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Blackcloud6
01-03-2013, 07:54 AM
When you drop in the Space Marines, how are vehicles dropped? Is there a pod for them?

Wolfshade
01-03-2013, 08:01 AM
Land raiders are dropped in these:
http://www.forgeworld.co.uk/Images/Product/AlternativeFW/large/Thawklr3.jpg
http://www.forgeworld.co.uk/Warhammer-40000/Grey-Knights/THUNDERHAWK-TRANSPORTER-WITH-LAND-RAIDER.html

And Rhino Chasis in these:
http://www.forgeworld.co.uk/Images/Product/AlternativeFW/large/Thawkrhino2.jpg
http://www.forgeworld.co.uk/Warhammer-40000/Grey-Knights/THUNDERHAWK-TRANSPORTER-WITH-RHINOS.html

Dreadnoughts are in drop pods
http://www.forgeworld.co.uk/Images/Product/DefaultFW/xlarge/DreadDPDflt.jpg
http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space-Marine-Support/DREADNOUGHT-DROP-POD.html

Blackcloud6
01-03-2013, 08:19 AM
Oi vey!

So, for those who cannot afford these, are there rules to allow vehicle drops without them?

Dominic
01-03-2013, 08:25 AM
Oi vey!

So, for those who cannot afford these, are there rules to allow vehicle drops without them?

Well these are generally for apocalypse only, so I wouldn't worry about buying them.

Since your talking about space marines my advice would be to only use dreadnoughts in a drop pod list, and to make those drop pods, use the infantry ones, but don't assemble the interior (leave it empty, no seats), that should suffice.

Wolfshade
01-03-2013, 08:31 AM
Oi vey!

So, for those who cannot afford these, are there rules to allow vehicle drops without them?

In game terms the Thunderhawk transporters don't take part, unless playing Apocalypse as Dominic points out. It is fair to assume that the 'hawk that drops them has flown over head dropped the tank and flies off without being seen.
So you can just drop them.

I am not sure about normal marines, but Blood Angels can have deep striking vehicles, but I don't think space marines can. Deep striking land raiders are scary as they have a large foot print then scatter 2D6" it is tense rolling...

Nabterayl
01-03-2013, 08:46 AM
Oi vey!

So, for those who cannot afford these, are there rules to allow vehicle drops without them?
In general, no, the various space marine codices do not allow for Deep Striking vehicles - thus, there's no need to buy expensive models. Exceptions in the current codices are:
Ordinary drop pods (http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1560026) are allowed to carry one dreadnought, even though that's physically impossible (the Forge World dreadnought drop pod is now often used as the "Lucius pattern drop pod," which allows the carried dreadnought to assault the turn it Deep Strikes).
The Blood Angels codex allows for Deep Striking Land Raiders (but not other vehicles).

DWest
01-03-2013, 10:11 AM
Deep striking land raiders are scary as they have a large foot print then scatter 2D6" it is tense rolling...

This is one thing that has always bothered me with Drop Pods and BA Raiders - I'm a red-hot missile from outer space / 90 ton super-tank with the heaviest armor known to the Imperium of Man, and I'm about to land on (for example's sake) a pack of Dark Eldar Kabalites, and *I* have the problem? Terrain, sure, other vehicles, sure. But Infantry I believe should get Tank Shocked by an incoming pod or Raider, with the caveat that you can't intentionally drop the beast on infantry. Would also have the added hilarity of landing on say Eldar Fire Dragons- the Exarch holds his Firepike over his head going "don't hurt meee!" and the Land Raider pops like a giant balloon.

metal_ead
01-03-2013, 12:58 PM
I do belive that Blood Angel Land Raiders can deep strike. Just a thought.

DarkLink
01-03-2013, 01:55 PM
If by drop you mean deepstrike, then most vehicles can't. BA Land Raiders are about the only things I can think of other than Drop Pods and Skimmers that can.

Alex the Everchosen
01-03-2013, 02:07 PM
1: Pick up vehicle
2: Lift vehicle in the air
3: Release grip on the vehicle
4: Watch as the vehicle shatters into hundreds of plastic components
5: Contemplate the fact that you have just wasted £20~45
6: Find plastic/super glue
7: Repair the vehicle
8: Rinse and repeat


I hop this guide helps ;)

Wolfshade
01-03-2013, 02:09 PM
This is one thing that has always bothered me with Drop Pods and BA Raiders - I'm a red-hot missile from outer space / 90 ton super-tank with the heaviest armor known to the Imperium of Man, and I'm about to land on (for example's sake) a pack of Dark Eldar Kabalites, and *I* have the problem? Terrain, sure, other vehicles, sure. But Infantry I believe should get Tank Shocked by an incoming pod or Raider, with the caveat that you can't intentionally drop the beast on infantry. Would also have the added hilarity of landing on say Eldar Fire Dragons- the Exarch holds his Firepike over his head going "don't hurt meee!" and the Land Raider pops like a giant balloon.

I considered that myself. I sometimes wonder if they should get blast hits similiar to the Mawloc(?) when it comes digging up. Though I think you should get a 2+ dodge or something after all you'd be able to spot them incoming rather easily..

Anggul
01-03-2013, 05:25 PM
Drop Pods reduce the scatter by the minimum distance so as to avoid problems.


But yes, it is stupid that most things are in danger when they land on things. Teleporters fair enough, but that would also kill the guys they just teleported into. Jump packs, Drop Pods, Mycetic Spores, Raveners, Trygons and such should benefit from deep striking where the enemy is.