43 wounds with some of them in his chest would indicate all shots were not while he was lying down. and the witness said he was lying on top of his rifle sounds more like he fell on it.
43 wounds with some of them in his chest would indicate all shots were not while he was lying down. and the witness said he was lying on top of his rifle sounds more like he fell on it.
The take-home lesson here (aside from the bit from iamaddj, which was actually pretty interesting) is that WotR is not well balanced at all. Though it has some interesting and clever mechanics, it's basically a travesty of game design that should never be taken seriously.
It's fun, but if the notion of fairness even really comes up in your mind while playing, you're going to be disappointed--and you're probably approaching it wrong. This game is not fair. It is almost ludicrously broken.
Just remember: thanks to a tragic failure to write rules properly, Exiccate is just about the most powerful thing in the game. It does a d6 hits per company in a formation. Sure, they're strength 1, but since strength is only used when rolling to hit and Exiccate generates hits rather than attacks, their low strength is actually entirely irrelevant.
Exiccate--a 2+ focus spell--kills almost half of whatever formation it targets.
Congratulations Games Workshop for being utterly incompetent when it comes to rules.
Last edited by Bean; 05-02-2010 at 12:09 AM.