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  1. IC Question (10 replies)
  2. Wound Allocation (16 replies)
  3. Nemessor Zahndrekh (28 replies)
  4. Necron: Particle Shredder + Targeting Relay? (2 replies)
  5. Wairthguard Question (7 replies)
  6. Drop Pod Question - Clarification (7 replies)
  7. FAQs - rules etc. (6 replies)
  8. Giving the Dark Angels some new options (6 replies)
  9. Apoc rules for Tech Contemptor (21 replies)
  10. Tynskel's Guide to Interpreting Rules (32 replies)
  11. Fire Frenzy on Chaos Dreadnought (3 replies)
  12. Razorback mounted Tactical Squad? (7 replies)
  13. 4 vs 4 free for all. shooting into combat? (3 replies)
  14. Sm seige list question? (9 replies)
  15. Alternative Chaos Land Raider (9 replies)
  16. Mind Shackle Scarab Hits (4 replies)
  17. Sanguinary Priest with Assault Squad (4 replies)
  18. Vehicle squadrons and cover (9 replies)
  19. Independent Characters and Bestowed Special Rules (6 replies)
  20. Scout squad on Land Speeder Storm (8 replies)
  21. Space Wolves FoC question (7 replies)
  22. Rules for Fliers? (3 replies)
  23. Quick Landraider question (21 replies)
  24. Moving on from the table edge, into models... (43 replies)
  25. multiplayer games? (10 replies)
  26. Gate of Infinity Question (5 replies)
  27. Necrons: Tomb Stalker (6 replies)
  28. Warhammer 30k Rules for all (10 replies)
  29. Necrons: Temporal Snares & Writhing World Scape? (5 replies)
  30. Scout Move (1 replies)
  31. HK Missiles and Flaming Multiple Units (10 replies)
  32. Creed - Tatical Genius Question. (24 replies)
  33. Noob assault question inc (3 replies)
  34. Blood Talons vs Scarabs (11 replies)
  35. Casualties and coherency after shooting (18 replies)
  36. GK dumb questions at work (5 replies)
  37. Red Thirst and Combat Squads? (10 replies)
  38. Heavy weapons on vehicles (13 replies)
  39. Hailfire battery (2 replies)
  40. Tau in melee (5 replies)
  41. Veil of Darkness question (15 replies)
  42. PF initiative & strength (6 replies)
  43. Greanades in general (6 replies)
  44. newbie question - large weapons (9 replies)
  45. Assaulting Skimmers (9 replies)
  46. rules confirmation on morale checks (5 replies)
  47. Character bases! (13 replies)
  48. Black Templars Question (10 replies)
  49. Sisters of Battle Pentient Engine LOS and Rage (8 replies)
  50. Death Co & Grenades (10 replies)
  51. Exorcists! (5 replies)
  52. Runtherd per grot question (6 replies)
  53. Rules you want to keep in 6th (50 replies)
  54. Tomb Blade Particle Beamer: How many? (4 replies)
  55. Necron Entropic Stike vs FNP (92 replies)
  56. The Chaos Decimator Daemon Engine (27 replies)
  57. Canis Wolfborn Question (5 replies)
  58. Throne of Skulls rules question (7 replies)
  59. Impaler Cannons (14 replies)
  60. Falling Back from Battle (8 replies)
  61. Psi-gas-nades and Anti-Psi-nades... (6 replies)
  62. Drop pod model issue (26 replies)
  63. Yarrick's Powerfield (9 replies)
  64. Explain it like you would to a child (4 replies)
  65. Complex Assault Question (11 replies)
  66. eldar shadowseer in a transport (6 replies)
  67. Emergancy Disembark (10 replies)
  68. Maybe the dumbest space maring question ever... (18 replies)
  69. warkopta foc question (6 replies)
  70. GK Nemesis force weapons (16 replies)
  71. Sanctuary question (12 replies)
  72. Dreadnoughts & Assaults (5 replies)
  73. The Vindicare Assassin (52 replies)
  74. Ever-Living Question (52 replies)
  75. Base Size Question (35 replies)
  76. Quick Cover Save Question (12 replies)
  77. Attritional warfare campaign idea (6 replies)
  78. Deep striking vehicles query. (10 replies)
  79. Lumbering Behemoth (12 replies)
  80. Long Fang packleader! (9 replies)
  81. What is Forward Observer? (5 replies)
  82. Neural Whips, Insta Death or no? (9 replies)
  83. am i missing something (5 replies)
  84. inquisitor Karamazov (79 replies)
  85. SW Long Fang question (14 replies)
  86. Seraphim + IC? (11 replies)
  87. the Unit artillery (6 replies)
  88. Heavy Weapon teams =-1 Attack (20 replies)
  89. Stormlord's storm (5 replies)
  90. Sisters of Battle Immolators (11 replies)
  91. Making Heavy Bolters Awesome. (13 replies)
  92. Mindshackle scarabs - assault or continuous combat? (4 replies)
  93. Mindshackle scarabs - assault or continuous combat? (0 replies)
  94. Eldar 2012 FAQ: is this how runes of wit/ward work now? (13 replies)
  95. Eldar 2012 FAQ Nerf or balance? (4 replies)
  96. Bad Kitty (3 replies)
  97. shot a vehicle, assault the passengers? (7 replies)
  98. Shooting within vehicles (16 replies)
  99. IG Errata - Worrisome (2 replies)
  100. Assault Grenades (4 replies)
  101. Crazy thought for a Necron kill team (10 replies)
  102. Solar Pulse? (16 replies)
  103. Mindshackle Single Models? (28 replies)
  104. Titan close combat weapon (4 replies)
  105. Multiple Mekz (2 replies)
  106. chaos marines codex inquiry (6 replies)
  107. Cryptek Wargear (2 replies)
  108. Furioso Dreadnought: Weapon Destroyed Question (6 replies)
  109. N00b question: Dedicated Transports (4 replies)
  110. Drop pod deployment.... (42 replies)
  111. Characteristic Changes and Reanimation prot/ Everliving (8 replies)
  112. Zoats as Hive Guards (3 replies)
  113. Weapons Rules (20 replies)
  114. who attacks first (2 replies)
  115. Rules of Engagement, 5th Ed Update (5 replies)
  116. Marker Drones (4 replies)
  117. "Attached" and attached. (2 replies)
  118. cyptek wargear (7 replies)
  119. ICs and Movement (4 replies)
  120. C'Tan Shard Necrodermis (12 replies)
  121. Who Shoots 1st (40 replies)
  122. Necron "Broadside" Weapons (3 replies)
  123. IG Manticore and 'Weapon Destroyed' (15 replies)
  124. c'tan and wraiths combination (19 replies)
  125. Need Help: How does the GK Purifier cleansing flame actually work? (1 replies)
  126. Necron Armor facings (17 replies)
  127. IG veteran options (2 replies)
  128. Resurrection orb (10 replies)
  129. whats a strength test? (6 replies)
  130. Necrons: Assault from Monlith? (2 replies)
  131. Mindshackle Scarabs (24 replies)
  132. Jaws of the World Wolf questions... (9 replies)
  133. WYSIWYG camo cloaks for Guardsmen, on the cheap (7 replies)
  134. Three Necron questions (8 replies)
  135. Plurality of Cannons (7 replies)
  136. Necron Royal Courts (96 replies)
  137. Is a gk squad capable of using a de raider (15 replies)
  138. Farseer/Warlock Question (6 replies)
  139. Combat Squad Paladins (2 replies)
  140. Scarab bases Vs. Force Weapons (47 replies)
  141. Command barge question (13 replies)
  142. Lychguard Weapon Choices (6 replies)
  143. Pain Tokens and Necron IC (16 replies)
  144. Are Sweep Attacks CC Attacks? (189 replies)
  145. Sanguinary priest... (4 replies)
  146. Monolith Teleport Question (18 replies)
  147. Quirky Rules... (9 replies)
  148. Deathmarks & Grand Illusion (6 replies)
  149. Ramming a Monolith?? (2 replies)
  150. Nemesor Zahndrekh Phased Reinforcements Question (5 replies)
  151. [Necrons] Solar Pulse - wording (8 replies)
  152. Necron Immortals. Blasters or Carbines? (13 replies)
  153. bug question (3 replies)
  154. Dangerous Terrain Rules Question (Necrons) (22 replies)
  155. Necron - Staff of Light (6 replies)
  156. Necron Consolidated FAQ (18 replies)
  157. [Necrons] Tomb Blades-Toughness (2 replies)
  158. Necrons - Nightmare Shroud Question (1 replies)
  159. [Necrons] Death Ray number of hits question (108 replies)
  160. Monolith Q (12 replies)
  161. Necron Dispersion Sheild Questions (4 replies)
  162. Necron Quantum Shielding (13 replies)
  163. Hexrifle vs Biotitans (11 replies)
  164. Vect and Dias vs Dawn of War (4 replies)
  165. Hints at 6th Ed Deployment rules in Necrons (5 replies)
  166. Fireing From Open Topped (8 replies)
  167. Adeptus arbites (8 replies)
  168. GK dreadnight with forgeworld Psycanon? (3 replies)
  169. Lemartes and D Co. (11 replies)
  170. Why bother with Sixth Edition? (33 replies)
  171. IG order command radius measuement (8 replies)
  172. shadow in the warp vs Eldrad? (4 replies)
  173. Witch Hunter Codex (4 replies)
  174. Allied Armys for Tournaments?/General games (3 replies)
  175. How many Independent Characters? (233 replies)
  176. Counter Counter-Charge (9 replies)
  177. Number of Logans attacks (12 replies)
  178. Onslaught psychic power. (4 replies)
  179. Space Marine command Squad question (11 replies)
  180. The Crucible of Malediction and GK (11 replies)
  181. Turbo-ingnori-trator? (3 replies)
  182. Dred's bending bullets? (16 replies)
  183. G.K. Librarian and Dreadknight (20 replies)
  184. G.K. Inquisitor and Psyker henchmen (5 replies)
  185. Rough Rider Questions (5 replies)
  186. Assaulting A Strung Out Blob-Squad (3 replies)
  187. Rhino Fire Point Question (4 replies)
  188. Flyers vetical firing arc? (11 replies)
  189. Flyers and shooting vertically (0 replies)
  190. Dark Excommunication? (7 replies)
  191. A system for a somewhat opened campaign i was working o (0 replies)
  192. rage and independent characters (7 replies)
  193. Writing a comprehensive FAQ for Feast of Blades, input needed (21 replies)
  194. wrecked/exploeded skimmer turbo boosted (4 replies)
  195. Lady Malice - Some questions (7 replies)
  196. Chaos Bikers and Mark of Nurgle (10 replies)
  197. Seraphim Question (4 replies)
  198. Blood Angels Deathstrike Formation rules (5 replies)
  199. Blood angels honour Guard ( bolt gun or bolt pistol) Rules (7 replies)
  200. Dangerous terrain test question (5 replies)
  201. Slow and Purposeful Question (9 replies)
  202. AP weapons (3 replies)
  203. Orders to artillery units? (10 replies)
  204. Penitent engines - RAW vs RAI (20 replies)
  205. Area Terrain and Vehicles (8 replies)
  206. Mordrak and "First to the Fray" (14 replies)
  207. Which Witch (4 replies)
  208. SoB Seraphim Pistols Q (17 replies)
  209. WIP - Salamander's Codex (24 replies)
  210. Valkyrie base question (32 replies)
  211. Theoryhammer Challenge - Dreadful Focus! (22 replies)
  212. PDF for the Achilles Landraider (7 replies)
  213. Apocalypse formation precedence Question (6 replies)
  214. Immobilizing Flat out Transports (18 replies)
  215. Rules for black library themed Armies (11 replies)
  216. Armored Company? (7 replies)
  217. Spore Mines moving in ruins (3 replies)
  218. Coherency while Falling Back (21 replies)
  219. Wound Allocation Clarification (5 replies)
  220. Forgetting to deep strike or reserve roll (14 replies)
  221. IG deployment Q (3 replies)
  222. The ammo runt contradiction (5 replies)
  223. Fail or Success Fortitude ability ?? (2 replies)
  224. Mindstrike Missiles (5 replies)
  225. New SoB Codex = Ashcan Copy? (18 replies)
  226. Badab War Armies from spares and repairs - 1750 Lamenters & Raptors (1 replies)
  227. Dais of Destruction (6 replies)
  228. 40k Ard Boyz 2011, Scenario 1 (21 replies)
  229. Barbed Hierodule data sheet? (1 replies)
  230. Mid-assault PFP tokens question (26 replies)
  231. Death Company & Black Rage (13 replies)
  232. Venomthrope Spore Cloud Question (17 replies)
  233. Kommando/Snikrto & nob question (1 replies)
  234. Base Size and Model Size (23 replies)
  235. Counter Attack and ICs (15 replies)
  236. Emergency Disembark from a Raven (12 replies)
  237. Reserves, Storm Ravens, Embarked Dreadnoughts (12 replies)
  238. Tau Marker Lights (9 replies)
  239. A few questions (9 replies)
  240. Key word rule? (5 replies)
  241. Tank Shocked units max move? (10 replies)
  242. According to the new stacking rules... (2 replies)
  243. Servo Skulls and deploying vs. moving (4 replies)
  244. Sternguard Special Ammunition (5 replies)
  245. Something that has always confused me (8 replies)
  246. searchlights and nightfight (8 replies)
  247. Librarian and Psychic Hood (6 replies)
  248. BoLS community Grey Knights FAQ (20 replies)
  249. Question about squad upgrades (3 replies)
  250. Envenomed blades and assault resolution (3 replies)