View Full Version : Tyranids Rumor Roundup
Learn2Eel
11-08-2013, 06:30 PM
Just an FYI in case anyone missed it, Fritz40k will be posting up pictures of the new Tyranid Warrior kit in the next 24 hours....
lethewaters
11-08-2013, 06:33 PM
These are not Tyranid Warriors. They are obviously Hive Guard...but they look cool all the same. ;)
Bottom left corner it looks like it says "Hive Guard" Let's see how this Nids Update goes. I'm interested :)
KrewL RaiN
11-08-2013, 10:31 PM
Just an FYI in case anyone missed it, Fritz40k will be posting up pictures of the new Tyranid Warrior kit in the next 24 hours....
I'm going to be bummed if they are ten times more epic yet ten times more expensive lol. I have so many of the current ones that I could do that old Warrior apoc formation!
Mr Mystery
11-09-2013, 02:25 PM
Just an FYI in case anyone missed it, Fritz40k will be posting up pictures of the new Tyranid Warrior kit in the next 24 hours....
Where's these other pictures then, bumface? :p
Learn2Eel
11-09-2013, 07:05 PM
Well Fritz said Saturday so I assumed he would have posted them up by now.
Probably just a delay and we will see them in the next few days hopefully. I was checking all of the 40K forums for signs of the Warrior kit all of yesterday :(
daboarder
11-09-2013, 08:00 PM
Im pretty sure the warriors rumours are from the initial mis understanding with the hive guard
Learn2Eel
11-09-2013, 10:21 PM
Im pretty sure the warriors rumours are from the initial mis understanding with the hive guard
No, Fritz had already posted the Hive Guard picture before he posted this on his forum;
Originally posted by Fritz40K
Yes, Hive Guard. Promised I wouldn't post the warriors till Saturday...
I don't know why he hasn't posted them yet though.
I'm starting to wonder whether he is the source of the Hive Guard photo as well.
Of course, whoever is the source of the leaked image(s), they sure are being a massive tease. I bet they won't show the actual new models (i.e. not updated ones like Hive Guard) for at least a week or two....
Mr Mystery
11-11-2013, 08:31 AM
Want moar pics.
MichaelJohn
11-11-2013, 12:21 PM
Can't wait to see more pictures!
Jonathan Loyd
11-11-2013, 12:29 PM
Although I've been playing since 2nd Edition, I keep replacing my old 'nids for new ones. I'm hoping these new Hive Guard and warriors update the sprue without changing the profile too much. I don't want to have to update all the stuff I have painted to look consistent with the new models.
I far too tired of what I dub the "codex shuffle", where I have to go rebase, rip of arms an weapons just to make legal models again.
Mark Hammer
11-11-2013, 02:10 PM
I'm loving all these rumors, the time is approaching!
Talnox
11-11-2013, 02:26 PM
cant wait
dwhite181
11-11-2013, 02:49 PM
I can't wait for the Karkanos!! I am so looking forward to having a transport that doesn't require deep striking and can move when deployed. Also hoping the December release date is true.
Thunderchild
11-11-2013, 03:48 PM
Any word if the points values have come more in line with other armies?
Justin Ingraham
11-11-2013, 06:00 PM
one thing that drives me nuts, is constantly having to go back and REBASE my models.. there is nothing worse than trying to cut a fully painted model off a finished base and attack it a new one.
that being ssaid, most of my tyranids don't have their bases finished yet.. but it's still annoying.
Where do you even get extra bases for your old models?
Well..... There are about 70+ online stores that sell extra bases. Plastic, wood and resin. So.... I'd start right here: http://www.hfminis.co.uk/shop?product=50mm-round-%28flat-x5%29~hfrb50&category=accessories~plastic-bases
Zorrolito
11-11-2013, 06:16 PM
Is the karkanos the giant tick-ish bug that was brought up before?
VTSvsAlucard
11-11-2013, 06:16 PM
Well I had my nids packed up around the time 5ed hit. Might be time to open the box and get them back on the table.
Dano Amonette
11-11-2013, 06:41 PM
Stoked for the codex bump... The codex wasn't horrible but definitely needed to get an update.
Dano Amonette
11-11-2013, 07:01 PM
Stoked for the codex bump. The last One really just needed updated a bit.
Sauragnmon
11-11-2013, 10:12 PM
I guess one might just say that it is very fortunate that I landed a job prior to this whole huge release. My wallet is already whining in agony of the spending to come.
Aspire to Glory
11-11-2013, 11:45 PM
Very likely, yes.
Seppo Järvelä
11-12-2013, 04:05 AM
Looks like early crismass...
Learn2Eel
11-12-2013, 08:45 AM
Well it has been four days since Fritz was supposed to post the Warrior pictures.....
Some posters on his forum have pointed to the possibility that they never existed in the first place, but I doubt a respected blogger like Fritz would do something like that. Still, as a die-hard Tyranid fan, it is disappointing!
Billy_Mx
11-12-2013, 08:46 AM
Stoked for the codex bump... The codex wasn't horrible but definitely needed to get an update.
All I ask for is give deep striking units the avility to assault and I will be a happy man
sooooo no rumors in the past 6 days?
you make bugs sad... :(
kjolnir
11-12-2013, 01:16 PM
All I ask for is give deep striking units the avility to assault and I will be a happy man
I'd say you're much more likely to see run + assault than deep strike + assault. 18" threat range for an assault out of deep strike is pretty nuts.
HsojVvad
11-12-2013, 02:33 PM
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440295a&prodId=prod1050114
Not a rumour, but I noticed Warriors as an HQ choice. I know Warriors could be HQ before in 4th edition, but not in 5th edition. I am sure they were not there in the HQ choice for 5th edition. I am sure they were removed as a HQ choice for 5th on the GW site.
Can anyone concur this or was it there all this time?
DWest
11-12-2013, 02:46 PM
probably just a temporary fix, i.e. "we don't have a Tyranid Prime, but you can buy this box of warriors and give one a name and a special haircut and call him/her/it a Prime"
Learn2Eel
11-12-2013, 04:10 PM
That is very recent indeed....
cunning xeno
11-14-2013, 03:21 AM
News about shadow in the warp?
I'm worryed that will go like te eldar rune....:(
kjolnir
11-14-2013, 07:27 AM
Man, I was getting all excited with the latest round of rumors and now nothing for a week. Really strange given that the launch is supposed to be in three weeks. This is killin me.
Yeah, I'm really doubting the December release rumors, particularly with some pics of holiday bundles, presumably from the December White Dwarf, leaking, but nothing new on nids.
Actually I think the launch will be in january, as most rumors suggested. Probably something in the december's WD, as FTGT said.. but yeah, I need new rumors/pics, I am really excited about this new codex..
KrewL RaiN
11-14-2013, 08:13 PM
The rumour dudes are probaly caught in the shadow in the warp... the calm before the nom?
kjolnir
11-15-2013, 09:07 AM
The rumour dudes are probaly caught in the shadow in the warp... the calm before the nom?
Possibly!
Given the nigh-on-unprecedented rumor storm this summer, it's also possible that GW fired people and locked down all but "official" leaks as well.
kjolnir
11-15-2013, 12:42 PM
WTB moar roomerz :-(
TyG17
11-16-2013, 05:35 AM
Ok at this point I am like a addict who hasn't had a fix in a while. I am checking multiple times a day to see any news/rumors/pictures of the new nids. Since I can't have Nidvember I need something to tide me over. Just something, a peek, I can quit whenever I want, it couldn't hurt, please...
The Dave
11-16-2013, 12:39 PM
Ok at this point I am like a addict who hasn't had a fix in a while. I am checking multiple times a day to see any news/rumors/pictures of the new nids. Since I can't have Nidvember I need something to tide me over. Just something, a peek, I can quit whenever I want, it couldn't hurt, please...
Lol my thoughts exactly. I'm dying for more info/pics!
kjolnir
11-16-2013, 02:43 PM
Lol my thoughts exactly. I'm dying for more info/pics!
Over on Dakka Dakka, there's a dude claiming with authority that 'Nids were pushed up from January because the new Hobbit kits didn't pass muster with New Line Cinema. Who knows if it's true or not, but it would seem to lend credibility to the recent rumor about a December release.
Deadlift
11-16-2013, 02:52 PM
Over on Dakka Dakka, there's a dude claiming with authority that 'Nids were pushed up from January because the new Hobbit kits didn't pass muster with New Line Cinema. Who knows if it's true or not, but it would seem to lend credibility to the recent rumor about a December release.
Yep, something very similar was said on Faeit212 awhile back. Seems plausible.
Mr Mystery
11-16-2013, 03:15 PM
Nah. Sounds like knackers to me. The sculpts would have been finished months ago, leaving plenty time to resculpt.
Plus, in the (to date) four games and hundreds of sculpts done, hasn't come up before.
I'd imagine its just another Dakka goon being a Dakka goon.
Learn2Eel
11-16-2013, 08:50 PM
Nah. Sounds like knackers to me. The sculpts would have been finished months ago, leaving plenty time to resculpt.
Plus, in the (to date) four games and hundreds of sculpts done, hasn't come up before.
I'd imagine its just another Dakka goon being a Dakka goon.
Well, isn't that funny considering Fritz (http://thewarmaster.com/index.php?topic=1724.msg18176#msg18176) posted this a few days ago in a Tyranid-Space Marine Apocalypse thread;
The EXACT details of this event are still shaping up, and much depends on when we can get a copy <leak…cough…cough…> and Saturday in December to play.
Points don’t matter, epicness does as we kick off the new Tyranid codex.
:p
daboarder
11-16-2013, 08:54 PM
Well, isn't that funny considering Fritz (http://thewarmaster.com/index.php?topic=1724.msg18176#msg18176) posted this a few days ago in a Tyranid-Space Marine Apocalypse thread
I believe you'll find mystery is more refering to the justification ie: that the sculpt for the dragon was botched, than the rumour that nids are in december
Learn2Eel
11-16-2013, 09:16 PM
I believe you'll find mystery is more refering to the justification ie: that the sculpt for the dragon was botched, than the rumour that nids are in december
Fair enough, though to be fair Kroothawk did say he doesn't expect Hobbit at all in December. If Tyranids are being released in December - after noted reliable sources like 40K Radio said they would be in January - it does raise questions as to the apparent schedule change.
kjolnir
11-17-2013, 09:21 AM
Nah. Sounds like knackers to me. The sculpts would have been finished months ago, leaving plenty time to resculpt.
Plus, in the (to date) four games and hundreds of sculpts done, hasn't come up before.
I'd imagine its just another Dakka goon being a Dakka goon.
Either way, it'd have to be something serious for GW to NOT launch Hobbit kits the same month the movie is coming out. Missing out on tie-in hype can definitely hurt sales.
either ways, being that they're gonna be released in less than 1 month or slightly more than 1 month and a half, this silence is weird.. I mean, I still can remember when the last nids codex came out a few years ago, there was a nice flow of rumours and leaks.. especially when being so close to the releasing period!
Mr Mystery
11-18-2013, 10:53 AM
GW have got a lid on rumours these days.
kjolnir
11-18-2013, 11:02 AM
either ways, being that they're gonna be released in less than 1 month or slightly more than 1 month and a half, this silence is weird.. I mean, I still can remember when the last nids codex came out a few years ago, there was a nice flow of rumours and leaks.. especially when being so close to the releasing period!
Yeah, I'm thinking there were some recent policy changes at GW sometime after nearly the entirety of the Space Marines codex was on the web before the book even launched.
Mr Mystery
11-18-2013, 11:16 AM
Nah. 'Blab and you're sacked' has been a contract condition for yonks.
kjolnir
11-18-2013, 12:34 PM
Nah. 'Blab and you're sacked' has been a contract condition for yonks.
Doesn't mean they're not compartmentalizing who has access to what now. It's really common for companies to do that if they want to cut down on info getting out that shouldn't be. "Leak and you get fired" isn't a very good deterrent, just ask Snowden and the NSA. If you can't leak anything because you can't see anything to leak, well that's a different story.
To date, there hasn't been a very good explanation as to why the big rumor patterns have changed so dramatically.
kjolnir
11-18-2013, 04:35 PM
New info on 2014 release schedule from Faeit:
http://natfka.blogspot.com/2013/11/what-will-2014-look-like-release.html#more
Guess what isn't listed in 2014?
Emerald Rose Widow
11-19-2013, 02:22 AM
God I am like an addict itching her skin cause I cannot get my fix, lol. I wants me some NOMNOMNOM
New info on 2014 release schedule from Faeit:
http://natfka.blogspot.com/2013/11/what-will-2014-look-like-release.html#more
Guess what isn't listed in 2014?
sooooo.... Fexcember?! :D
Xarga
11-19-2013, 06:17 AM
Nah. 'Blab and you're sacked' has been a contract condition for yonks.
Ha, "yonks", haven't heard that one in a while. :P
I agree with everyone, there is a rather strange absence of rumors for the upcoming 'nids. We already had a pretty good idea of what was coming by this point with the last few codexs.
Mr Mystery
11-19-2013, 06:21 AM
Could be that the Hive Guard pic was erroneous entirely, and not indicative of further stuff to come in the near future....
MajorWesJanson
11-19-2013, 07:11 AM
Ha, "yonks", haven't heard that one in a while. :P
I agree with everyone, there is a rather strange absence of rumors for the upcoming 'nids. We already had a pretty good idea of what was coming by this point with the last few codexs.
Lots of solid info a month and some ahead of the release? No, not really...
kjolnir
11-19-2013, 09:14 AM
Could be that the Hive Guard pic was erroneous entirely, and not indicative of further stuff to come in the near future....
I think it's more likely that it was a one-off picture taken by someone who does not regularly have access to such things. Sorta like the info we got from a person about the death of Finecast, they just had a brief encouter with a bunch of new models, but didn't regularly see them for whatever reason.
Mr Mystery
11-19-2013, 09:17 AM
Yep.
Finecast one I'm also kind of suspicious about....
kjolnir
11-19-2013, 02:35 PM
Latest from Faeit:
http://natfka.blogspot.com/2013/11/where-are-tyranids.html
"I have heard it from the comment section and from email, and that is a lot of doubt and concern that Tyranids are not going to be showing up here in a few weeks. The silence is just killing some of us.
So here is a very likely possibility.
Please understand this is speculation based upon information and rumor."
kjolnir
11-19-2013, 03:22 PM
Now Faeit is saying definitively, 'Nids in December:
http://natfka.blogspot.com/2013/11/confirmations-for-tyranids-in-december.html
Wildeybeast
11-19-2013, 04:17 PM
December is Hobbit. I'd be amazed if they were contractually allowed to release anything else of significance alongside it. Nids may be December in the sense that they go up for pre-order at the end of December for a Jan release. Happy to be proved wrong on this, but I wouldn't go getting your hopes up just yet.
kjolnir
11-19-2013, 04:30 PM
December is Hobbit. I'd be amazed if they were contractually allowed to release anything else of significance alongside it. Nids may be December in the sense that they go up for pre-order at the end of December for a Jan release. Happy to be proved wrong on this, but I wouldn't go getting your hopes up just yet.
Word on the street is that Hobbit is pushed to January, and that 'Nids were pushed up to take their place. That buzz has been floating around for days now.
Wildeybeast
11-19-2013, 04:34 PM
Hmm. Interesting and surprising. That would not only mean they are failing to capitalise on the initial popularity of the Hobbit, but breaking a very long standing tradition of there not being a major release in December. I'd be interested to know what the contractual situation is on that. Still, if the Hobbit is a small release, it may work. Especially as November wasn't exactly a massive month with a Dark Elves second wave. Either way, we'll know for certain next weekend.
kjolnir
11-19-2013, 04:56 PM
Hmm. Interesting and surprising. That would not only mean they are failing to capitalise on the initial popularity of the Hobbit, but breaking a very long standing tradition of there not being a major release in December. I'd be interested to know what the contractual situation is on that. Still, if the Hobbit is a small release, it may work. Especially as November wasn't exactly a massive month with a Dark Elves second wave. Either way, we'll know for certain next weekend.
Yeah, it's surprising to me as well that they are missing the movie tie-in with the release of the game in the same month as the movie.
The rumor around that is that there was some problem New Line had with the Hobbit kits and changes had to be made that resulted in the stuff being pushed back a month. Not wanting to give up a month's worth of revenue, 'Nids were moved up.
Who knows if there's anything to the explanation.
Learn2Eel
11-19-2013, 05:45 PM
Fritz confirmed (http://thewarmaster.com/index.php?topic=1659.msg18638#msg18638) that he leaked the Hive Guard picture prematurely and that he stopped posting any more to keep his forum running.
He also further 'confirmed (http://thewarmaster.com/index.php?topic=1724.msg18639#msg18639)' Tyranids are in December.
Sounds like GW really want to keep this release as tightly knit as possible, and the only reason for that would be that it is a huge release.
kjolnir
11-19-2013, 06:04 PM
Yep just read the same on Dakka Dakka. He got a cease and desist letter from GW. Oh well. We'll probably not see another drop of meaningful info until the book is actually on the street.
Learn2Eel
11-19-2013, 06:10 PM
Yeah it sucks, but at least it does look like we won't have long until see we see the new stuff. I'm just curious if it is going to be a two month release, something tells me it will be but I guess we will find out when the White Dwarf hits. I expect that the models for new units will all be in the first wave, even for a month I don't see them leaving new units without models.
kjolnir
11-19-2013, 06:30 PM
Yeah it sucks, but at least it does look like we won't have long until see we see the new stuff. I'm just curious if it is going to be a two month release, something tells me it will be but I guess we will find out when the White Dwarf hits. I expect that the models for new units will all be in the first wave, even for a month I don't see them leaving new units without models.
Yep, the hush-hush nature of things tends to indicate the release will be big. I'm excited myself, but if all this pans out, it means we'll be getting an announcement teaser Saturday.
Learn2Eel
11-19-2013, 06:37 PM
The great thing for me is that with only about 1850 points of Tyranids I have a lot of room to expand with new/re-done kits :D
The bad thing is that I'm going to be money-strapped with Christmas and a PS4 in December :(
Oh well, beggars can't be choosers.
What really intrigues me are what new units are going to be added. We know most of the release is going to be re-done kits/kits for units without models (Mycetic Spore, Harpy will be two massive releases by themselves), but what new units can we see being added? Considering that we are going to be getting two monstrous creature kits in the Mycetic Spore and Harpy anyway, I can't see them adding yet another monstrous creature kit - especially as the plastic Hive Tyrant and Tervigon/Tyrannofex only came out about a year or two ago. I'm guessing we might still see a new monstrous creature unit added as part of a dual kit with the Harpy. But the other units? Hmmm. So exciting. Just hard to think of what roles really need filling.
chicop76
11-19-2013, 06:47 PM
If nids get a Harridon I would be excited.
daboarder
11-19-2013, 07:27 PM
Honestly, I can see the spore being dropped completely
and unless the new "warrior kit" has the parts for it I would expect the parasite to go too....because CHS syndrome is a wonderful thing. (hi valeria)
Learn2Eel
11-19-2013, 07:35 PM
Honestly, I can see the spore being dropped completely
and unless the new "warrior kit" has the parts for it I would expect the parasite to go too....because CHS syndrome is a wonderful thing. (hi valeria)
As far as I can tell none of the hardback codices have dropped a single unit so far, but then none of the books released already have had nearly as many missing models as Tyranids.
I dunno, I just can't see them dropping their streak. I seriously doubt they would get rid of the Mycetic Spore, not unless they are adding another Tervigon equivalent.
daboarder
11-19-2013, 09:30 PM
As far as I can tell none of the hardback codices have dropped a single unit so far, but then none of the books released already have had nearly as many missing models as Tyranids.
I dunno, I just can't see them dropping their streak. I seriously doubt they would get rid of the Mycetic Spore, not unless they are adding another Tervigon equivalent.
Maybe I'm just being pessimistic.
After all I also wouldn't be surprised to see synapse re-written to be like deamonic instability, ie: **** you fearless swarms.
Learn2Eel
11-19-2013, 10:18 PM
Nah that's fair enough after the 5th Edition Tyranid codex!
Can't see them dropping the ball like that again, personally - at least I really hope not. Haven't a few of their writers said stuff at Games Day along the lines of "we know they need a big fix" or something like that? I mean, it has to be one of the most hated codices they've put out for sure.
Yeah I would face-palm if that happened. I mean, we kind of do pay for Fearless swarms (the swarms themselves + Synapse creatures) so they have no reason for nerfing/removing it.
daboarder
11-19-2013, 10:33 PM
yeah but they said the same thing about chaos.......:mad:
Learn2Eel
11-19-2013, 10:40 PM
I guess I could say Chaos Space Marines were the first codex. It just seems like both CSM and Dark Angels are the odd children out of the 6th Edition books, the others so far have all been at a much higher standard. Probably had to do with the rules designers still getting to grip with 6th Edition.
daboarder
11-19-2013, 11:05 PM
Wouldn't explain b ecrons binf written well for 6th then
Anyway: supper psyched for nids man gonna put the fear of the swarm back into people
Learn2Eel
11-19-2013, 11:23 PM
True, but I can't think of any other reason why Chaos Marines and Dark Angels are the odd ones out.
daboarder
11-19-2013, 11:51 PM
a quick buck and they don't give a ****.
actually I wouldn't even say DA are bad off, they don't get the nifty grav guns and the like, but I don't think either will SW or BA. DA are now nice an unique with some serious toys and benefits that are incredibly characterful. and while WS did steal some of their thunder, they by no means made the book outdated.
chaos is a steaming pile o crap.
Learn2Eel
11-20-2013, 03:53 AM
a quick buck and they don't give a ****.
actually I wouldn't even say DA are bad off, they don't get the nifty grav guns and the like, but I don't think either will SW or BA. DA are now nice an unique with some serious toys and benefits that are incredibly characterful. and while WS did steal some of their thunder, they by no means made the book outdated.
chaos is a steaming pile o crap.
Dark Angels are in the same boat mate, trust me. Most people I know who were Dark Angel veterans have sworn off them almost completely.
It wouldn't have been such an issue (for Chaos Marines and Dark Angels) if it weren't for the most recent codices having such great internal balance and rewarding theme.
Just to clarify to anyone wanting to strangle me, I'm not saying either Chaos Space Marines or Dark Angels are....how daboarder describes Chaos. But there's no doubt those two are the odd ducks out of the 6th Edition codices.
Mr Mystery
11-20-2013, 05:31 AM
How, in a Tyranid rumour thread, did we get to whining about Chaos. Again.
Come on guys. We know you feel aggrieved, but right place right time. It's getting a bit tiresome.
Learn2Eel
11-20-2013, 05:56 AM
I think the reason it pops up is because the popular rumour is that Phil Kelly is doing Tyranids, and because he did a rather....well....I'll just say 'controversial' job on Chaos Space Marines. But then, Phil Kelly wrote a stand-out book with Eldar and a good book with Chaos Daemons, so I'm confident he would do a good job with them. Personally, as much as I love the new Space Marine codex, I could care less who the Tyranid codex author is as long as it isn't Cruddace again.
TyG17
11-20-2013, 08:20 AM
I could care less who the Tyranid codex author is as long as it isn't Cruddace again.
This... So much this.
It is extremely sad that every list I write has the same units in it no matter how hard I try to diversify and take other units I just cant. There are always termagants, tervigons, trygons, hive guard, and a flying hive tyrant. That doesn't leave me points for experimenting :(
DarkLink
11-20-2013, 08:59 AM
a quick buck and they don't give a ****.
actually I wouldn't even say DA are bad off, they don't get the nifty grav guns and the like, but I don't think either will SW or BA. DA are now nice an unique with some serious toys and benefits that are incredibly characterful. and while WS did steal some of their thunder, they by no means made the book outdated.
chaos is a steaming pile o crap.
Fearless ICs/Divination Librarian/plasma rad bikes. And that's about it. Blood angels are worse off, though. They both should have just been included in the SM codex and gotten a supplement later.
kjolnir
11-20-2013, 11:07 AM
Fearless ICs/Divination Librarian/plasma rad bikes. And that's about it. Blood angels are worse off, though. They both should have just been included in the SM codex and gotten a supplement later.
Yeah, Blood Angels are essentially unplayable right now, and not getting an update for potentially another year? Really crappy.
Isn`t it weird how a tyranid rumor`s topic can turn into other codices whining..
And don`t get me wrong, it`s not your fault, I just wish there were some actual nid rumors to discuss..... :-/
kjolnir
11-20-2013, 12:56 PM
Isn`t it weird how a tyranid rumor`s topic can turn into other codices whining..
And don`t get me wrong, it`s not your fault, I just wish there were some actual nid rumors to discuss..... :-/
I hear ya, me too. Unfortuantely, looks like GW threatens to sue people who leak anything now. It really looks like we're going to have to wait until Saturday for the teaser.
daboarder
11-20-2013, 02:28 PM
Fearless ICs/Divination Librarian/plasma rad bikes. And that's about it. Blood angels are worse off, though. They both should have just been included in the SM codex and gotten a supplement later.
Guess who my third army is......
Mr Mystery
11-20-2013, 02:53 PM
I hear ya, me too. Unfortuantely, looks like GW threatens to sue people who leak anything now. It really looks like we're going to have to wait until Saturday for the teaser.
You mean those who break a non-disclosure agreement yes?
kjolnir
11-20-2013, 02:59 PM
You mean those who break a non-disclosure agreement yes?
I'm talking about the cheesy 30-second videos that pre-announce the announcement.
Deadlift
11-20-2013, 03:04 PM
Guess who my third army is......
Another Chaos army ?
daboarder
11-20-2013, 03:19 PM
Another Chaos army ?
Nah that'll be my 4th :D
I've got BA, CSM, And nids.
Learn2Eel
11-20-2013, 03:35 PM
The cool thing is that the teaser will definitely give it away immediately if it is indeed Tyranids. Kind of hard to have a teaser about Tyranids that doesn't explicitly give away that it is Tyranids.....
I mean, the stars all seem to be aligning, and the fact that Fritz leaked the Hive Guard picture and has repeatedly stated - albeit vaguely - they are coming in December is really all I need for confirmation.
Still....official validation will be great. I just can't wait to see all the new models.....the rules obviously are very important too though :D
Deadlift
11-20-2013, 03:38 PM
Maybe the Nids regurgitate the squats :p
Lord-Boofhead
11-21-2013, 05:47 AM
Maybe the Nids regurgitate the squats :p
They'd have to have eaten them first....
Lord-Boofhead
11-21-2013, 05:59 AM
Yeah, Blood Angels are essentially unplayable right now, and not getting an update for potentially another year? Really crappy.
If it takes a whole year for them to be updated I'll eat my keybord. I give 'em 8 months max. it will be them or the Space Wolves in after the Orks then either the Dark Eldar or the necrons and then them or the Grey Knights then the left over Xenos and the last Marine army and then the Sisters, be patient ...
kjolnir
11-21-2013, 10:15 AM
If it takes a whole year for them to be updated I'll eat my keybord. I give 'em 8 months max. it will be them or the Space Wolves in after the Orks then either the Dark Eldar or the necrons and then them or the Grey Knights then the left over Xenos and the last Marine army and then the Sisters, be patient ...
I'm plenty happy to play my 'Nids until such time as a new BA codex comes out. Patience will be easy in this instance.
Really stoked to see what happens in the next couple of weeks!
Arkhan Land
11-22-2013, 10:39 AM
They'd have to have eaten them first....
Bob Olley put the sqauts in witness protection program, they changed their name and have gotten on with their lives
Aspire to Glory
11-22-2013, 11:24 AM
Yeah I'm going to be busy with Nids until BAs get some love. I fear that it may be 2015 though. :/
kjolnir
11-22-2013, 03:56 PM
Looks like confirmation from multiple sources that 'Nids will be in December. Faeit, Fritz40k, and now another guy named slah on warseer saying that they talked to their retailer who said December, by way of their GW sales rep.
Learn2Eel
11-23-2013, 12:09 AM
Yeah, I am becoming increasingly confident it will be December. In a way it is a good thing for me as, while I won't have any money to spend on them, I'll have the codex for a month or two before I buy anything and have quite a while to go through and decide what I want to buy :D
kjolnir
11-23-2013, 07:46 AM
Yeah, I am becoming increasingly confident it will be December. In a way it is a good thing for me as, while I won't have any money to spend on them, I'll have the codex for a month or two before I buy anything and have quite a while to go through and decide what I want to buy :D
Yep that's my plan too. Proxy parade until I see what works and what doesn't, then I'll spend some money.
I play a drop pod list now, and no telling if that'll be worth a darn in the new Codex or not, so I sure as heck don't want to buy four spore pods for it to turn out to be disappointing.
kjolnir
11-23-2013, 07:49 AM
The plot thickens:
http://natfka.blogspot.com/2013/11/desolation-of-smaug-releases.html#more
kjolnir
11-24-2013, 08:44 AM
And thickens further:
http://natfka.blogspot.com/2013/11/faeits-weekly-tarot-breaking-tyranid.html#more
So there maybe will be SOME sort of 'Nid release in December. Models for the existing codex. New codex will be January.
That one doesn't make much sense to me. I know I sure as heck will not be spending money on new models three weeks before a new codex comes out.
mrjjourden
11-24-2013, 11:42 AM
Here is a shortcut for you...just stack the old base on the new one...a little greenstuff and sand to create a hill effect...some quick primer and paint et voila! DONE!
Learn2Eel
11-24-2013, 04:53 PM
Yeah seems a bit odd to me as well. No one knows at this point though, it is crazy how seemingly no-one actually knows what is going on for December. What intrigues me is that Fritz did say he expected the codex in December, and he was the one that leaked the Hive Guard picture after all.
Still, this rumour would kind of make sense to me. The way I hear it, every army here on out - from Dark Elves onward - is going to have a two month release.
So this would probably mean that the three units/two kits refers to Hive Guard and Tyrant Guard in the one kit, and then another re-cut unit kit. I could see this second kit being for Ymgarl Genestealers or maybe Zoanthropes.
But the problem with that line of thought - and subsequently, that whole rumour - is that we clearly have a new weapon option for Hive Guard in that kit, and we can assume the Hive Guard kit is one of the rumoured December releases. That's why I'm inclined to believe it is still a new codex.
Of course, a posted on Warseer claims their friend said the same thing about the White Dwarf as that anonymous source so.....who the hells knows, lol. If the teaser doesn't have Tyranids, we will know for sure.
kjolnir
11-24-2013, 05:25 PM
Yeah seems a bit odd to me as well. No one knows at this point though, it is crazy how seemingly no-one actually knows what is going on for December. What intrigues me is that Fritz did say he expected the codex in December, and he was the one that leaked the Hive Guard picture after all.
Still, this rumour would kind of make sense to me. The way I hear it, every army here on out - from Dark Elves onward - is going to have a two month release.
So this would probably mean that the three units/two kits refers to Hive Guard and Tyrant Guard in the one kit, and then another re-cut unit kit. I could see this second kit being for Ymgarl Genestealers or maybe Zoanthropes.
But the problem with that line of thought - and subsequently, that whole rumour - is that we clearly have a new weapon option for Hive Guard in that kit, and we can assume the Hive Guard kit is one of the rumoured December releases. That's why I'm inclined to believe it is still a new codex.
Of course, a posted on Warseer claims their friend said the same thing about the White Dwarf as that anonymous source so.....who the hells knows, lol. If the teaser doesn't have Tyranids, we will know for sure.
It's also possible GW put out 3-4 different versions of rumors to specific individuals within their company to see which ones hit the net and consequently who was doing the leaking. Not sure if GW cares about the leaks THAT much to do some intentional counter-espionage, but it would certainly explain why we have all the conflicting rumors this close to a potential codex release.
Learn2Eel
11-25-2013, 03:08 AM
Well, we now know Tyranids are not in December, or at least not the codex. GW basically confirmed the supplements in this teaser (http://www.games-workshop.com/gws/wnt/blog.jsp?pid=12000002).
Mr Mystery
11-25-2013, 05:48 AM
You know, we've had little releases in the past. Like when Daemons of Chaos got new toys to play with outside of their Codex cycle.
Nids are probably that.
Or you know, January.
Learn2Eel
11-25-2013, 06:43 AM
You know, we've had little releases in the past. Like when Daemons of Chaos got new toys to play with outside of their Codex cycle.
Nids are probably that.
Or you know, January.
Well yes that's what I think too. I mean, that Hive Guard picture was just a bit too early IMO. The rumour that predicted Escalation as the main release said their would be two Tyranid kits in mid December, so I'm happy :) The reality is, this gives me an extra month to focus on PS4 :D
kjolnir
11-25-2013, 10:02 AM
Well yes that's what I think too. I mean, that Hive Guard picture was just a bit too early IMO. The rumour that predicted Escalation as the main release said their would be two Tyranid kits in mid December, so I'm happy :) The reality is, this gives me an extra month to focus on PS4 :D
In fact, the last wave of 'Nid models was outside of a codex refresh.
Still, all the rules existed for those models. There are no current rules for Hive Guard with more than one weapon option, or whatever a potential dual-build kit with spore pods would present. It doesn't make sense to release those models right now. Maybe the Harpy kit, but then the problem you are presented with as a customer is "do I spend $60 on this model kit knowing a new codex is coming out in three weeks that could make this unit not be that great?" I'd definitely play wait-and-see at that point, so it doesn't make business sense to spend the money on models that most customers probably would wait a month or more to purchase.
Mr Mystery
11-25-2013, 10:52 AM
Ahh....assuming the Hive Guard kit is part of this alleged initial wave....
kjolnir
11-25-2013, 12:22 PM
Ahh....assuming the Hive Guard kit is part of this alleged initial wave....
Let's say it's not. Let's say it's a single-kit Harpy, for which all rules now exist.
Would you spend $50+ on a kit, reasonably suspecting the codex is coming out in three weeks, NOT knowing if that model is even going to be good? I know I wouldn't. From a purely business perspective, it doesn't make much sense to me that GW would spend money on the distribution of a series of models in December when they won't be able to reasonably expect revenue from those models until January. EXCEPT if you consider they want to show the expenses in 2013 and revenue in 2014 for tax purposes. That scenario actually makes a lot of sense, presuming their revenue is already good enough for their shareholders.
Either way, this codex release is an atypical, convoluted web of "wtf" and we probably won't know anything until we're actually picking up our codices at our LGS. The ride sure has heck has been fun though.
StarWarsDoug
11-25-2013, 12:37 PM
Its all rather mute now as the Dec release list is out. No Tyranids are on it.
However, in response to Kjolnir, GW is on a FY calendar, so Dec vs Jan makes no difference for them.
Mr Mystery
11-25-2013, 12:56 PM
Let's say it's not. Let's say it's a single-kit Harpy, for which all rules now exist.
Would you spend $50+ on a kit, reasonably suspecting the codex is coming out in three weeks, NOT knowing if that model is even going to be good? I know I wouldn't. From a purely business perspective, it doesn't make much sense to me that GW would spend money on the distribution of a series of models in December when they won't be able to reasonably expect revenue from those models until January. EXCEPT if you consider they want to show the expenses in 2013 and revenue in 2014 for tax purposes. That scenario actually makes a lot of sense, presuming their revenue is already good enough for their shareholders.
Either way, this codex release is an atypical, convoluted web of "wtf" and we probably won't know anything until we're actually picking up our codices at our LGS. The ride sure has heck has been fun though.
I would buy a model 'rules blind' thank you :p
StarWarsDoug
11-25-2013, 12:57 PM
I would as well. I'm at a point in life I can toss down a few dollars on a model that may not perform well, but looks cool.
Al Shut
11-25-2013, 01:09 PM
I might be buying a model not knowing the exact rules int he new codex, but I sure won't buy something without knowing what other models are released in January.
Bigred
11-25-2013, 01:16 PM
I agree with StarWarsDoug,
When your collection gets to a certain size - it becomes about the visual design and coolness of the models. Rules wax and wane - but a badass model is forever.
If the design turns my head and I collect the army - I'll pick one up.
kjolnir
11-25-2013, 01:22 PM
I would buy a model 'rules blind' thank you :p
Pssh not me, made that mistake too much already.
kjolnir
11-25-2013, 01:25 PM
I might be buying a model not knowing the exact rules int he new codex, but I sure won't buy something without knowing what other models are released in January.
Yeah that's kinda what I'm getting at. A bit too much uncertainty for me right now.
Aspire to Glory
11-25-2013, 02:27 PM
I agree with StarWarsDoug,
When your collection gets to a certain size - it becomes about the visual design and coolness of the models. Rules wax and wane - but a badass model is forever.
If the design turns my head and I collect the army - I'll pick one up.
That's how I started in '02 and that's what I've gotten back to these days. I have a hard time buying models for the rules. I need to know I'll enjoy painting it and seeing it on the battlefield.
kjolnir
11-25-2013, 04:02 PM
That's how I started in '02 and that's what I've gotten back to these days. I have a hard time buying models for the rules. I need to know I'll enjoy painting it and seeing it on the battlefield.
Fair enough. I'm not in it as much for the hobby aspect as I am the challenging tactical aspect. I'm sure there are plenty of folks that don't see it my way.
Either way like Doug said, it's moot. Faeit's got the entire December release up for perusal, and there are no Tyranid anythings on there. If it's a two-wave release, it'll be Jan-Feb. I would've been surprised to see models release before the codex anyway.
americanninjax
11-25-2013, 06:38 PM
So I'm brand new to Warhammer. Been playing about a Month and I'm hoping to pick up the Tyranids when the new codex releases. My question is, in perusing a friend's older codex I saw Harpies and some other models that don't appear on the Games Workshop website. Is there somewhere else to pick some of these models up?
Nicholas Schott
11-25-2013, 06:42 PM
Nope, GW basically wanted us to kit bash them off of existing kits. Making a Harpy out of wings from a Hive Tyrant and body of a Trygon.
Tzeentch's Dark Agent
11-25-2013, 07:08 PM
December product list
5771
Any pics of these models? I rather like the Hobbit game.
Mr Mystery
11-26-2013, 12:52 AM
Any pics of these models? I rather like the Hobbit game.
Damn straight! Pleasing skirmish rules are pleasing!
Arkhan Land
11-26-2013, 01:16 AM
Nope, GW basically wanted us to kit bash them off of existing kits. Making a Harpy out of wings from a Hive Tyrant and body of a Trygon.
if youre a real cheapskate just make it with extra bits
5772
Learn2Eel
11-26-2013, 02:42 AM
So I'm brand new to Warhammer. Been playing about a Month and I'm hoping to pick up the Tyranids when the new codex releases. My question is, in perusing a friend's older codex I saw Harpies and some other models that don't appear on the Games Workshop website. Is there somewhere else to pick some of these models up?
If you wait about a month and a bit a Harpy kit *should* be released going by the rumours.
I'm actually giving some more thought to the "giant monster" rumour. Maybe it can be a proper transport option or a psychic 'destroyer'?
Arkhan Land
11-26-2013, 08:22 AM
what if its a building?
kjolnir
11-26-2013, 09:06 AM
If you wait about a month and a bit a Harpy kit *should* be released going by the rumours.
I'm actually giving some more thought to the "giant monster" rumour. Maybe it can be a proper transport option or a psychic 'destroyer'?
Yeah I just hope that if we get a transport option, it doesn't suck. It'll pretty much need to be T8 with a 2+/5+(i), a 12" regular move, the ability to run, and have feel no pain just to make it across the board. And, it better be open-topped or else it's worthless.
DarkLink
11-26-2013, 12:30 PM
You realize that a Rhino is basically a 3 wound T7 MC with no saves, right?
kjolnir
11-26-2013, 01:13 PM
You realize that a Rhino is basically a 3 wound T7 MC with no saves, right?
Yep. I also realize Rhinos get shredded like they were made out of brown paper bags. There is an abundance of S6+ shooting, and an abundance of cover save denial weapons and abilities. Cover saves are the new 6+ t-shirt save - better than nothing, but you don't really get to take them that often. The lack of an armor or invul save is huge.
Also, it's relatively easy for Guard or Chaos/Space Marines to take 4-6 or more of them if they really wanted to, which counteracts their shreddy-ness to a degree by giving you too much to shoot at.
Do you think 'Nids would be able to take 4-6 of a potential new MC transport? I sure don't. A real MC is much more dangerous than a Rhino, and the cheapest one 'Nids can take is like 3-5x the point cost. In other words, they're not really analogous to a Rhino. At best, I can see a decent list being able to handle three MC transports.
The whole point of a 'Nid transport would be to deliver a melee unit into the assault. That means you'll need to take more than one as one will most likely get focus-fired down during the first turn of shooting. If you didn't get to go first, the second one is probably going down next, and you still didn't deliver your Hormagaunts yet. Practically speaking, you'll need three if you want to get one melee unit into combat, and then hope they hold out long enough for the two other melee units to catch up.
I'll bet no matter what these potential MCs will be able to do, they're going to cost as much as a Land Raider. I would be utterly surprised (and thrilled!) if I could pick a base MC transport for less than 200 pts. All the benefits of an MC PLUS the ability to deliver 10-20 Hormagaunts into melee? Yes please, but it's going to cost.
If it's only T6, four wounds, 3+ armor, it's going to get torn to pieces, just like Carnifexes get torn to pieces.
If I'm wrong and these guys end up being dirt cheap, I'll be the first one back here doing the happy dance, trust me.
DarkLink
11-26-2013, 01:53 PM
I think you're still missing the whole no saves thing. Rhinos get maybe a 5+, that's it, and while they're fairly fragile, compare to a Wraithknight. At T8 with 6 wounds and a 3+ armor, they're nearly unkillable except for a few specific things (poison, grav guns). You're proposing making something massively tougher, that can also dump a potent assault unit into combat. You're getting a little overzealous here. As the Tervigon demonstrates, a 6 wound T6 MC with a 3+ is plenty tough without being unkillable. Not saying that has to be the exact statline, but just step back and think about what you're proposing.
Yeah I just hope that if we get a transport option, it doesn't suck. It'll pretty much need to be T8 with a 2+/5+(i), a 12" regular move, the ability to run, and have feel no pain just to make it across the board. And, it better be open-topped or else it's worthless.
Because a 200 odd point transport would be very useful.
kjolnir
11-26-2013, 03:18 PM
I think you're still missing the whole no saves thing. Rhinos get maybe a 5+, that's it, and while they're fairly fragile, compare to a Wraithknight. At T8 with 6 wounds and a 3+ armor, they're nearly unkillable except for a few specific things (poison, grav guns). You're proposing making something massively tougher, that can also dump a potent assault unit into combat. You're getting a little overzealous here. As the Tervigon demonstrates, a 6 wound T6 MC with a 3+ is plenty tough without being unkillable. Not saying that has to be the exact statline, but just step back and think about what you're proposing.
So, I was mostly just exaggerating. I don't really think it should be tough 8. I think T6 is much more likely, and is the mostly-standard toughness for 'Nid MCs. I'm not "proposing" anything, just being hyberbolic, on purpose.
Still, it's going to need tools beyond the standard MC profile in order to be effective. For example, if it can only move 6" in the movement phase and only run D6 inches, it's not going to be able to move fast enough to be worth taking.
Six wounds is probably fine, and isn't out of line with other 'Nid MCs on large oval bases. A 2+ armor save isn't that nuts either, but not many MCs have access to it, and it's a paid upgrade for at least one of them. I don't think a 5+ invul is that out of line. Heldrakes and Soul Grinders get the same thing.
Really my point was that it's probably going to cost like a Land Raider and unless it's going to have somewhat comparable survivability, it's not going to be worth taking at all.
If there's any "theme" that I've been able to divine out of the huge slew of utterly confusing rumors surrounding the 'Nids, it seems to me like they're shifting more in the direction of melee for the codex, or at least trying to make that a viable option. If there's no way to deliver the melee army, though, it's not going to be viable at all.
I'm optimistic though, at least until I have a reason to not be ;-)
kjolnir
11-26-2013, 03:24 PM
Because a 200 odd point transport would be very useful.
Well if it's got guns on it like the rumors say, I could see it being very useful. All the benefits of an MC with Relentless giving you the ability to shoot both guns, and you're carrying a ton of pain. That's pretty much like taking a Trygon with better guns and the ability to dump out Hormagaunts that can assault the same turn they dismount. That's not a bad deal.
TheLeaker
11-27-2013, 04:05 AM
57925793579457955796
TheLeaker
11-27-2013, 04:08 AM
579757985799
jezza
11-27-2013, 03:09 PM
i had a look in the new white dwarf last night... no bugs... :( all it had was a monobrow legolas :|
Learn2Eel
11-30-2013, 09:12 PM
This is better for me anyway, it lets me get my PS4 plus an extra controller or two and a bunch of great games without having to worry about GW stuff. January here we come (I hope!)
Tzeentch's Dark Agent
12-01-2013, 12:16 AM
And I was all like "yey! A Hobbit army I actually like"
Nemesis
12-04-2013, 02:31 PM
5909
Just got this pic. in an email from GW. Wots that big flying thingy top left centre then? Is, could it be-------?
Nemesis
12-04-2013, 02:33 PM
Double post---ooops!!
lattd
12-04-2013, 02:45 PM
Forge world harridan, nothing new, unless it means Forgeworld is allowed in GW tournament or that escalation will be allowed.
Bigred
12-04-2013, 04:08 PM
look sharp - we're hearing the Tyranid release photos/rumorstorm is about to hit...
Wildeybeast
12-04-2013, 04:37 PM
Seems bit early, especially as the Jan WD is on sale a week later than normal (4th Jan). Still, photos now will mean that Christmas money doesn't get squandered.
Learn2Eel
12-04-2013, 06:59 PM
look sharp - we're hearing the Tyranid release photos/rumorstorm is about to hit...
I hope so!
I can't wait to see the Harpy kit in particular :D
daboarder
12-04-2013, 08:32 PM
Sooo excited. Just won a poster prize at a symposium for electro chem so I have extra cash for nids
Emerald Rose Widow
12-04-2013, 10:56 PM
I hope so!
I can't wait to see the Harpy kit in particular :D
god totally this, I wanna run a harpy or two so bad, always wanted to but was lazy converting. Tbh I am glad I was so I can get a full kit
it's been almost 1 month since the last proper rumor kicked in, and with all this dataslate thing going on until christmas, it is very unlikely that we will have any news anytime soon..
not to mention that the tyranids won't be included in the dataslate "event", I assume.. with a new codex approaching, that wouldn't make sense
Pauly Addams
12-05-2013, 09:26 AM
Just finalised my Tyranid scheme in anticipation of the soon to be Swarm ^____^
Arkhan Land
12-05-2013, 09:39 AM
it's been almost 1 month since the last proper rumor kicked in, and with all this dataslate thing going on until christmas, it is very unlikely that we will have any news anytime soon..
not to mention that the tyranids won't be included in the dataslate "event", I assume.. with a new codex approaching, that wouldn't make sense
Actually it would totally make sense, release rules for one new unit/formation so people spend 3 or 4 bucks on it only to include most of all of that data-slate in the codex, or perhaps an even more sinister move would be to release one of these studys/tacticas on a unit not out yet so people buy it and drool
Kyban
12-05-2013, 12:13 PM
Do we have an author yet? I heard Ward but that was a pretty old rumor I think.
DarkLink
12-05-2013, 12:17 PM
We don't really have anything solid, other than soon.
an even more sinister move would be to release one of these studys/tacticas on a unit not out yet so people buy it and drool
That would be the shadiest move since the dawn of time. I hope they won't go down that way.
And yes, with everybody focusing on Escalation and Stronghold expansions, "Soon" is all we got. I feel miserable. And so does my Hivefleet.
Mr Mystery
12-06-2013, 09:01 AM
Do we have an author yet? I heard Ward but that was a pretty old rumor I think.
Mr Ward is always the author.
Even when he's not, on account the front page of the Codex says it's someone else. He's always the author.
On the internet.
Bigred
12-07-2013, 12:15 PM
Pic of new Warriors/Prime? from Escalation book:
5944
from warseer's endobai:
Some prices are sick (almost dropped from a chair seeing one), but mostly worth the price increase saving money spent for bits - much like with the Space Marine release.
I'd start gathering money (not so easy in December, I know) because there are many 'must buys' in the release.
And someone on the internet somewhere spent a lot of time building this "old - new warriors" comparison based on that picture.
5946
Mr Mystery
12-07-2013, 12:35 PM
Defo a prime in there!
Other Warriors it's harder to say!
Anggul
12-07-2013, 12:47 PM
Prime is a good call.
Not seeing the point in new Warrior models though, the current ones are fine. Oh well, as long as they also make all of the missing models, can't complain.
Tyranidus
12-07-2013, 01:08 PM
I'd see the new warrior kit so that you can build Shrikes, I always thought there would be new warrior/shrike kits for that reason. But that picture is without a doubt in my mind new kits cause I play nids and just recently painted and built warriors, those are definitely different.
Vangrail
12-07-2013, 01:10 PM
Well a new box of warriors could mean all of their options finally.
The Madman
12-07-2013, 01:54 PM
Prime is a good call.
Not seeing the point in new Warrior models though, the current ones are fine. Oh well, as long as they also make all of the missing models, can't complain.
It would likely be a refit similar to the new tactical marines, same warriors just more bits (and bits to build a Prime i would assume).
Tzeentch's Dark Agent
12-07-2013, 06:35 PM
I'm going to say new kit AND Prime (maybe the option to build a Prime in the new kit!), there just seems to be a lot of differences.
Pauly Addams
12-07-2013, 06:56 PM
Really not sure what people are on about saying the warriors don't need an update.
Yes, they are excellent Jes Goodwin sculpts, I remember seeing the amazing up size preview in White Dwarf years ago.
However, they are mostly a single sculpt, except for an alternate head, for a squad based unit. The moulds are so old that the amount of displacement/unaligned halves, not flash, is horrid and takes lots of work (hacking) to correct. The old 'monstrous creature sprew' was never a good fit, it was built to be used with the large Tyranids from that era as well and looked ridiculous on the smaller warriors; It also looks like it was sculpted by someone else and doesn't match the aesthetics of the warrior kit.
I'm very happy to see new Warriors, they are a cool and iconic unit and I'm looking forward to have more variety. :)
/2cents
~Pauly
MajorWesJanson
12-07-2013, 07:17 PM
Prime is a good call.
Not seeing the point in new Warrior models though, the current ones are fine. Oh well, as long as they also make all of the missing models, can't complain.
Warriors are an old kit, and missing quite a few options, with things like wings, bone swords, and lash whips all being separate resin conversion kits.
Bigred
12-07-2013, 09:20 PM
The Tyranid rumors are flowing:
Author: Adam Troke
MINIS
New Tyranid plastic kits:
Warrior - Shrike: 3 model kit.
HiveGuard - Tyrantguard: 3 model kit. New weapon option for Hiveguard, Full lash whip-sword-claw-talon bits for Tyrant guard.
Pyrovore - Biovore - Hellevore: 1 model plastic kit. 3 plastic spore mines included.
Harpy - Eriyne: 1 model plastic kit.
Mycetic Spore: 1 model plastic kit.
Tyranid Prime: 1 model plastic kit.
RULES
Termagant
Troops FOC
Unit size up to 30
Cost: 4pt
Default comes with Fleshborer
Upgrades:
Fleet for 1pt per model
+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers
1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)
+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire)
Learn2Eel
12-07-2013, 09:23 PM
The Tyranid rumors are flowing:
Author: Adam Troke
MINIS
New Tyranid plastic kits:
Warrior - Shrike: 3 model kit.
HiveGuard - Tyrantguard: 3 model kit. New weapon option for Hiveguard, Full lash whip-sword-claw-talon bits for Tyrant guard.
Pyrovore - Biovore - Hellevore: 1 model plastic kit. 3 plastic spore mines included.
Harpy - Eriyne: 1 model plastic kit.
Mycetic Spore: 1 model plastic kit.
Tyranid Prime: 1 model plastic kit.
RULES
Termagant
Troops FOC
Unit size up to 30
Cost: 4pt
Default comes with Fleshborer
Upgrades:
Fleet for 1pt per model
+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers
1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)
+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire)
EDIT: Never mind :D
Just thought I would mention that the lack of the guaranteed giant monster kit doesn't leave me confident on this rumour set. However, I like those rules for the Termagants!
Dietofliquor
12-08-2013, 12:52 AM
So I don't want to say anything new like wish-listing or any crap like that, however, let's look at the facts as far as 40k goes.
Each army since Tau have gotten 6-8 new kits. Each have added at minimal 2 new unit types on top of HQ's and all of that fun jazz. Sooooo.... I would like to say that there might be a possibility for another big kit? Like previous Dominatrix ordeal? I'm not a fan of Nids, but I believe there's more to them than meets their multiple eyes.
Bigred
12-08-2013, 01:02 AM
Rumors often come in waves, and GW often holds back the "big new kits" as long as possible. I would in no way be surprised to see 2-3 more kits emerge in the days ahead.
Also Tyranids were in a particular bad spot compared to many other armies of having more than usual missing models. So GW needs to play a bit of catch up with the range.
daboarder
12-08-2013, 04:20 AM
the new stuff does sound juicy but the renewed use of eirnye for the harpy variant makes me skeptical.
Mr Mystery
12-08-2013, 04:36 AM
Could simply be an interwebular 'place holder' name. It does seem likely that if we get a Harpy, it will be a dual kit, as dual kits seem de rigeur.
Could also be correct, or entirely made up.
Not long now though!
Dakkadakka
12-08-2013, 05:29 AM
The Tyranid rumors are flowing:
Upgrades:
Fleet for 1pt per model
+1 Adrenal Glands - Fleet and Furious Charge
This bit doesn't make sense - why buy fleet for 1 pt when I can buy adrenal glands for 1 pt and get furious charge free?
Dakkadakka
12-08-2013, 05:33 AM
Upgrades:
Fleet for 1pt per model
+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers
1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)
+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire)
I don't get it. Why pay a point for fleet when I can pay a point for adrenal glands and get fleet and furious charge?
Al Shut
12-08-2013, 10:54 AM
I don't get it. Why pay a point for fleet when I can pay a point for adrenal glands and get fleet and furious charge?
To demonstrate your superiority. Good players don't need furious charge.
But most likely that particular bit of rumour is just not true.
Mr Mystery
12-08-2013, 11:00 AM
Upgrades:
Fleet for 1pt per model
+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers
1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)
+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire)
I don't get it. Why pay a point for fleet when I can pay a point for adrenal glands and get fleet and furious charge?
It's either made up, or just as likely misreported.
Kyban
12-08-2013, 12:02 PM
Or just a mistake in codex design, wouldn't be the first time...
Bigred
12-08-2013, 12:56 PM
DakkaDakka wrote:
I don't get it. Why pay a point for fleet when I can pay a point for adrenal glands and get fleet and furious charge?
My bad - collation typo. It's on me. I would assume the +1 Adrenal glands is the actual goods, and the earlier mention of fleet is a corroborating fragment.
StarWarsDoug
12-08-2013, 12:59 PM
Upgrades:
Fleet for 1pt per model
+1 pt Spike Rifles
+2 pt Spinefists (now Assault x(minimum of 2) Twinlinked)
+4 pt Devourers
1 per 10 can take:
+10 pt Strangleweb
+15 pt Electroshock Spitter (S4 AP6 Template Assault 1)
+1 Adrenal Glands - Fleet and Furious Charge
+1 Toxin sacs - Poison (affects cc attacks)
+2 Toxic grubs - Poison (affects ranged fire)
I don't get it. Why pay a point for fleet when I can pay a point for adrenal glands and get fleet and furious charge?
Ill tell you exactly what happened, multiple sources sent the info in and it was aggregated into a single post. In the process, the fleet rumor was repeated with slightly differing info.
Read it as " Gants can get fleet for 1 point, and heres how: buy adrenal glands for 1 point and get fleet and furious charge."
I think there is too much nit pickery of rumors.
Bigred
12-08-2013, 01:22 PM
Next batch:
Tyranid Warriors
Tyranid Warriors available in both HQ (Tyranid Prime)and Troops.
- HQ Warriors function as the Prime's retinue, and do not deploy separately.
- Prime + Retinue may deploy in a Mycetic Spore.
Troops Warriors are mostly unchanged.
Updated Biomorphs.
Adrenal Glands is much improved.
Warriors cheaper in points. (75pts base for unit).
Harpy-Eirnye
- Arm design is similar to the Forgeworld Harridan.
- Wings attach to the body via 2 sets of arm slots.
- Back 2 pairs are for the wings.
- First pair of arms is reserved for various weaponry/gribblies.
Dlatrex
12-08-2013, 01:38 PM
For warriors to be "cheaper" in points, I'd hope that's 75 for a set of three, instead of a single model!! =)
Houghten
12-08-2013, 02:21 PM
- HQ Warriors function as the Prime's retinue, and do not deploy separately. Didn't they just finish phasing out retinues?
daboarder
12-08-2013, 03:07 PM
Didn't they just finish phasing out retinues?
probably written as "a prime can include 3-9 additional warriors at x pts, if so loses IC status (unless thats gone anyway)
rpricew
12-08-2013, 03:47 PM
Could be that a Prime can join a unit of Tyranid Warriors the exact same way that a Hive Tyrant can join a Brood of Tyrant Guard...
I hope the weapons are integrated into the wings to keep with the 6 limb aesthetic of Tyranids.
Learn2Eel
12-08-2013, 06:13 PM
I'm liking these rumours, especially the one from Endobai further confirming (;)) the big bug. He even posted about what it is here;
There is more than one new MC in the initial release. 'A new MC for the army of bioengineered monsters?' - not a suprise.
Epic 40 000 players will recognise one easily.
Not Harridan of course.
Oh, and he added this! Is it just me, or does this confirm that Tervigons are still moved to Troops by taking Termagants? Or it could match the rumour where taking a certain Hive Tyrant upgrade allows Carnifex broods to be taken as Elites?
FOC changes. Not sure yet if your HQ can move some units to different slots, but one unit moves a MC in the FOC.
Oh, forgot to add this about the big bug;
Of course, but the point is this time the unit is named the same and designed for the same purpose so more or less a direct transition from Epic 40k.
The general opinion is that won't be one of the ones made by US Forge World (Dactylis) or ArmourCast (Haruspex, Malefactor, Exorcine). We know it won't be the Harridan.
This leaves the Dominatrix, Hydraphant, Hierophant and Hierodule. The latter two are currently produced by Forge World.
Which means that it is more than likely either the Dominatrix or the Hydraphant.....
This is getting very interesting, no? This also makes me skeptical as to it being the Dominatrix or Hydraphant as those two were the largest bio-titans Tyranids had. Unless they go for a re-design in terms of size as Endobai said the design is still the same, I can't see either of these two being the one ported in. So which is it? Hmmm.
Cleverantics
12-08-2013, 06:42 PM
I'm very much inclined to believe it's the Malefactor; if, given, former rumors are anything to go off of concerning a transport MC. Besides, as someone said on Warseer, the fact that Armorcast made the Malefactor, etc, didn't stop them from making a Baneblade and it's equivalents.
Seems the most likely one to be.
daboarder
12-08-2013, 08:08 PM
The tervigon better be able to still be a troops choice....
as to the big kit, it may be a dominatrix, given the really really old rumour from natfka and GW's penchant for re-imagining old ideas I could see the dominatrix returning, albeit smaller.
Al Shut
12-09-2013, 04:55 AM
I wonder what what much improved adrenal glands are supposed to do
daboarder
12-09-2013, 06:15 AM
Alright fellow nid players, prepare yourself for some serious disappointment.
I can't give details as I was asked not too but Nids have definitely been given the CSM treatment rather than the taudar style.
GravesDisease
12-09-2013, 07:01 AM
Alright fellow nid players, prepare yourself for some serious disappointment.
I can't give details as I was asked not too but Nids have definitely been given the CSM treatment rather than the taudar style.
Was that meant to drip with a sense of entitlement or is it parody?
Tzeentch's Dark Agent
12-09-2013, 07:46 AM
Dafuq does that mean?
Mr Mystery
12-09-2013, 08:35 AM
Can we hold off on whining until books are in hand and you know, people have some actual on board, hands on experience?
Arkhan Land
12-09-2013, 09:31 AM
please god make the big bug a battle slug and save my wallet some frustration!
that said my guess is malanthrope, I remember earlier this year some people comparing "Knight Sized" plastic kits and the that little duder is kind of primo size next to thier eldar/ork/tau equivalents
or heres one crazier idea, Tyrgon prime = different sized body option
StarWarsDoug
12-09-2013, 11:25 AM
So Endobai has been pushing a new Warrior kit, and we saw the Escalation pictures so that's all but confirmed. Then we have the Hive Guard pic, so that's another kit. So its pretty solid that 2 of the boxes a will be the medium sized Tyranids, but ones we already have models for. Would be a big surprise to see a new codex without options or models covered in some way or form, and nothing with semi confirmation handles anything we are currently missing. Is it making anyone else nervous?
DarkLink
12-09-2013, 11:28 AM
I hope you can joint a prime to a troops unit of warriors in a spore. Otherwise I still don't see the prime getting too much use.
Sitael
12-09-2013, 11:29 AM
Alright fellow nid players, prepare yourself for some serious disappointment.
I can't give details as I was asked not too but Nids have definitely been given the CSM treatment rather than the taudar style.
Wow, you can't just says that to make every Tyranid player angry without giving at least a little bit of explanation! People will start whinning already without knowing anything :D
Isn't it hard to call this without having the full codex in hands and played a few games?
I'm not complaining or anything, just a remark/question :)
Ps: sorry for my poor english
StarWarsDoug
12-09-2013, 11:33 AM
none of the slug creatures from epic will come forward in that form, I guarantee. Just go look at the Trygon in epic. Or the Heirodule. If one of those slug critters is included, it will be made with the current aesthetic.
Bigred
12-09-2013, 11:36 AM
OP Updated: Rumor set#3
We rate this set of rumors possible, coming from mixed sources.
Release Basics
The total release contains 9 new kits, 3 clamshells. ZERO Finecast.
At least 1 new unit per FOC category.
Tyranids may ally with themselves. Their ally FOC is as follows: 1HQ and 2 Troops default, plus optional 1 Elites, 1-2 troop, 1 Fast Attack, 1 Heavy Support.
Biomorphs are in a seperate codex section in categories, with various Tyranid creatures having access to different categories. Biomorph categories are:
- Basic biomorphs
- Rare biomorphs
- Psychic-Leader biomorphs
- Unique biomorphs (only 1 each per army)
Units Rumors
Ymgarl Genestealers retain their ability to assault out of their hidden location.
Lictors only allow snap shots plus gain a hefty cover save when they are unveiled.
Raveners and Hormagaunts are Beasts.
Hormagaunts come equipped with Fleet by default.
Genestealers gain an A, and WS bonus.
Carnifex gains a T bonus, and may take virtually every biomorph in the codex (bringing back all those plastic bits from the kit into use.)
Trygon Primes move to HQ.
Venomthropes and Lictors are purchased in broods of 1-3 per FOC slot, but deploy and operate independently on battlefield.
New dedicated Transport big bug. May purchase a twinlinked set of heavy weapons, Transport capacity of 20 small bugs. Counts as an opened top vehicle for assault purposes.
Another "new" big bug is a direct import from EPIC with it's name unchanged.
Trygon & Raveners digital dataslate from GW Digital the same month as the codex release with a formation allowing Raveners to assault out of the Trygon's Deep Strike tunnel.
Bigred
12-09-2013, 11:51 AM
Warseer's Terrorfex (http://www.warseer.com/forums/showthread.php?382079-Tyranid-Rumors-January-2014&p=7004237&viewfull=1#post7004237) adds this:
GW: here is what is in our system: a Harpyie for 62,50€, Hive Guards for 45,50€ . Haruspex for 57,50€ and a warrior box for 45,50€ .
kjolnir
12-09-2013, 12:13 PM
Warseer's Terrorfex (http://www.warseer.com/forums/showthread.php?382079-Tyranid-Rumors-January-2014&p=7004237&viewfull=1#post7004237) adds this:
Saw that.
It's possible the Haruspex is the "Karkinos" rumor transport MC.
The speculative part about there possibly being no more Mycetic Spores is interesting to say the least.
Anggul
12-09-2013, 01:14 PM
"Ymgarl Genestealers retain their ability to assault out of their hidden location.
Lictors only allow snap shots plus gain a hefty cover save when they are unveiled."
Can anyone explain why Ymgarls are even a thing when Lictors exist? Surely they carry out the same purpose?
That aside, I'm really liking the sounds of the rumours.
doogansquest
12-09-2013, 01:33 PM
I'm expecting two waves then: 4 kits and a clam or two in the first, 3-4 kits and a clam or two in the second.
There's no way everything gets into plastic otherwise. If it's just as-listed, that still leaves us with a Prime, Parasite, Doom, Lictor, Venomthrope, Zoanthrope, Broodlored, Biovore, and Pyrovore all in Finecast.
Dlatrex
12-09-2013, 01:38 PM
Can anyone explain why Ymgarls are even a thing when Lictors exist? Surely they carry out the same purpose?
Hmmm...rhetorical question?
In their current iteration, Ymgarl are better for CC with larger groups: if a Lictor is unable to kill its enemy it's low Armorsave/wound count can cause it to fail pretty spectacularly in combat. Great for sniping vehicles though. We'll see what the new ones look like!
daboarder
12-09-2013, 02:11 PM
Was that meant to drip with a sense of entitlement or is it parody?
No it was meant to be. Ive just been given really bad news I wish I could share stop getting your hopes up people....but hey if you want tp think that way fine.
Wow, you can't just says that to make every Tyranid player angry without giving at least a little bit of explanation! People will start whinning already without knowing anything :D
Isn't it hard to call this without having the full codex in hands and played a few games?
I'm not complaining or anything, just a remark/question :)
Ps: sorry for my poor english
Think less access to what is considered brb standard
Sitael
12-09-2013, 02:20 PM
No it was meant to be. Ive just been given really bad news I wish I could share stop getting your hopes up people....but hey if you want tp think that way fine.
Think less access to what is considered brb standard
is it related to this?
http://natfka.blogspot.fr/2013/12/the-tyranid-psyker-completely-new.html
Loss of acces to the BrB psy powers?
I could live with that.
1/Maybe the new power list would be at least "ok"
2/It was not really fun to hope for rolling for endurance or Iron arm. And when we do, a T9 scoring tervigon sitting the whole game on an objective was not that fun. I hope it will encourage diversity in the lists if Tervigons are not "auto-includes" :)
Or maybe you speak about something else ^^ in this case I can't guess! any infos? ;)
Deadlift
12-09-2013, 02:25 PM
No it was meant to be. Ive just been given really bad news I wish I could share stop getting your hopes up people....but hey if you want tp think that way fine.
Think less access to what is considered brb standard
Your talking about Psychic powers I'm guessing. No biomancy is my bet.
Mr Mystery
12-09-2013, 02:39 PM
I'm guessing either been misinformed, or no fortifications.
DarkLink
12-09-2013, 02:39 PM
Meh, not that big of a deal. My doubles partner plays nids, and we've had better luck with telepathy.
Deadlift
12-09-2013, 02:44 PM
Either way, until we get the "full" picture, it's no good worrying about what isn't in the codex. What is in it is far more important and I would like to think Nid players are in for a buff.
daboarder
12-09-2013, 02:45 PM
is it related to this?
http://natfka.blogspot.fr/2013/12/the-tyranid-psyker-completely-new.html
Loss of acces to the BrB psy powers?
yeah didnt see that, but yeah
I could live with that.
1/Maybe the new power list would be at least "ok"
It's not
2/It was not really fun to hope for rolling for endurance or Iron arm. And when we do, a T9 scoring tervigon sitting the whole game on an objective was not that fun. I hope it will encourage diversity in the lists if Tervigons are not "auto-includes" :)
Or maybe you speak about something else ^^ in this case I can't guess! any infos? ;)
text for text god
MadmanMSU
12-09-2013, 02:56 PM
text for text god
Personally, I never thought the interesting part of nids was the psychic powers anyway. It doesn't bother me much if they lose access to biomancy. I'd rather have the ability to run a viable list with 90 Hormagaunts in it. Now that would be fun.
Sitael
12-09-2013, 03:15 PM
text for text god
Thank you very much for the info.
oh ok, and the new list is bad? How bad? fully useless or half goof/half very bad?
Brother Daedulus
12-09-2013, 03:20 PM
According to rumourwave part 3, Hormagaunts become Beasts? HELL TO TYE YEAH
Mr Mystery
12-09-2013, 03:23 PM
Thank you very much for the info.
oh ok, and the new list is bad? How bad? fully useless or half goof/half very bad?
In short, nobody actually knows. It's all rumour and conjecture. Which is no match for having product in hand and a few games under the belt.
Even at this late stage, people will continue to make up utter bollocks to just rumour. (not accusing Daboarder or naftka, who are both reporting at least third hand)
Sitael
12-09-2013, 03:27 PM
In short, nobody actually knows. It's all rumour and conjecture. Which is no match for having product in hand and a few games under the belt.
Even at this late stage, people will continue to make up utter bollocks to just rumour. (not accusing Daboarder or naftka, who are both reporting at least third hand)
This is true. We'll find out soon enough anyway! :)
Only things coming from Endobai on Warseer and Terrorfex on warp shadow are OK for now. One has seen the codex and confirmed the other's new kit list. I don't think they are trolling!
daboarder
12-09-2013, 04:56 PM
In short, nobody actually knows. It's all rumour and conjecture. Which is no match for having product in hand and a few games under the belt.
Even at this late stage, people will continue to make up utter bollocks to just rumour. (not accusing Daboarder or naftka, who are both reporting at least third hand)
Yes always remember this, furthermore we may no longer need the psychic support we used to (ok yeah I'm doubtful of that but still) and things are missed when reading over things quickly (full impact of the heldrake wasn't known until after the codex dropped)
MadmanMSU
12-09-2013, 04:57 PM
This is true. We'll find out soon enough anyway! :)
Only things coming from Endobai on Warseer and Terrorfex on warp shadow are OK for now. One has seen the codex and confirmed the other's new kit list. I don't think they are trolling!
I doubt they've seen the codex. I'll have to go read Terrorfex's responses, but Endobai certainly hasn't seen the codex. He's answered several of my questions, and in his responses he clearly indicates that there are large gaps in his information, gaps that would be easy to answer if he had the codex itself.
Its far more likely that they have an early edition of the White Dwarf, or know someone closer to the
source.
Edit: Yeah, Terrorfex is basically just quoting Endobai, except for that phone call thing. It's probably just an early White Dwarf. This is plausible to me, since even I know someone who gets his White Dwarf a week or two ahead of time.
Learn2Eel
12-09-2013, 05:31 PM
On that Faeit rumour from Naftka about psychic powers, my guess is that they didn't want every Tyranid player under the sun taking either Biomancy or Telepathy all the time. But why they would be limited when all the other codices get to do the same is just odd.
I look at it like this. Tyranids, so far, can't take Allies, and conflicting rumours say they can and can't ally with themselves. The point is, they miss out on making up for the weaknesses in their own codex.
Tyranids can't use the emplaced weapons on fortifications, unlike every single other army in the game.
Tyranids are apparently losing access to the rulebook powers.
Now call me crazy, but if that is all true, and Tyranids are pretty much flat out ignoring several big chunks of what makes 6th Edition unique, then surely they must not only be getting a lot of flavourful additions to expand the breadth of potential competitive army lists, but they must also be getting a very strong stock codex. When you can't take Allies, make proper use of certain Fortifications or take the fantastic rulebook psychic disciplines, then surely to make the codex competitive they have to themselves be getting a lot of buffs. There is no way after the horrendous reception to the 5th Edition codex that Games Workshop would make such a mistake again, surely?
EDIT: Apparently Tyranids losing access to rulebook psychic powers was what Endobai was referring to earlier in his blurb about Tervigons. Well, that's not a great start to be perfectly honest. That is a lot of psychic power options we are losing if that is the case. Even just from a non-competitive stand-point, it is an annoyance because it would mean we can only ever get the one list of psychic powers, reducing our options. Even if Tyranids end up being super-duper strong, it is going to be very annoying for me.
daboarder
12-09-2013, 05:42 PM
Now call me crazy, but if that is all true, and Tyranids are pretty much flat out ignoring several big chunks of what makes 6th Edition unique, then surely they must not only be getting a lot of flavourful additions to expand the breadth of potential competitive army lists, but they must also be getting a very strong stock codex. When you can't take Allies, make proper use of certain Fortifications or take the fantastic rulebook psychic disciplines, then surely to make the codex competitive they have to themselves be getting a lot of buffs. There is no way after the horrendous reception to the 5th Edition codex that Games Workshop would make such a mistake again, surely?
You'd think that but don't bet on it.
This is based on what I've heard, very much a "restructuring" of the codex, almost a "we think these parts of the codex we're fine in 5th, and we don't think 6th shoud have changed them, therefore we're going to throw them all into one random pot and call it the 6th ed nids list"
Learn2Eel
12-09-2013, 05:43 PM
Woah! I know the release list was posted earlier from Terrorfex (Harpy, Haruspex!, Warriors, Hive Guard) but I just noticed Endobai confirmed every single kit is a dual kit!
Tyrant Guard confirmed! Haruspex is a dual kit confirmed with another Epic monster (hmmm!!!)! Harpy kit-sibling confirmed! Warriors are apparently "half-dual".
WOOO!!!
@daboarder Fair enough mate, I guess we haven't got too long to find out.
Apparently Hormagaunts have been redone ala Slaanesh Daemons (Daemonettes), Endobai specifically said they are "cheaper and faster". 5 point Beast Hormagaunts confirmed? That would be sick and automatically make them a far, far better unit.
Endobai says Rippers appear to be more expensive but lost the "die out of Synapse thing", which makes me curious as to what buffs they received.
daboarder
12-09-2013, 05:49 PM
here's hoping.
Dimitrios
12-09-2013, 05:50 PM
Dual kits come at an inflated cost... yes you are "ticking off" lots of units, including lots of new ones... but at what cost? You could EASILY add £5/ £10 to the existing comparable box/ unit.
Learn2Eel
12-09-2013, 05:54 PM
Dual kits come at an inflated cost... yes you are "ticking off" lots of units, including lots of new ones... but at what cost? You could EASILY add £5/ £10 to the existing comparable box/ unit.
Well Endobai also said that some current kits are being repackaged to include more models without significant cost increases, or any cost increases at all. I think GW might have listened to the public outcry over Dire Avengers.
Besides, dual kits are great IMO. It means we actually get more units than GW would be willing to release otherwise.
daboarder
12-09-2013, 05:54 PM
word is that the prices are "shockingly high" so thats scary
edit: eal if thats the case great, we are already paying a premium for all our support options.
Learn2Eel
12-09-2013, 06:15 PM
Argh, the waiting is killing me. Hopefully we get more leaks soon and actual pictures of the models, though I must say the rules interest me a lot as well.
WildAnimal
12-09-2013, 07:12 PM
Any news on Ripper Swarms?
Learn2Eel
12-09-2013, 07:16 PM
Any news on Ripper Swarms?
Someone - I can't remember if it was Endobai - said they got a points increase but lost the "die out of Synapse range" thing.
WildAnimal
12-09-2013, 07:28 PM
Point increase? Wtf? They are already double the points they are worth.
Ripper swarms have been overpriced for a few editions, why? GW don't want them used, because they where "free" miniatures, ie no profit in making them a good unit.
If ripper swarms get there own pack, there are hope that they will get some decent rules as, as they have to sell some. I also hope for a new Ripper Swarm Formation.
Someone - I can't remember if it was Endobai - said they got a points increase but lost the "die out of Synapse range" thing.
Learn2Eel
12-09-2013, 09:31 PM
If Ripper Swarms either get Eternal Warrior stock or Synapse provides it, then I would understand. 4 wound Swarm bases with Eternal Warrior make for fantastic tarpits, particularly for defending ranged units like Hive Guard and Zoanthropes, mitigating the Rippers' lack of mobility. But yeah, a points increase seems very odd if they don't get a buff beyond losing the "die out of Synapse" thing.
daboarder
12-09-2013, 09:38 PM
pretty sure it would have been mentioned by now if synapse gave EW, I pretty sure my mate would have let me know that one.
Learn2Eel
12-09-2013, 09:43 PM
That's true, but I'm guessing Rippers must have gotten some kind of crazy buff to be in the same points bracket as Nurglings. I mean, I know all the stuff around GW trying to "push" certain kits, but no self-respecting codex author would intentionally make a unit bad nowadays after the outrage over the 5th Tyranid book.
Learn2Eel
12-09-2013, 10:01 PM
Hohohoho! Someone on a Tyranid forum found this on 4chan.
Pictures from WD will be tommorow.
Psychic Powers table: Dominion (Primaris), Psychic Scream, Warp Blast, Catalyst, Paroxysm, the Horror, Onslaught
Warriors + Prime bits (not a word about wings in a box)
Harpy + Something
Something Hungry + Something Shooty
Hive Guard + Other Known Guard
First thing; it lines up with what we know from Endobai and Terrorfex. Second thing; it is apparently a respected/reliable person on 4chan.
I AM EXCITE!
On the psychic powers....no Warp Lance? Huh? Dominion being the Primaris makes perfect sense, having every Tyranid psyker able to extend their Synapse range (if it says the same) is handy.
I will be perfectly honest though. If we indeed can't take rulebook powers and this is the only table we get, I will be a bit disappointed. We will have to actually see what the powers themselves do though.
daboarder
12-09-2013, 10:07 PM
ok guess I can give more info now this has dropped.
Those powers haven't changed........
yup how ****ty is that, can you imagin rolling the horror? bleah!
and zoans no longer have a base shooting power
oh and no, things without models are NOT in this codex (dont know about shrikes given the FW kit) but special character that was popular with 3rd party sculptors is dead and gone.....
Cue the cries of "the DoM was cheese anyway".....ya know, despite shriek being a primaris power for telepathy.
Learn2Eel
12-09-2013, 10:12 PM
ok guess I can give more info now this has dropped.
Those powers haven't changed........
yup how ****ty is that, can you imagin rolling the horror? bleah!
and zoans no longer have a base shooting power
Oh dear....That sucks majorly. Who in their right mind would have thought "hmm, Tyranids shouldn't be able to take the rulebook disciplines that MAKE UP FOR THEIR MAJOR FLAWS, no, we'll just leave them with a table of less powers than they had already and not change them around despite the fact they were mediocre in the first place, hence why every Tyranid player swapped them out...."
That's ridiculous. Seriously, that is just ridiculous. Combine that with the lack of Allies and using Fortifications like everyone else and, is it just me, or are GW trying to purposefully screw Tyranids over - AGAIN!?
Zoanthropes don't come with a stock shooting power? Oh god. Seriously. That's just stupidity. They are *psychic artillery*. Even if the fluff was changed, why would anyone take them over Warriors now? Think about it. If the powers are the same, a few of those really aren't that good. That means Zoanthropes will often be defaulting back to Dominion, which is just an enhanced version of what Warriors do......with the risk inherent in psychic tests.
What in heck!? Hopefully your mate just missed a few things or something?
Wait, WHAT!? The Doom is gone!? Wait a second. Does that mean the Parasite, Mycetic Spore, Sky-Slashers and so on are also gone!?
Well anyway, I take it this is the stuff we are losing in the 'transition'. Eldar lost their crazy Pathfinder rules/Harlequinstars/Runes of Warding, etc. The same is true of every other book. I'm still confident we will end up in the same (good) boat as Daemons. Was there anything else you could share mate? This stuff is bad to hear, but it isn't the end of the world. Every book so far lost some big stuff, got a lot of restrictions and ended up coming out better for the change for the most part. Eldar lost a lot but gained so much, for example, and the same is true of both Tau and Daemons.
daboarder
12-09-2013, 10:16 PM
easy mate, we'll deal.
yeah I'm hoping he missed things too, Personally I hope the removal of BrB powers means we wont NEED them any more as a crutch, as in I hope that the biomorphs solve some of our old problems, not to mention I would expect (no idea on this one) that the tyrant gets a stat bump similar to the greater daemons.
I only heard about the DoM not the others, but given what the CH has done to the nid line....
edit: I wish I could share more but where at the end of the info I have so I cant act as confirmation for other stuff I'm afraid.
Learn2Eel
12-09-2013, 10:19 PM
easy mate, we'll deal.
yeah I'm hoping he missed things too, Personally I hope the removal of BrB powers means we wont NEED them any more as a crutch, as in I hope that the biomorphs solve some of our old problems, not to mention I would expect (no idea on this one) that the tyrant gets a stat bump similar to the greater daemons.
Yeah that's why I edited my post :) Again, every codex lost some big identifiable/good stuff in the codex move, so I expect this is part of/all of the stuff we lose out on. However, I'm expecting the rest of the changes will make up for it. If Hormagaunts are 5 point Beasts, as seems to be confirmed, that is already a giant change for the codex as a whole and makes those kinds of lists far more viable.
Mostly I'm just a bit peeved at the silly decisions. We've actually *lost* units, I believe that is a first for a 6th Edition codex. We've lost access to the rulebook psychic powers by all accounts. Our psychic artillery unit, Zoanthropes, now can't even be guaranteed to perform that role. These changes just seem stupid to me. I expect the codex will definitely be far better off overall, but those little things aren't making me happy lol.
EDIT: That's cool mate, thanks for sharing :) Much appreciated! I can't wait for the pictures tomorrow lol. Apparently one version of the giant monster is ugly, but the other is great looking, and the rest of the kits look good so far. I can't wait to see the Harpy, personally.
Chris Copeland
12-09-2013, 10:25 PM
My prediction is that the Zoey's Warp Lance will be an ability, not a psychic power... thus it's not random and ever person with Zoeys won't have to worry about loosing their Warp Lances... perhaps I'm just being wishful: I run 9 Zoanthropes...
DarkLink
12-09-2013, 10:46 PM
Cue the cries of "the DoM was cheese anyway".....ya know, despite shriek being a primaris power for telepathy.
My doubles partner and I had actually considered a pod with 3 Zoanthropes with psychic shriek as an alternative. But it's pointless to consider that now, with the new book just around the corner.
Learn2Eel
12-09-2013, 10:48 PM
My prediction is that the Zoey's Warp Lance will be an ability, not a psychic power... thus it's not random and ever person with Zoeys won't have to worry about loosing their Warp Lances... perhaps I'm just being wishful: I run 9 Zoanthropes...
That would make sense actually, and would address a lot of people's big issue with Warp Lance. However, given the Pink Horror situation, I unfortunately can't see it happening :(
To be fair, we have to wait and see how Zoanthropes themselves are changed, i.e. points and profile changes. Depending on how it goes, they could end up being really valuable psychic support batteries; after all, quite a few of the Tyranid powers are actually very decent. Imagine a Zoanthrope casting Paroxysm on an enemy unit that was charged by a Hormagaunt squad buffed by Catalyst from a second Zoanthrope in the unit.
daboarder
12-09-2013, 11:53 PM
That would make sense actually, and would address a lot of people's big issue with Warp Lance. However, given the Pink Horror situation, I unfortunately can't see it happening :(
To be fair, we have to wait and see how Zoanthropes themselves are changed, i.e. points and profile changes. Depending on how it goes, they could end up being really valuable psychic support batteries; after all, quite a few of the Tyranid powers are actually very decent. Imagine a Zoanthrope casting Paroxysm on an enemy unit that was charged by a Hormagaunt squad buffed by Catalyst from a second Zoanthrope in the unit.
eh to be honest zoans would have to be almost master level 3 to be worth it with that power list, the odds of rolling something good is so abysmal that they'd need that many rolls just to be consistently applicable.
edit: yeah if they stay the same theres only 2 powers in that list that stand up to the BrB ones, catalyst and paroxysm.
Bigred
12-09-2013, 11:57 PM
Latest roundup - whew - so much to keep track of.
Psychic Details
Tyranid psykers generate psychic powers in a new way. They gain 1 warp charge from each synapse creature within 6" but each synapse creature only generates a single warp charge. Tyranid psykers additionally gain a single warp charge per mastery level. This rule mechanic depicts the ability of the Tyranid Hivemind to focus power to key psychic organisms via the synaptic network. Each psychic organism however does have a maximum amount of warp charges it may utilize in a single turn, to prevent abusive "machine gun use of powers".
Apparently units of multiple synapse creatures now have another useful purpose - psychic reservoir.
There is also contradictory chatter on whether or not the new Tyranid psychic powers will replace the rulebook powers entirely. Some say yes, some say no.
Psychic Powers table:
-Dominion (Primaris)
-Psychic Scream
-Warp Blast
-Catalyst
-Paroxysm
-The Horror
-Onslaught
Units Rumors
Various tongues are wagging that one of the new big bugs is the old EPIC chesnut, the Haruspex. Not only that, but the Haruspex is only one half of a combo kit and yet another EPIC big bug is buildable from the kit. ~PS, there's really not that many left... go looking.
Broodlord comes with fixed psychic power and a large number of biomorph options.
There is suddenly a distinct number of rumormongers talking about the removal of the Mycetic Spore and any other unit without a model in the codex (you do the math). Some chatter says the rumored Dedicated Transport big bug may replace it entirely as it never received a model in the first place.
daboarder
12-10-2013, 12:39 AM
My doubles partner and I had actually considered a pod with 3 Zoanthropes with psychic shriek as an alternative. But it's pointless to consider that now, with the new book just around the corner.
yeah I've got a few hundred points of hole in my current nid list, was going to fill it back with some hiveguard but I may as well wait and see what I need to add/remove from my current list, but I know the style I want to keep.
Mr Mystery
12-10-2013, 12:49 AM
Hmm.
Contradictory rumours eh?
I really do wish people wouldn't make stuff up. It serves no purpose whatsoever. A purposefully false rumour doesn't serve to generate debate or discussion, just whining.
Whoever it is? Just knock it off.
daboarder
12-10-2013, 01:18 AM
All I can say is that anything ive said was in good faith. If im wrong ill even apologise
Emerald Rose Widow
12-10-2013, 01:57 AM
All I can say is that anything ive said was in good faith. If im wrong ill even apologise
This is one of those "I dont actually think you are full of crap but I am really really hoping you are full of crap."
I guess a lot of people though were thinking eldar were going to be crap, so we can hope, but still, getting a little anxious here.
Learn2Eel
12-10-2013, 02:53 AM
The latest from Endobai on Warseer, in summary;
*Multiple Tyranid units do have preset psychic powers, including Broodlords. My best guess is that Tervigons will always come with Catalyst. Hive Tyrants however have to roll randomly.
*"Concerned about the little guys" even though he confirmed both Termagants and Hormagaunts are cheaper, and Hormagaunts are "faster". He may have been referring to Genestealers.
*Greater Biomorph usage and availability throughout the codex, with Hive Tyrants having the most options. I take this as a subtle hint that Carnifexes can actually make full use of the kit again.
*The alternate flyer in the Harpy dual-kit has a unique weapon that is a "new weapon class" to Tyranids. Endobai refused to say further as saying one word would apparently give away what it is. He said it is very interesting though.
*Alternate Hive Guard weapon doesn't appear to be a Skyfire weapon, but that doesn't mean their stock Impaler Cannons don't already have it.
*Almost guaranteed no Shrikes in the release, at least, not in the first wave (if there are two waves at all).
*Hormagaunts are NOT Beasts, but they get Fleet (!) and the +D3" to their Run move as per Slaanesh Daemons. This means they move an average of about 13" a turn without charging, and can re-roll their charges if they move 6". Not bad at all!
*Move Through Cover is apparently an army-wide special rule. To be fair, this isn't as big a bit of news as it seems, as it only affects Tyranid Primes, Warriors, Shrikes, Gargoyles, Zoanthropes, Hive Guard, Biovores, Pyrovores, etc. All the monsters, Genestealers, Raveners, Lictors, and 'Gants/'Gaunts have it already.
*Carnifexes' got a re-pack, and they can take Biomorphs - presumably he means they can take more than they used to be able to.
*Brain-Leech Devourers stay an option, made particular note that it is an option for Flying Hive Tyrants. No word on whether you can double up on them or stat changes though.
He confirmed that the alternate build of the Haruspex is indeed a "shooty bug", meaning it is either the Dactylis or Exocrine. This makes me wonder how the Dactylis/Exocrine will compete with the Tyrannofex, another ranged artillery bio-titan.
daboarder
12-10-2013, 04:03 AM
Heres hoping the biomorphs are crack candy.
And good to hear about the dev tyrant. Hes been a staple option for two editions now
Horms are considerably slower now then...sigh hopwfully they are significantly cheaper to match.
Learn2Eel
12-10-2013, 05:27 AM
Actually, aren't they as fast as they were in 5th? I only just realized they already had Fleet lol.
Further confirmations from Endobai;
*The Swarmlord is Mastery Level 3.
*Old One Eye remains.
*Gargoyles retained Blind Venom (6s to hit auto-wound).
*Hormagaunts look nice rules wise.
Mathieu Durand
12-10-2013, 05:51 AM
from netepic (which is not a reference for GW, but can give some hints and stayed close to the epic range) :
Exocrine: Exocrine are highly evolved fire support specialists, armed with long-range bio-cannons. Exocrine are Slave creatures, subject to the Nest instinct, Anti-Aircraft and Penetrating +1.
Haruspex: The Haruspex is a specially-bred Close Combat bio-creature, it’s massive claws and powerful jaws fully capable of tearing apart anything that comes within their reach. Haruspexi are Slave creatures and subject to the Rampage instinct. Although they are not artillery, multiple Haruspex may combine their barrage weapons into a single attack.
Malefactor: These are enormous bio-transport creatures. Malefactors are Slave creatures, subject to the Rampage instinct and may Transport 2. Although they are not artillery, multiple Malefactors may combine their barrage weapons into a single attack.
Dactylis: Dactylis are long-range firepower specialists delivering a deadly barrage. A unit of Dactylis operates like a standard artillery unit, with all models of a brood adding their barrage points together into a single attack. Dactylis are Slave creatures and are subject to the Nest instinct.
so either :
- they considered the new hiveguard is enough as AA gun then the Exocrine is just a replay of a tyrannofex => the box will be Mallefactor/Dactylis (transport MC with short range barrage or long range artillery MC)
- the hiveguard is not enough as AA, and we'll get a Mallefactor/Exocrine (transport MC with short range barrage or long range AT/AA gun MC)
i don't think the haruspex (as it's described) is a really usefull creature, but it won't be the 1st time they change the name of an epic tyranid creature (the hierodule bio titan became a super heavy, and the trygon super heavy became a MC).
so, without names, we'll get a transport / AA-AT MC box.
Mr Mystery
12-10-2013, 06:27 AM
All I can say is that anything ive said was in good faith. If im wrong ill even apologise
Nothing against you there chappy. You can only report what you've heard after all :)
Just remains to be seen which parties are sending out the made up rumours. Which can be really hard!
Learn2Eel
12-10-2013, 07:12 AM
from netepic (which is not a reference for GW, but can give some hints and stayed close to the epic range) :
Exocrine: Exocrine are highly evolved fire support specialists, armed with long-range bio-cannons. Exocrine are Slave creatures, subject to the Nest instinct, Anti-Aircraft and Penetrating +1.
Haruspex: The Haruspex is a specially-bred Close Combat bio-creature, it’s massive claws and powerful jaws fully capable of tearing apart anything that comes within their reach. Haruspexi are Slave creatures and subject to the Rampage instinct. Although they are not artillery, multiple Haruspex may combine their barrage weapons into a single attack.
Malefactor: These are enormous bio-transport creatures. Malefactors are Slave creatures, subject to the Rampage instinct and may Transport 2. Although they are not artillery, multiple Malefactors may combine their barrage weapons into a single attack.
Dactylis: Dactylis are long-range firepower specialists delivering a deadly barrage. A unit of Dactylis operates like a standard artillery unit, with all models of a brood adding their barrage points together into a single attack. Dactylis are Slave creatures and are subject to the Nest instinct.
so either :
- they considered the new hiveguard is enough as AA gun then the Exocrine is just a replay of a tyrannofex => the box will be Mallefactor/Dactylis (transport MC with short range barrage or long range artillery MC)
- the hiveguard is not enough as AA, and we'll get a Mallefactor/Exocrine (transport MC with short range barrage or long range AT/AA gun MC)
i don't think the haruspex (as it's described) is a really usefull creature, but it won't be the 1st time they change the name of an epic tyranid creature (the hierodule bio titan became a super heavy, and the trygon super heavy became a MC).
so, without names, we'll get a transport / AA-AT MC box.
There's been no confirmation from Endobai that either of the big bugs has a transport role. We know one of them is the Haruspex, a melee monster. The second monster has been specifically labelled a ranged monster by Endobai.
That means the second monster is either the Dactylis or the Exocrine.
However, that doesn't mean the Haruspex won't have some kind of transport function though. It could very well be used to destroy a vehicle and 'disgorge' a brood onto the occupants.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.