and their grenades (1 replies)
  11. eldar codex warlord powers (2 replies)
  12. What is the LD value of a vehicle for Psychic powers like the Eldar Mind War? (13 replies)
  13. Synapse Distance and Unit Definitions (25 replies)
  14. Assault Question Muliwounds? (16 replies)
  15. Exorcist Extra Armor? (5 replies)
  16. questions about reserves (12 replies)
  17. Power Lance Clarification (12 replies)
  18. TFC and gunner (17 replies)
  19. Reserves and Psychic powers (35 replies)
  20. Eldar Exarch power fast shot and gun emplacments (3 replies)
  21. Proposed GW rule: Kroot (1 replies)
  22. Master of the Ravenwing Question (9 replies)
  23. New Eldar question (14 replies)
  24. Battle Focus and Falling Back (4 replies)
  25. Going to ground (2 replies)
  26. The Relic question (7 replies)
  27. Guardian Support Platform (3 replies)
  28. Better out than in! (180 replies)
  29. Eldar codex weapon profile mistake!! (3 replies)
  30. Ignores Cover VS Vehicles (41 replies)
  31. IC w/infiltrate joining units (32 replies)
  32. Wraithknight Rule Clarification (8 replies)
  33. Eldar Hemlock Wraithfighter - Terrify ? (28 replies)
  34. Drop pod and Coteaz (6 replies)
  35. New Eldar Codex = New Eldar Questions (185 replies)
  36. Various Necron, Chaos, Tau and Grey Knight rules questions (6 replies)
  37. DE Trueborn load out (3 replies)
  38. Storm Rven gunship (6 replies)
  39. Initiative and modifiers (7 replies)
  40. Tyranid Drop Pods (4 replies)
  41. Drop Pods & Disembarking? (39 replies)
  42. Qucik Tau Questions (4 replies)
  43. Questions about daemons, icons, banners and instruments (6 replies)
  44. If u have 2 special characters, can u use both warlord traits? (5 replies)
  45. 6E Eldar Codex FAQ updated... (29 replies)
  46. Invisibility question. (1 replies)
  47. Skyshield & Assaults (No Room in the Inn) (36 replies)
  48. Fluff! BL books vs GW rules and codecies (13 replies)
  49. Desperate Allies and capturing objectives. (4 replies)
  50. Cleansing Flame (2 replies)
  51. Multiple Grenades (27 replies)
  52. Skyshield landing Pad (2 replies)
  53. The Summoning (20 replies)
  54. Aegis Defense Line and Enemy Cover Saves (5 replies)
  55. Dumb question; Ork Nob, Power Klaw (6 replies)
  56. Independent Characters Joining the Riptide (44 replies)
  57. Assault Phase Acts of Faith (2 replies)
  58. Mark of Tzeentch and Skyshield Landing Pad (15 replies)
  59. Riptide Hammerhead Conversion Legality (13 replies)
  60. Armored Company allies (4 replies)
  61. Locator Beacon on a Storm Raven (15 replies)
  62. Chaos\Demon Tank Rules? (2 replies)
  63. Might of Titan (4 replies)
  64. Instant Death and Reanimation Protocols (3 replies)
  65. Heralds of chaos (12 replies)
  66. Tau Sniper Drones (3 replies)
  67. Soulgrinder Silhouette Question (3 replies)
  68. Interceptor =/= Shooting in your own turn? (14 replies)
  69. Ruins bottom floor, 4+ or 5+? (6 replies)
  70. Independent character and unit points (5 replies)
  71. Multi-Charge Criteria (11 replies)
  72. Artificer Armor (15 replies)
  73. Vindicare Shield Breaker and the Nova Reactor (32 replies)
  74. Help With Close Combat Question (12 replies)
  75. Landspeeders and Deepstrike (3 replies)
  76. Army builder and IA1 book (2 replies)
  77. Heldrake double whammy legal? (192 replies)
  78. Emperor's Champion and Allies (8 replies)
  79. Krannon the Relentless point cost (6 replies)
  80. Purifier squad (5 replies)
  81. Forgeworld Tau Rules (7 replies)
  82. Ethereals power question (5 replies)
  83. Thallax Cohort Horus heresy units.......... (4 replies)
  84. Generating psychic powers -when to choose Primaris option (4 replies)
  85. Chariots (2 replies)
  86. Counterfire Defence System and Drone Controller (17 replies)
  87. Objective placement and order (18 replies)
  88. Battle wagon orks (1 replies)
  89. Tau EMP Grenades (10 replies)
  90. Imperial Armour volumes 9 & 10 Badab War faqs / errata (2 replies)
  91. Fortune And Allies (10 replies)
  92. Interceptor and Supporting fire. (1 replies)
  93. Lost Vyper Missions Test Play II (0 replies)
  94. Kroot unit type. (4 replies)
  95. Assaults (7 replies)
  96. What Does an Iron Halo Cost to Dark Angels Players? (2 replies)
  97. Tau questions (58 replies)
  98. Helldrake Vs. Aegis w/Quad Gun (or Icarus) (12 replies)
  99. Stormraven question (2 replies)
  100. Necron Ghost Ark, Repair Barge Special Rule (12 replies)
  101. Question on Warding Stave clarification. (19 replies)
  102. Daemon Engines, I reakize many of us have been using them wrongly. (10 replies)
  103. Barrage - choice to fire indirectly (8 replies)
  104. Nemesis force stave (5 replies)
  105. Drop Pod footprint question (0 replies)
  106. Drop Pod footprint qusstion (0 replies)
  107. Baron Sathonyx and 'Master of the Skies' rule when in a non-Hellion Squad (9 replies)
  108. shooting from open topped (3 replies)
  109. Overwatch with Rapid fire weapons (23 replies)
  110. Cover Save interveaning models (6 replies)
  111. Named character (2 replies)
  112. Daemon's Warp Storm table & Flyers (12 replies)
  113. Can you opt not to use a certain (only) close combat weapon in melee? (7 replies)
  114. Old Zogwort (5 replies)
  115. Mutating Warpblade. (6 replies)
  116. Lost Vyper Missions Test Play (0 replies)
  117. Mind Shackle Scarabs vs Murder Sword (9 replies)
  118. SM Bike Rule Check (4 replies)
  119. Zero Initiative (10 replies)
  120. Chaos Daemons, Monstrous Creatures, Weapons (2 replies)
  121. Daemons , the Quadcannon and the Aegis Defence Line (11 replies)
  122. Entropic Strike vs Terminator Armor (2 replies)
  123. Where did I get this idea? (that I swear cost me a game) (25 replies)
  124. 6 New Missions (2 replies)
  125. Dark Angels Command Squads (7 replies)
  126. Relentless Termies in 6th (10 replies)
  127. Flyer deployment question. (9 replies)
  128. Techmarines and the Aegis Defense line (3 replies)
  129. Necron Staff of Light (9 replies)
  130. upper levels of ruins (29 replies)
  131. Ecstatic seizures (2 replies)
  132. Tesla Destructor and the "tesla" rule (2 replies)
  133. Changeling - Formless horror (8 replies)
  134. Wall of flames question (3 replies)
  135. Overwatch and Pink Horrors (2 replies)
  136. killing swarms (66 replies)
  137. No models left in base contact after initiative step (5 replies)
  138. Vehicles/Titans in cover - 25% of height or of area/mass ? (25 replies)
  139. Rules for the destroyer tank hunter and knight commander Pask (2 replies)
  140. Deepstrike misshape/ongoing reserves (2 replies)
  141. Ghost Ark/Doomsday Ark and weapon destroyed (2 replies)
  142. Assaults and allocating wounds (3 replies)
  143. Feel no pain saves (6 replies)
  144. Pile In-Higher Initiative (5 replies)
  145. Split Fire and Assaults (2 replies)
  146. Stacking cover saves? (18 replies)
  147. Night Fighting length (5 replies)
  148. Feel no Pain and Eternal Warrior. (6 replies)
  149. Auxilary grenade laucher rules? (1 replies)
  150. Ork Pickups and Vehicles (3 replies)
  151. Skyshield Landing Pad (14 replies)
  152. Legality of Forge World models (6 replies)
  153. Multiple Combi Weapons? (7 replies)
  154. Sponsons on Valkyrie/Vendetta (5 replies)
  155. Tervigon arriving from reserve and simultaneous things happening. (12 replies)
  156. Tau Questions (7 replies)
  157. Using Split fire to destroy vehicle then disembarked unit (26 replies)
  158. Kor'Sarro Khan and his Chapter Tactics (3 replies)
  159. Vehicles and first blood. (5 replies)
  160. DA Deathwing Assault (31 replies)
  161. DA terminator champions and standards (3 replies)
  162. Where are the rules for Daemon Weapons? (3 replies)
  163. Do Secondary Objectives count for Warlord Trait FnP? (18 replies)
  164. Base Size for Eldar Jetbikes? (4 replies)
  165. Beasts of War Allies cheese - Denying your own units (6 replies)
  166. Can you share a drop pod? (17 replies)
  167. Ghost Ark, double base (5 replies)
  168. Space Marines and Skyfire (13 replies)
  169. Coteaz + Manned guns (3 replies)
  170. Flyer question (8 replies)
  171. Dark Angels Rules comment: Allies (3 replies)
  172. Necron Vehicle Fire Arcs (0 replies)
  173. Dark Angel Rules question for command squad (6 replies)
  174. fast skimmers moving and passengers... (1 replies)
  175. Look Out Sir (7 replies)
  176. Grey Knight Techmarine - Using more than 1 grenade on the charge? (12 replies)
  177. Shenanigans with Grenades and Psychic powers and reducing toughness cumulatively. (13 replies)
  178. Walkers and Gun Emplacements (7 replies)
  179. Arriving From Reserve (21 replies)
  180. Wolf Guard Storm Shield Semantics (2 replies)
  181. upper levels of ruins (11 replies)
  182. Smoke Cover Save (3 replies)
  183. IG Hydra & Ageis Defence Line Quad-gun (7 replies)
  184. Stormraven Skies of blood and zooming ? (2 replies)
  185. Cover save from a vehicle 5+? (8 replies)
  186. Reserves question (4 replies)
  187. Guardian Jetbikes + Warlock in a Kill point game? (6 replies)
  188. Another DA codex rules question. (6 replies)
  189. Reserves and dedicated transports (5 replies)
  190. Monsterous Creatures and Area Terrain Cover Saves (16 replies)
  191. Vehicles, Ordnance & the Heavy Vehicle Rule (46 replies)
  192. Fleshbane and poisoned (2 replies)
  193. Sixth Edition rules for Sargeant Centurius (3 replies)
  194. Vehicles, Ordnance & 'Heavy Vehicle' (0 replies)
  195. Ezekiel Book of Salvation (1 replies)
  196. Deathwing Command Squad question (3 replies)
  197. Dark Angels Apothecary question (7 replies)
  198. How do mortis dreadnoughts work? (6 replies)
  199. Dark Apotheosis - a few Questions about wargear they loose and those that DP can take (4 replies)
  200. Void Dragon Phoenix (1 replies)
  201. Dumb Ork Question re: Runtherds (2 replies)
  202. Horus Heresy Moritat (8 replies)
  203. Attaching multiple HQs with different marks to an unmarked unit (2 replies)
  204. discussion on another website posed this queston - can vehicles or walkers man a quad (11 replies)
  205. What is the Actual Range Rule? (10 replies)
  206. Caestus and ramming (16 replies)
  207. flamers what can they wound (41 replies)
  208. Codex Chaos - Master of Deception (7 replies)
  209. Dark Angel Porta-Rack Q (4 replies)
  210. Heldrake Fire Ark - New FAQ (7 replies)
  211. Deathwing assault and turn of arival... (12 replies)
  212. 2v2 games and allies using tranports (13 replies)
  213. DA Dreadnought ML... Flakk? (0 replies)
  214. A straight question. Do stasis and rad stack? (3 replies)
  215. Standard of Devastation-Application of Rules (22 replies)
  216. Fortifications and damage table (2 replies)
  217. Are tyranid gargoyles and sky-slashers flying creatures? (21 replies)
  218. Grumpy DA codex predicament. (9 replies)
  219. vector strike questions (10 replies)
  220. Can someone help me? (4 replies)
  221. Falling Back and Sweeping Advance (8 replies)
  222. New Dark Angels Gets Hot! special rule - can't find it. (2 replies)
  223. Can someone with the new DA Codex answer a question for me? (3 replies)
  224. Getting your Imperial Guard Enginseer a transport (7 replies)
  225. Odd IC Movement Questions (4 replies)
  226. I can has no assault grenades!! Suggested rules change? (26 replies)
  227. Imperial Armor Aeronautica Dreadclaw question (1 replies)
  228. How do you drop vehicles? (11 replies)
  229. Shining Spears hit and run? (4 replies)
  230. IG advisors have to be on the table to reap their benefits? (8 replies)
  231. question about death storm drop pods (2 replies)
  232. Vehicles and dangerous terrain tests (3 replies)
  233. Template Weapons and Friendly unit (10 replies)
  234. Ork Shootas (3 replies)
  235. Independent characters joining jetbike/cavalry (5 replies)
  236. 40K BRB verses Dark Vengence MRB (58 replies)
  237. Space Marines as Chaos Space Marines??? (14 replies)
  238. Chaos Lord Deep Strike? (2 replies)
  239. Can Glaive Encarmines be Power Mauls? (10 replies)
  240. Concerning Obliterators and Transports (4 replies)
  241. rules concerning Basilisk and Medusa platforms (19 replies)
  242. Zombies and Quad Gun (10 replies)
  243. Slay the warlord and other questions (3 replies)
  244. Remora help, please? (9 replies)
  245. Guardsman Sergeant (11 replies)
  246. Challenge ? (1 replies)
  247. Rules for new "Wall of Martyrs" fortifications (4 replies)
  248. Apocalypse bunkers: what armor value are they? (1 replies)
  249. Grey Hunter question (2 replies)
  250. force weapons and feel no pain (90 replies)