Log in

View Full Version : Warhammer 40K Rules



Pages : 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14

  1. Assault Madness (28 replies)
  2. Unit movement (12 replies)
  3. Void Mine question (3 replies)
  4. Necron Deciever (9 replies)
  5. Descent of Angels (11 replies)
  6. Objectives (6 replies)
  7. Valkyrie Squads and coherency (55 replies)
  8. Shooting at Units Mounted... (8 replies)
  9. Assault question (14 replies)
  10. AP1 and Super Heavys (20 replies)
  11. Hive Commander Question (11 replies)
  12. Talos rules and extra. (10 replies)
  13. Tank Shock from reserves? (5 replies)
  14. Is there a rule? Leading Question. (22 replies)
  15. Assaulting a vehicle (6 replies)
  16. Ravenwing Upgrades (3 replies)
  17. Grey Knight NFW/HH Questions (6 replies)
  18. Archon & Djinn blade (20 replies)
  19. Does Fear of the Darkness actually stack? (3 replies)
  20. Latest FAQ, Nades, and Multi-assaults (27 replies)
  21. Going to ground and Claiming Objectives (14 replies)
  22. Quicksilver (1 replies)
  23. Falchions Nerfed. Really? (33 replies)
  24. I've never done this before... (64 replies)
  25. Lumbering Behemoth, Shaken or Not? (59 replies)
  26. Grey Knights: Hammerhand + Falchions (1 replies)
  27. New FAQ and psychic shooting attacks (33 replies)
  28. Can Ravenwing turbo boost too? (7 replies)
  29. Lash of Submission and charging (6 replies)
  30. Grey Knight FAQ is up. (70 replies)
  31. Another Grey Knights Question (9 replies)
  32. Pintle Mount to 360*, or not to 360*, that is da question. (8 replies)
  33. Targeting and templates (108 replies)
  34. Assaulting those in close combat (18 replies)
  35. Grey Knights and Eldar/Dark Eldar (31 replies)
  36. DE Splinter Pistols after FAQ (4 replies)
  37. Storm Ravens in Apocalypse (14 replies)
  38. Consolidation Off A Dread (4 replies)
  39. Archon Str bonus question (2 replies)
  40. Which FAQ? (1 replies)
  41. Dedicated Transports and Reserves (3 replies)
  42. Those Wacky Harlequins (3 replies)
  43. Alternative Chaos? (17 replies)
  44. Where are the Rules for One-Shot Weapons? (33 replies)
  45. Librarian "Null Zone" saves (3 replies)
  46. Inquisitor Gregor Eisenhorn Rules (7 replies)
  47. Mephiston question (23 replies)
  48. Manticore Rocket Launcher (6 replies)
  49. Vehicles going to ground (31 replies)
  50. Da Big Dok Question (40 replies)
  51. attack a deep striking veh. (3 replies)
  52. Venatarri Maniple Question (1 replies)
  53. GKs' Grand Strategy and Combat Squads (9 replies)
  54. Homebrew: big Tau suit rules (12 replies)
  55. How Many Weapons? (7 replies)
  56. Are Chrisis Relentless. (15 replies)
  57. Apocalypse Formations and upgrades Q (3 replies)
  58. Grind: 40,000 (0 replies)
  59. Raider and Webway Question (13 replies)
  60. fast moving eldar transports (12 replies)
  61. Terminators in Chimeras? (21 replies)
  62. Ghosthelm in 5th edition + other Farseer questions (13 replies)
  63. Sniper Scouts In Bolstered Ruin 2+ Cover Save? (28 replies)
  64. Interceptor GK and the 12 inch move?? (5 replies)
  65. Psyker Madness and Doubts (10 replies)
  66. Deep strike and Combat squads (294 replies)
  67. Sizes and Disembarking (12 replies)
  68. Court of the Archon question (13 replies)
  69. Dark Eldar Veil of Tears and Transports (9 replies)
  70. KFFs and Explosions (14 replies)
  71. Scout Bikers (4 replies)
  72. Units that do not take up slots (8 replies)
  73. Cover Sanity Check (19 replies)
  74. Regroup clarification + (7 replies)
  75. Logan Grimnar, the High King (3 replies)
  76. BA Honor Guard Weapons (30 replies)
  77. Grey Knights = Psychers? (57 replies)
  78. Shokk Attack Guns and Transport Vehicles. (3 replies)
  79. Deep Strike Question (6 replies)
  80. Stormraven Magna graple (10 replies)
  81. Scatter Dice & Directionality (12 replies)
  82. ogryn beast handler?? (6 replies)
  83. Dreadknight Doomfists (166 replies)
  84. Land Raider Plasma Array. (13 replies)
  85. Pask Crack Shot rule. (1 replies)
  86. Dedicated transports and Combat Squads (10 replies)
  87. Teach me a new rule! (56 replies)
  88. Do you know the rules? (11 replies)
  89. Assaulting a unit touching area terrain (7 replies)
  90. Saga of the Warrior Born question (1 replies)
  91. Double Daemonblade (16 replies)
  92. Shooting at Transports and Troops from inside (5 replies)
  93. 2 vs 2 Battles (1 replies)
  94. thypus' daemon weapon (4 replies)
  95. Brotherhood Champion and Digital Weapons (11 replies)
  96. Space Marine Thunderfire Cannon questions (8 replies)
  97. Shooting at multiple wound Models (6 replies)
  98. We'll Be Back (112 replies)
  99. "Like The Wind!" (86 replies)
  100. Mindstrike Missiles Question (34 replies)
  101. quick hammers? (4 replies)
  102. TAU rules question (I know, right?) (10 replies)
  103. Psy power question (6 replies)
  104. Callidus Assassin and Neural Shredder (14 replies)
  105. Another Vindicare Shield Breaker question! (2 replies)
  106. Shield-breaker ammo question (50 replies)
  107. 40k rulebook Faq 1.2 (8 replies)
  108. Query for 2 rules (4 replies)
  109. Removing Shooting Casualties (6 replies)
  110. Force Weapons= +1 power (25 replies)
  111. the summoning and teleport homer? (22 replies)
  112. stupid question but i'm sureIm not the only one (1 replies)
  113. GK Librarian Lev. 3 (4 replies)
  114. Bit of a noob question but...... (5 replies)
  115. Can't take 2 Assassins? (5 replies)
  116. Has Callidus been nerfed..? (22 replies)
  117. Deathwing as Troops? (23 replies)
  118. Grey Knights cleansing flame and Dark Eldar (32 replies)
  119. Justicar Thawn (3 replies)
  120. Quick Monolith Question. (3 replies)
  121. FOC Question (9 replies)
  122. Sangunary Guard Question (12 replies)
  123. Lady Malys Question (14 replies)
  124. Mordrak, Ghost Knights, and Psychic Powers (9 replies)
  125. Haywire grenades for Swooping Hawks (1 replies)
  126. All Henchmen Army illegal? (38 replies)
  127. Necron Nightmare shroud & buildings (8 replies)
  128. GK Paladin Apothecary (23 replies)
  129. Shooting question (5 replies)
  130. GK Scouting Vehicles (4 replies)
  131. GK Orbital relay (8 replies)
  132. Question on Mastercraft Weapon (6 replies)
  133. Furioso Blood Talons in Multiple Combats (6 replies)
  134. Plasma Syphon (50 replies)
  135. Teleporting Dreadknights (42 replies)
  136. Crowe & his speial rule (28 replies)
  137. Ind. Char. w/ frag grenades (1 replies)
  138. simple ork Q. (9 replies)
  139. Dark Eldar/Blood Angels deep strike assault question (5 replies)
  140. techmarine assault? (8 replies)
  141. Grey Knight & Inquisition transport clarifications? (3 replies)
  142. GK Force Weapon Shennanigans (49 replies)
  143. Pancake part #2: Will they even become flattened? (18 replies)
  144. Inquisition Henchman Warband Question (24 replies)
  145. Skimmer tankshocking through friendly units. (82 replies)
  146. Assaulting through walls (9 replies)
  147. drop pod doors. hull or decoration (42 replies)
  148. Blood Angels Honour Guard (8 replies)
  149. Compiled GK Rules Questions (159 replies)
  150. Ork imperial armour rules? (4 replies)
  151. Question about Warlocks and targeting psykers (6 replies)
  152. Grey Knights- cleansing flame (2 replies)
  153. Jet Packs (22 replies)
  154. Crucible of Malediction (7 replies)
  155. Force Weapons - Grey Knights (15 replies)
  156. Psychic test per turn? (8 replies)
  157. Forge World army lists (18 replies)
  158. Combat Squad Shenanigans (12 replies)
  159. Cover Save Question-Ork Warbikes (3 replies)
  160. Quick question about "The Summoning". (15 replies)
  161. Rending and Poison (3 replies)
  162. WYSIWYG and psychic upgrades (13 replies)
  163. Too many weaponsmiths spoil the...pot? (17 replies)
  164. Dark Eldar Grotesque Question (7 replies)
  165. Tau wound allocation antics! (50 replies)
  166. Blood Angels "Blood Talon" (8 replies)
  167. Assaults with Master Crafted Weapon (7 replies)
  168. Goatboys "Shunt" tactic - The debate (0 replies)
  169. How "petty" should we be about rules? (25 replies)
  170. Assassin assault question (8 replies)
  171. Shunt assault (65 replies)
  172. Terminator Shooting/Assault question (7 replies)
  173. Shooting then Assaulting question (9 replies)
  174. Grey Knight Allies? (6 replies)
  175. Modeling For Advantage? (4 replies)
  176. Leader of the pack (5 replies)
  177. Shooting with Rapid Fire Weapons (18 replies)
  178. Some argued Core rules and IG / Chaos SM / BA codex questions (19 replies)
  179. cover saves and wounds (9 replies)
  180. Kill Points and Dedicated Transports and Squadrons (10 replies)
  181. My Drop Pods Give Up Kill Points?! (25 replies)
  182. Some questions from grey knights codex (17 replies)
  183. Psyker Battle Squad soulstorm question (2 replies)
  184. Genestealers (4 replies)
  185. ThunderFire Cannon (8 replies)
  186. Kustom force field question (11 replies)
  187. Question about the eldar power doom (9 replies)
  188. 2 Jaws of the World Wolf questions (13 replies)
  189. Tervigons (11 replies)
  190. Trapped!! (24 replies)
  191. Sniper rifles with ballistic skill 6 or higher (9 replies)
  192. Ruins Vs Buildings (13 replies)
  193. Throne of skulls and Extra armour (5 replies)
  194. Valkyrie measurement question? (9 replies)
  195. Black Templar Devastaters (3 replies)
  196. 2 rules questions: AP and Str (18 replies)
  197. Abilities transfer to Vehicles??? (2 replies)
  198. Drop Pods and true LOS (99 replies)
  199. Feel No Pain and the Old Bionics (10 replies)
  200. Chaos, FNP, and Warptime (6 replies)
  201. Suppa rokkit (4 replies)
  202. Thunderbolt Apoc Data Sheet (11 replies)
  203. Assault Rules (232 replies)
  204. Stormraven Deepstrike and other models, mishap? (10 replies)
  205. Dark Eldar - Crucible of Malediction Question (31 replies)
  206. Armor facing vs. LoS (3 replies)
  207. Disembarking after cruising speed? (6 replies)
  208. Yet Another DE Pain Token Question (8 replies)
  209. Independent Character Regrouping Question (11 replies)
  210. Popping smoke with passengers (4 replies)
  211. Storm Raven and Dread (18 replies)
  212. Just so I'm clear. Drop pods & tempest's wrath. (33 replies)
  213. the commet of cassandora (lore of heavens) (9 replies)
  214. Retinue? (3 replies)
  215. death korps heavy weapons team (6 replies)
  216. Base sizes for units with no GW model (3 replies)
  217. One psychic power per player turn?? (31 replies)
  218. Psyker Battle Squad vs. Stubborn (16 replies)
  219. Fast Skimmers and Rune Priests...Got a weird one boys and girls (22 replies)
  220. Valkyrie heavy bolter pintle mount fire arcs? (4 replies)
  221. Abaddon Deamon Weapon (13 replies)
  222. Possessed CSM Q (7 replies)
  223. 2 pistols (24 replies)
  224. Bolster Defense (14 replies)
  225. Eldar List (Partners Friendly Match) (9 replies)
  226. Wolves Saga of the Hunter Question (2 replies)
  227. Magna Grapple Question (4 replies)
  228. Attack bikes counting as two models for troops selection (6 replies)
  229. Campaign Characters (3 replies)
  230. Rhinos and Land Raiders (1 replies)
  231. Straken an IC (5 replies)
  232. Stupid question time! (3 replies)
  233. Penal Legion Company Apoc Datasheet (8 replies)
  234. Rules question on Lash of Submission (9 replies)
  235. Orks and Multiple attack squigs.....? (10 replies)
  236. Power of the Machine Spirit. (8 replies)
  237. Flamers and Flyers (55 replies)
  238. AC130 Apocalypse Datasheet (10 replies)
  239. Wargear "and/or" wording question (16 replies)
  240. Is "The most important rule!" a tourney-legal rule? (12 replies)
  241. Skorchas out of a Battlewagon (4 replies)
  242. Thunderwolf calv ? (9 replies)
  243. BA Honor Guard Chapter Banner (5 replies)
  244. squadron help. (6 replies)
  245. Deepstriking Open Top Vehicle - Can unit inside assault? (31 replies)
  246. Question about moving out and the new faq (2 replies)
  247. No Iron Halo for Lias Issodon. Typo or Intended? (3 replies)
  248. Hit & Run (13 replies)
  249. Night Fight with Nightshields (5 replies)
  250. Independent characters attached to squads (7 replies)