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- Space Wolves Q: Jaws of the World Wolf and Arjac's Ranged Thunderhammer attack (216 replies)
- Two Rules questions that have been puzzling me. (24 replies)
- Off table artillery (1 replies)
- Apocalypse Reserve Question (1 replies)
- It has finally happened...a terminator who didn't leave his pistol at home (6 replies)
- Bikes are not Cav (a mini rant) (22 replies)
- Shooting twice (2 replies)
- Is there a point to having more than one frost blade? (12 replies)
- fabius' enhanced warriors rule?? (2 replies)
- Are all Chimeras created equally? (26 replies)
- Deviathan datasheets? Do they exist (2 replies)
- Space Wolves -- Wolf Talisman vs. Runic Weapon (12 replies)
- Kill Points: Wolf Guard (11 replies)
- Need points cost help (8 replies)
- Drop Pods and Assaults (2 replies)
- Power Weapon and ... (2 replies)
- Chapter tactics extent: Vulkan (10 replies)
- Dreadnought Close Combat (27 replies)
- shooting after drop podding in (9 replies)
- eternal warrior / force weapon clear up...? (23 replies)
- Typhus Force weapon; poison(4+)? (4 replies)
- Abaddon's Daemon Weapon. (6 replies)
- Synapse & Force Weapons (9 replies)
- [Question] Wolf Guards (23 replies)
- Shooting thru close combat and cover (5 replies)
- IC's and Squad Movement Effects (6 replies)
- Lumbering Behemonth Rule Q (5 replies)
- Mark of the Wulfen question (7 replies)
- Acute Senses & Storm Caller (10 replies)
- BS of a Machine Spirit (5 replies)
- Machine Spirit in Predators & Vindicators?? (2 replies)
- Meshing Codex:Eye of Terror 13th company with the new Codex: Space Wolves (2 replies)
- Dreadnought ccw (4 replies)
- Fast Wound Allocation? (18 replies)
- Avatar - eternal warrior or not? (6 replies)
- The Lion and The Wolf. DA and SW in Apocalypse - What is the size of a Great Company (9 replies)
- Iron Priest, MoW, & WG dedicated LR Qs (6 replies)
- Wound Allocation (3 replies)
- Can Dreds & Sentinals use the "Run" Rule??? (3 replies)
- Assaulting popped transport passengers (3 replies)
- Power of the machine spirit (4 replies)
- Deathwing Question (5 replies)
- Just a heads up about the Space Wolves HQ choices no one seems to notice (32 replies)
- Destroying the Base (5 replies)
- Quick questions SW & force weapons (5 replies)
- RG Character Special Rules (9 replies)
- Multiple Combats (10 replies)
- Swiftclaw Bikers (7 replies)
- Marine Biker HQs (14 replies)
- Lone Wolves huge doubt (1 replies)
- Chooser of the Slain (2 replies)
- Extra Armor on Walkers (2 replies)
- Planetstrike and the all Non-Necron army (10 replies)
- Fenrisian Wolves (21 replies)
- Space Wolf Rhinos (13 replies)
- New SW Dex Qs...already (13 replies)
- Veteran Squads questions..... (5 replies)
- Hellhound template (11 replies)
- Cover saves from tank traps (5 replies)
- Sergent Harker and Penal legion (3 replies)
- Codex: Adepta Sororitas homebrew (46 replies)
- Hydra loophole (25 replies)
- Assault general question (7 replies)
- Space wolf landraiders (7 replies)
- Assassin! (4 replies)
- Cluster Mines & Infiltrators (9 replies)
- Kayvaan Shrike (7 replies)
- Vehicle Scoring-Planetstrike (1 replies)
- IG Command Orders (2 replies)
- Combat Squads in Reserve? (4 replies)
- Space Wolf Unique Combo Clarification (13 replies)
- Psychic Powers and Reserves... (3 replies)
- Lets analyze KFF and Killa Kans (27 replies)
- Prefered enemy (7 replies)
- Need help finding an apoc data sheet (3 replies)
- Tau Fire Warrior's Shield Drones (5 replies)
- Apocc (5 replies)
- Dreadnoughts, Drop Pods, and Daemonhunter mystics (17 replies)
- Avatar, Molten body Vs Flamestorm cannon (44 replies)
- Smoke & Vehicle squads (12 replies)
- SM Chaplain with the Khan (11 replies)
- Space Marine IC traits question (1 replies)
- Counter attack rule question (26 replies)
- Vulcan Buffs (3 replies)
- Dedicated transport? (18 replies)
- Old Space Wolves Codex Question (drop pods) (5 replies)
- Fiends of Slanesh, Errata gone (4 replies)
- Valkyrie, FAQ & Dissembarking (6 replies)
- Chaos Daemons in planetstrike (3 replies)
- Vehicle's Turret and assaulting (14 replies)
- What exactly counts as the hull? (5 replies)
- Tomb Spyders (1 replies)
- H2H Weapon Clearifications (14 replies)
- Psyker Battle squads and callidus... (5 replies)
- LOS for a walker (20 replies)
- Eldar seer council on jetbikes and assaulting (9 replies)
- Gate of infinity in close combat (16 replies)
- Pinning Test Question (4 replies)
- Lootas in Battlewagon (8 replies)
- Rough Riders vs a Tank (2 replies)
- Rapid Fire Question (12 replies)
- Melta-Bombs & Planetstrike (4 replies)
- Rules for Assault Terminators?? (8 replies)
- Drop Pods & Valkyries (17 replies)
- Deep Strike multiple floors in a building/ruin? (1 replies)
- Vehicle Assault Progression (48 replies)
- Who rolls the die for damage? (5 replies)
- New Swolves Questions (3 replies)
- Death or Glory attack with a Deff Roller (2 replies)
- Sternguard Veteran Question (3 replies)
- independent characters in assaults... (7 replies)
- KFF and range (4 replies)
- Barrage Overlap (6 replies)
- Liturgies of Battle/Litanies of Hate (3 replies)
- Marine Command Squad with Jump Packs? (4 replies)
- Boarboyz? (4 replies)
- Dawn of War + Land Raider (6 replies)
- SM Scout Biker Rules (5 replies)
- Valkyrie Hellstrike Missles? (8 replies)
- Theoritical Tech-Priest question (5 replies)
- Librarian Psychic powers/wound allocation questions (4 replies)
- Turbo boosting (1 replies)
- Sponson Weapons (2 replies)
- Cover saves & Ork KFF (18 replies)
- Got a question about deep strike (3 replies)
- Multiple Zoanthropes (5 replies)
- Valkyrie wing/tail clarification (59 replies)
- "Rites of Battle" and transports (2 replies)
- Psyker Battle Squads and Fire Points (2 replies)
- Space Marine Librarian Powers (7 replies)
- Imperial Guard Errata and FAQ (18 replies)
- Reserves (3 replies)
- Prometheus transport capacity (7 replies)
- Tau Clone Drones? (6 replies)
- fast/skimming question (3 replies)
- Help with Black Templars Drop pod (2 replies)
- Is there a way for Chaos Space Marines to use Plasma Cannons or Multi-meltas? (6 replies)
- Flame and Transports (6 replies)
- Space Marine Scout Bikers - Troops? (4 replies)
- Chaos Marine vehicles and Imperial formations (4 replies)
- Chaos DreadClaw? (2 replies)
- Land Raider Assault Vehicle (13 replies)
- Vortex what if (14 replies)
- RT armour penalties (1 replies)
- search lights (51 replies)
- Still lost on SW Ven Dread upgrade costs (4 replies)
- Disembarkation (16 replies)
- Apocalypse question ... (7 replies)
- Thunderhammer Question (6 replies)
- Deployment and "Artillery" rules (3 replies)
- Techmarines and Thunderfire Cannons (25 replies)
- The New Armoured Battlegroup list (1 replies)
- IG Veteran Trooper Squads Question (2 replies)
- Screamer Killer (11 replies)
- Dangerous Terrain - Who Tests? (3 replies)
- Spearhead, Outflank & Reserves (3 replies)
- Few more newb ork q's (5 replies)
- Dark eldar Horrorfex...does it go through fearless... (20 replies)
- Tank shocking - whats it all about??? (34 replies)
- eldritch storm (16 replies)
- Psyker Battle Squad and Culexus Assassin (1 replies)
- Null Zone (2 replies)
- Can a Daemon Prince... (8 replies)
- Technical Question about Sweeping Advance and.... (6 replies)
- Allied sister with Marines (6 replies)
- Terminators, Multiple Combats and Sweeping Advance (10 replies)
- Supplemental rules: Terrain and mission generation deck (1 replies)
- IG Command Squad Question (2 replies)
- IA7 Vraks 3 Units Help! (4 replies)
- Display Board question (9 replies)
- Bring the old skool Gobsmasha back to life. (11 replies)
- Squad firing multiple "gets hot" weapons (7 replies)
- Tyrant guards (1 replies)
- vulkans' power active after death? (12 replies)
- Tactical Squads in Land Raiders (20 replies)
- Eldar Vehicle Upgrade Rules (9 replies)
- How do you handle Forgeworld Rules (32 replies)
- WYZIWIG question and your thoughts (31 replies)
- The Gate of Infinity (1 replies)
- When Does a Gun Count as a Close Combat Weapon? (10 replies)
- Hydra Question (4 replies)
- Assaulting multiple units (16 replies)
- Wound allocation (5 replies)
- Quickening (4 replies)
- "Get's Hot" form walkers (4 replies)
- Chaos Space Marine Chosen & Infiltration (14 replies)
- Carnifex being charged by 17 gaunts -always surrounded? (14 replies)
- Flux Arc and Night Fight rules, plus other Cron's questions (2 replies)
- Multiple Close Combat Weapons (This is a difficult one IMO) (28 replies)
- Close Combat Weapons (4 replies)
- Craftworld Eldar vs. Regular Eldaar (14 replies)
- Planet Strike and Gate of Infinity - Attacker (7 replies)
- Plasma Gets Hot (4 replies)
- Deep Striking BT Land Speeder. (2 replies)
- Non fearless IC's joing Fearless Units (5 replies)
- Phoenix Lords (10 replies)
- Combat and Multiple Combat questions (8 replies)
- tzeentch daemon weapon. (3 replies)
- Warptime Confusion (13 replies)
- retreating and shooting. (7 replies)
- BA Chappy 8 St.10 Attacks? (6 replies)
- LR machine spirit targeting units in destroyed transport (11 replies)
- Landraiders as transports for Chaos Terminators (12 replies)
- Synapse creatures and distance (4 replies)
- Consolidation, Multi-Unit Combat (3 replies)
- Falling back as an IC psyker (3 replies)
- Librarian, terminators, gate infinity, planet strike (3 replies)
- Assault and Specific Targets (3 replies)
- APOC - Titan weapons - ordnance (5 replies)
- Monolith Deep Striking (6 replies)
- Two simple questions from a noob (8 replies)
- Gate of Infinity (2 replies)
- A few Ork Questions (5 replies)
- Driving over wrecked vehicles (35 replies)
- Basilisk Direct Fire Query (2 replies)
- Turboboosting in the scout move (29 replies)
- Imperial Armour 2 Update (7 replies)
- Warptime vs. Vehicles? (4 replies)
- 'Bring it Down!' Tactic? RAW/RAI question (35 replies)
- Codex vs. Codex discrepancies (4 replies)
- Blood Angel Vehicle Issues (9 replies)
- Deffrolla/Tankshock/Ramming (64 replies)
- scout bikers and shotguns (4 replies)
- Defensive Weapons and Dark Eldar (4 replies)
- Rulebook-Codex discrepancies (12 replies)
- Codex trumps rulebook....when? (25 replies)
- Tau Armoury (6 replies)
- Vehicle Squadrons and Kill Points (3 replies)
- Imperial Guand and Dawn of War (22 replies)
- Walker Squadrens in Combat (10 replies)
- C:SM - Just HOW MANY "Unique" models can you have? (13 replies)
- Daemons and CSM Icons (5 replies)
- Teleport Homers (3 replies)
- Does disembarking count as moving? (6 replies)
- Force Weapons (34 replies)
- Stubborn versus Weaken Resolve (10 replies)
- Inquisitor Chimera question (7 replies)
- Combat tactics trick (12 replies)
- Do I lose my assets if my masters of the chapter die? (1 replies)
- Smoke Launchers and Glancing Hits (5 replies)
- question about battle_forged heroes (2 replies)
- Telion, Scouts, and Stealth (24 replies)
- Ork Boarding Planks (4 replies)
- Morale for Grot Mobs (1 replies)
- Hotshot lasguns and orders (2 replies)
- Kill Points Questions (20 replies)
- Apoc stompa /meks question (2 replies)
- Heavy weapons in IG command squads (6 replies)
- Wraithcannons and Instant Death (11 replies)
- What is the best translation for... (4 replies)
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