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View Full Version : Haywire grenades for Swooping Hawks



Count Fenring
04-06-2011, 11:37 PM
How are most people using swooping hawks/haywire grenades in 5th?

Swooping hawks never require "worse than" a 4 for hitting speeding skimmers, but I was wondering how that translates for 5th rules.

Do most of you simply hit on a 4 for all vehicles?

If it does not require "worse than", what dice roll to use on slower vehicles other than stationary?



I get haggled about using hawks in the first place so, I like them, end of story of the "why".:p


Thanks

Dark Severen
04-07-2011, 02:47 AM
As an Eldar player myself, I absolutely LOVE Hawks and their anti tank goodness! How I play the rules is:

1) If the vehicle is stationery (or immobilised). Auto-hit.
2) Any other movement. 4+ for Hawks.

5th Rulebook, P.63 'Vehicles and Assaults' section should cover it for you.

It no longer states (as in 4th ed) that you require 6's to hit Skimmers (4+ for Hawks) in assaults, it's all about speed of the vehicle and distance from the orginal position now, skimmer or not.

Hope that helps.