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  1. #291
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    Quote Originally Posted by Bambi View Post
    Exclusive data sheet. Full rules for looted wagon???? Does this mean that you will be able to take one or more looted wagons in a battle forged army outside of the force org chart? I hope so.

    Shame the boomgun has gone (assuming it has) but I could live with a squadron of cheap tanks with transport capacity and deffrollas and/or killcannons. Yes they are still flimsy but also great fun.
    Its a datasheet, rather than a Formation, the new rulebook goes through all that in more detail, its a datasheet for a unit in the Ork Faction, so can be taken as a Heavy Support choice in a Detachment chosen from the Ork Faction.

  2. #292

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    Quote Originally Posted by Eulermaths View Post
    Unit composition: 1 Gorkanaut. On the looted wagon data sheet - Typo?
    They likely forgot to change the text in that field. They are almost guaranteed to be using a template for those entries.. and likely they are just deleting what was previously there instead of working from a clean master file for each new entry.

  3. #293
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    Gary's anonymous source[URL="http://feedproxy.google.com/~r/Faeit212/~3/BEPrk4N35I8/ork-army-information-separate-force-org.html"] says[/URL]: 6-17-2014

    Ghazghgull is a lord of war
    The stoompa is in the codex
    Waaagh- They can run and charge same turn
    Boarding planks adds 2inches to your move on disembarking te vehicle
    Ere we go- reroll one charge die
    In combat they are always fearless
    Killa Kanz are now 6 a unit
    Bikes are down 7 points Can be 15 a unit
    A seperate forceorg chart
    9 troops
    3 HQs
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  4. #294

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    Quote Originally Posted by Mike Lawler View Post
    They likely forgot to change the text in that field. They are almost guaranteed to be using a template for those entries.. and likely they are just deleting what was previously there instead of working from a clean master file for each new entry.
    Yeah, that and the release dates... I doubt they're the only errors in the magazine, kind of like how they called Psychic Focus "Battle Focus" in White Dwarf, and in the issue with the 'nauts the text talks about "two twin-linked rokkit launchas" but the rules listing just says "two rokkit launchas" (one guy plays them twin-linked, I'm sticking with what the rules say). They seem to be rushing WD through production to the point there's no proofreading going on and it's a haphazard rush to just get it out the door. But then, when you're keeping production costs cheap enough to throw away any unsold copies of a $4 magazine, I guess quality is a luxury your bottom line can't afford.

    - - - Updated - - -

    Quote Originally Posted by Bigred View Post
    Gary's anonymous source[URL="http://feedproxy.google.com/~r/Faeit212/~3/BEPrk4N35I8/ork-army-information-separate-force-org.html"] says[/URL]: 6-17-2014
    Whoa, whoa, WHOA. This sounds like a wishlist. I'd be happy, but still...

    Run and charge is what I figured it SHOULD be.
    Fearless in combat? So Orks just never run from combat? That could be amusing.
    Ghazghkull as a Lord of War seems weird, unless he has some insane new rules.
    3 HQ and 9 Troops... why? We can already stack FOCs to get more HQ and Troops (I did that to take two Weirdboyz, a Mek, and a Warboss a couple weeks ago), and people will want to do that anyway to get all the new Heavy Support stuff. Nice to have more character slots available, I suppose, especially if Meks and Painboys are HQ.
    Killa Kans being six to a unit makes sense, so I might repaint the five I have of the old metal ones all to be one unit, and then later get a box or two of the new ones for yet another unit.
    Cheaper Bikers are nice, I just need to assemble mine. Think I'll use my 2nd edition models with one of the three 4th edition Bikers as a Nob.

  5. #295
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    Quote Originally Posted by Erik Setzer View Post
    Yeah, that and the release dates... I doubt they're the only errors in the magazine, kind of like how they called Psychic Focus "Battle Focus" in White Dwarf, and in the issue with the 'nauts the text talks about "two twin-linked rokkit launchas" but the rules listing just says "two rokkit launchas" (one guy plays them twin-linked, I'm sticking with what the rules say). They seem to be rushing WD through production to the point there's no proofreading going on and it's a haphazard rush to just get it out the door. But then, when you're keeping production costs cheap enough to throw away any unsold copies of a $4 magazine, I guess quality is a luxury your bottom line can't afford.

    - - - Updated - - -



    Whoa, whoa, WHOA. This sounds like a wishlist. I'd be happy, but still...

    Run and charge is what I figured it SHOULD be.
    Fearless in combat? So Orks just never run from combat? That could be amusing.
    Ghazghkull as a Lord of War seems weird, unless he has some insane new rules.
    3 HQ and 9 Troops... why? We can already stack FOCs to get more HQ and Troops (I did that to take two Weirdboyz, a Mek, and a Warboss a couple weeks ago), and people will want to do that anyway to get all the new Heavy Support stuff. Nice to have more character slots available, I suppose, especially if Meks and Painboys are HQ.
    Killa Kans being six to a unit makes sense, so I might repaint the five I have of the old metal ones all to be one unit, and then later get a box or two of the new ones for yet another unit.
    Cheaper Bikers are nice, I just need to assemble mine. Think I'll use my 2nd edition models with one of the three 4th edition Bikers as a Nob.
    The rule book mentions other types of detachments and specifically mentions on that includes the restriction "Only units chosen from Codex: Orks", I think thats what we're seeing here, a specialised Detachment type with its own unique benefits that you can use instead of the one from the book

  6. #296
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    What are Ork Bikerz loosing to go down 7 points??!??!?!

  7. #297
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    Quote Originally Posted by Mr.Pickelz View Post
    What are Ork Bikerz loosing to go down 7 points??!??!?!
    Probably the dust cloud save, which always seemed tagged on to help them survive rather than being a fluffy rule, Jink suits them better.

  8. #298
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    The GW Homepage begins 'Such volatile' I keep expecting the next line to be 'so genius, wow'

    I blame EG.
    Twelve monkeys, eleven hats. One monkey is sad.

  9. #299
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    [URL="http://latabernadelaurana.blogspot.com.es/2014/06/rumores-mas-datos-sobre-orkos-blog-de.html"]http://latabernadelaurana.blogspot.com.es/2014/06/rumores-mas-datos-sobre-orkos-blog-de.html[/URL]
    Click image for larger version. 

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    The looted wagon seems to be nothing more than a count-as Gorkanaut. :/ I just there's always allies and unbound for actually looted Russ's and Basilisks.

  10. #300
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    Quote Originally Posted by Path Walker View Post
    Its a datasheet, rather than a Formation, the new rulebook goes through all that in more detail, its a datasheet for a unit in the Ork Faction, so can be taken as a Heavy Support choice in a Detachment chosen from the Ork Faction.
    Thanks for clarifying that. I don't have the new rulebook yet. Waiting to see whether they release a new box set for the handbook version.

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