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- Vectored Engines (2 replies)
- Iyanden Options Question (2 replies)
- Allied Detachment Drop Pod (3 replies)
- Scout moves (1 replies)
- Wave serpents and turbo boost (2 replies)
- Rookie Cover question (1 replies)
- Psycic powers and transports (4 replies)
- Eldar Battle Focus question (1 replies)
- Warp Storm created Herald getting Psychic Powers? y/n (20 replies)
- Swooping Hawks and their grenades (1 replies)
- eldar codex warlord powers (2 replies)
- What is the LD value of a vehicle for Psychic powers like the Eldar Mind War? (13 replies)
- Synapse Distance and Unit Definitions (25 replies)
- Assault Question Muliwounds? (16 replies)
- Exorcist Extra Armor? (5 replies)
- questions about reserves (12 replies)
- Power Lance Clarification (12 replies)
- TFC and gunner (17 replies)
- Reserves and Psychic powers (35 replies)
- Eldar Exarch power fast shot and gun emplacments (3 replies)
- Proposed GW rule: Kroot (1 replies)
- Master of the Ravenwing Question (9 replies)
- New Eldar question (14 replies)
- Battle Focus and Falling Back (4 replies)
- Going to ground (2 replies)
- The Relic question (7 replies)
- Guardian Support Platform (3 replies)
- Better out than in! (180 replies)
- Eldar codex weapon profile mistake!! (3 replies)
- Ignores Cover VS Vehicles (41 replies)
- IC w/infiltrate joining units (32 replies)
- Wraithknight Rule Clarification (8 replies)
- Eldar Hemlock Wraithfighter - Terrify ? (28 replies)
- Drop pod and Coteaz (6 replies)
- New Eldar Codex = New Eldar Questions (185 replies)
- Various Necron, Chaos, Tau and Grey Knight rules questions (6 replies)
- DE Trueborn load out (3 replies)
- Storm Rven gunship (6 replies)
- Initiative and modifiers (7 replies)
- Tyranid Drop Pods (4 replies)
- Drop Pods & Disembarking? (39 replies)
- Qucik Tau Questions (4 replies)
- Questions about daemons, icons, banners and instruments (6 replies)
- If u have 2 special characters, can u use both warlord traits? (5 replies)
- 6E Eldar Codex FAQ updated... (29 replies)
- Invisibility question. (1 replies)
- Skyshield & Assaults (No Room in the Inn) (36 replies)
- Fluff! BL books vs GW rules and codecies (13 replies)
- Desperate Allies and capturing objectives. (4 replies)
- Cleansing Flame (2 replies)
- Multiple Grenades (27 replies)
- Skyshield landing Pad (2 replies)
- The Summoning (20 replies)
- Aegis Defense Line and Enemy Cover Saves (5 replies)
- Dumb question; Ork Nob, Power Klaw (6 replies)
- Independent Characters Joining the Riptide (44 replies)
- Assault Phase Acts of Faith (2 replies)
- Mark of Tzeentch and Skyshield Landing Pad (15 replies)
- Riptide Hammerhead Conversion Legality (13 replies)
- Armored Company allies (4 replies)
- Locator Beacon on a Storm Raven (15 replies)
- Chaos\Demon Tank Rules? (2 replies)
- Might of Titan (4 replies)
- Instant Death and Reanimation Protocols (3 replies)
- Heralds of chaos (12 replies)
- Tau Sniper Drones (3 replies)
- Soulgrinder Silhouette Question (3 replies)
- Interceptor =/= Shooting in your own turn? (14 replies)
- Ruins bottom floor, 4+ or 5+? (6 replies)
- Independent character and unit points (5 replies)
- Multi-Charge Criteria (11 replies)
- Artificer Armor (15 replies)
- Vindicare Shield Breaker and the Nova Reactor (32 replies)
- Help With Close Combat Question (12 replies)
- Landspeeders and Deepstrike (3 replies)
- Army builder and IA1 book (2 replies)
- Heldrake double whammy legal? (192 replies)
- Emperor's Champion and Allies (8 replies)
- Krannon the Relentless point cost (6 replies)
- Purifier squad (5 replies)
- Forgeworld Tau Rules (7 replies)
- Ethereals power question (5 replies)
- Thallax Cohort Horus heresy units.......... (4 replies)
- Generating psychic powers -when to choose Primaris option (4 replies)
- Chariots (2 replies)
- Counterfire Defence System and Drone Controller (17 replies)
- Objective placement and order (18 replies)
- Battle wagon orks (1 replies)
- Tau EMP Grenades (10 replies)
- Imperial Armour volumes 9 & 10 Badab War faqs / errata (2 replies)
- Fortune And Allies (10 replies)
- Interceptor and Supporting fire. (1 replies)
- Lost Vyper Missions Test Play II (0 replies)
- Kroot unit type. (4 replies)
- Assaults (7 replies)
- What Does an Iron Halo Cost to Dark Angels Players? (2 replies)
- Tau questions (58 replies)
- Helldrake Vs. Aegis w/Quad Gun (or Icarus) (12 replies)
- Stormraven question (2 replies)
- Necron Ghost Ark, Repair Barge Special Rule (12 replies)
- Question on Warding Stave clarification. (19 replies)
- Daemon Engines, I reakize many of us have been using them wrongly. (10 replies)
- Barrage - choice to fire indirectly (8 replies)
- Nemesis force stave (5 replies)
- Drop Pod footprint question (0 replies)
- Drop Pod footprint qusstion (0 replies)
- Baron Sathonyx and 'Master of the Skies' rule when in a non-Hellion Squad (9 replies)
- shooting from open topped (3 replies)
- Overwatch with Rapid fire weapons (23 replies)
- Cover Save interveaning models (6 replies)
- Named character (2 replies)
- Daemon's Warp Storm table & Flyers (12 replies)
- Can you opt not to use a certain (only) close combat weapon in melee? (7 replies)
- Old Zogwort (5 replies)
- Mutating Warpblade. (6 replies)
- Lost Vyper Missions Test Play (0 replies)
- Mind Shackle Scarabs vs Murder Sword (9 replies)
- SM Bike Rule Check (4 replies)
- Zero Initiative (10 replies)
- Chaos Daemons, Monstrous Creatures, Weapons (2 replies)
- Daemons , the Quadcannon and the Aegis Defence Line (11 replies)
- Entropic Strike vs Terminator Armor (2 replies)
- Where did I get this idea? (that I swear cost me a game) (25 replies)
- 6 New Missions (2 replies)
- Dark Angels Command Squads (7 replies)
- Relentless Termies in 6th (10 replies)
- Flyer deployment question. (9 replies)
- Techmarines and the Aegis Defense line (3 replies)
- Necron Staff of Light (9 replies)
- upper levels of ruins (29 replies)
- Ecstatic seizures (2 replies)
- Tesla Destructor and the "tesla" rule (2 replies)
- Changeling - Formless horror (8 replies)
- Wall of flames question (3 replies)
- Overwatch and Pink Horrors (2 replies)
- killing swarms (66 replies)
- No models left in base contact after initiative step (5 replies)
- Vehicles/Titans in cover - 25% of height or of area/mass ? (25 replies)
- Rules for the destroyer tank hunter and knight commander Pask (2 replies)
- Deepstrike misshape/ongoing reserves (2 replies)
- Ghost Ark/Doomsday Ark and weapon destroyed (2 replies)
- Assaults and allocating wounds (3 replies)
- Feel no pain saves (6 replies)
- Pile In-Higher Initiative (5 replies)
- Split Fire and Assaults (2 replies)
- Stacking cover saves? (18 replies)
- Night Fighting length (5 replies)
- Feel no Pain and Eternal Warrior. (6 replies)
- Auxilary grenade laucher rules? (1 replies)
- Ork Pickups and Vehicles (3 replies)
- Skyshield Landing Pad (14 replies)
- Legality of Forge World models (6 replies)
- Multiple Combi Weapons? (7 replies)
- Sponsons on Valkyrie/Vendetta (5 replies)
- Tervigon arriving from reserve and simultaneous things happening. (12 replies)
- Tau Questions (7 replies)
- Using Split fire to destroy vehicle then disembarked unit (26 replies)
- Kor'Sarro Khan and his Chapter Tactics (3 replies)
- Vehicles and first blood. (5 replies)
- DA Deathwing Assault (31 replies)
- DA terminator champions and standards (3 replies)
- Where are the rules for Daemon Weapons? (3 replies)
- Do Secondary Objectives count for Warlord Trait FnP? (18 replies)
- Base Size for Eldar Jetbikes? (4 replies)
- Beasts of War Allies cheese - Denying your own units (6 replies)
- Can you share a drop pod? (17 replies)
- Ghost Ark, double base (5 replies)
- Space Marines and Skyfire (13 replies)
- Coteaz + Manned guns (3 replies)
- Flyer question (8 replies)
- Dark Angels Rules comment: Allies (3 replies)
- Necron Vehicle Fire Arcs (0 replies)
- Dark Angel Rules question for command squad (6 replies)
- fast skimmers moving and passengers... (1 replies)
- Look Out Sir (7 replies)
- Grey Knight Techmarine - Using more than 1 grenade on the charge? (12 replies)
- Shenanigans with Grenades and Psychic powers and reducing toughness cumulatively. (13 replies)
- Walkers and Gun Emplacements (7 replies)
- Arriving From Reserve (21 replies)
- Wolf Guard Storm Shield Semantics (2 replies)
- upper levels of ruins (11 replies)
- Smoke Cover Save (3 replies)
- IG Hydra & Ageis Defence Line Quad-gun (7 replies)
- Stormraven Skies of blood and zooming ? (2 replies)
- Cover save from a vehicle 5+? (8 replies)
- Reserves question (4 replies)
- Guardian Jetbikes + Warlock in a Kill point game? (6 replies)
- Another DA codex rules question. (6 replies)
- Reserves and dedicated transports (5 replies)
- Monsterous Creatures and Area Terrain Cover Saves (16 replies)
- Vehicles, Ordnance & the Heavy Vehicle Rule (46 replies)
- Fleshbane and poisoned (2 replies)
- Sixth Edition rules for Sargeant Centurius (3 replies)
- Vehicles, Ordnance & 'Heavy Vehicle' (0 replies)
- Ezekiel Book of Salvation (1 replies)
- Deathwing Command Squad question (3 replies)
- Dark Angels Apothecary question (7 replies)
- How do mortis dreadnoughts work? (6 replies)
- Dark Apotheosis - a few Questions about wargear they loose and those that DP can take (4 replies)
- Void Dragon Phoenix (1 replies)
- Dumb Ork Question re: Runtherds (2 replies)
- Horus Heresy Moritat (8 replies)
- Attaching multiple HQs with different marks to an unmarked unit (2 replies)
- discussion on another website posed this queston - can vehicles or walkers man a quad (11 replies)
- What is the Actual Range Rule? (10 replies)
- Caestus and ramming (16 replies)
- flamers what can they wound (41 replies)
- Codex Chaos - Master of Deception (7 replies)
- Dark Angel Porta-Rack Q (4 replies)
- Heldrake Fire Ark - New FAQ (7 replies)
- Deathwing assault and turn of arival... (12 replies)
- 2v2 games and allies using tranports (13 replies)
- DA Dreadnought ML... Flakk? (0 replies)
- A straight question. Do stasis and rad stack? (3 replies)
- Standard of Devastation-Application of Rules (22 replies)
- Fortifications and damage table (2 replies)
- Are tyranid gargoyles and sky-slashers flying creatures? (21 replies)
- Grumpy DA codex predicament. (9 replies)
- vector strike questions (10 replies)
- Can someone help me? (4 replies)
- Falling Back and Sweeping Advance (8 replies)
- New Dark Angels Gets Hot! special rule - can't find it. (2 replies)
- Can someone with the new DA Codex answer a question for me? (3 replies)
- Getting your Imperial Guard Enginseer a transport (7 replies)
- Odd IC Movement Questions (4 replies)
- I can has no assault grenades!! Suggested rules change? (26 replies)
- Imperial Armor Aeronautica Dreadclaw question (1 replies)
- How do you drop vehicles? (11 replies)
- Shining Spears hit and run? (4 replies)
- IG advisors have to be on the table to reap their benefits? (8 replies)
- question about death storm drop pods (2 replies)
- Vehicles and dangerous terrain tests (3 replies)
- Template Weapons and Friendly unit (10 replies)
- Ork Shootas (3 replies)
- Independent characters joining jetbike/cavalry (5 replies)
- 40K BRB verses Dark Vengence MRB (58 replies)
- Space Marines as Chaos Space Marines??? (14 replies)
- Chaos Lord Deep Strike? (2 replies)
- Can Glaive Encarmines be Power Mauls? (10 replies)
- Concerning Obliterators and Transports (4 replies)
- rules concerning Basilisk and Medusa platforms (19 replies)
- Zombies and Quad Gun (10 replies)
- Slay the warlord and other questions (3 replies)
- Remora help, please? (9 replies)
- Guardsman Sergeant (11 replies)
- Challenge ? (1 replies)
- Rules for new "Wall of Martyrs" fortifications (4 replies)
- Apocalypse bunkers: what armor value are they? (1 replies)
- Grey Hunter question (2 replies)
- force weapons and feel no pain (90 replies)
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