BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 322 of 338 FirstFirst ... 222272312320321322323324332 ... LastLast
Results 3,211 to 3,220 of 3377
  1. #3211
    Banned
    Join Date
    Jul 2009
    Location
    Sydney, Australia
    Posts
    6,452

    Default

    Many thanks And they're through the [URL="http://www.nexusmods.com/fallout4/mods/16000/?"]Orphans of the Commonwealth mod[/URL]. Really makes settlements look nicer having kids around - so immersive

  2. #3212
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Cloudsdale, Equestria.
    Posts
    26,074

    Default

    More immersive than [URL="http://www.nexusmods.com/fallout4/mods/14989/?"]this[/URL]?

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  3. #3213
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Cloudsdale, Equestria.
    Posts
    26,074

    Default


    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  4. #3214
    Chapter-Master
    Join Date
    May 2010
    Location
    Isle of Man
    Posts
    12,045

    Default

    finished Halo 1 last night, on to 2 this evening.
    Twelve monkeys, eleven hats. One monkey is sad.

  5. #3215
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Cloudsdale, Equestria.
    Posts
    26,074

    Default

    I'm up to 40 people in Banished...

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  6. #3216
    Chapter-Master
    Join Date
    May 2010
    Location
    Isle of Man
    Posts
    12,045

    Default

    you obviously aren't very good at banishing them
    Twelve monkeys, eleven hats. One monkey is sad.

  7. #3217
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Cloudsdale, Equestria.
    Posts
    26,074

    Default

    Apparently not.
    I'm kind of stuck now, I'm trying to expand into farming but need more space, bodies, and the correct seeds.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  8. #3218
    Banned
    Join Date
    Jul 2009
    Location
    Sydney, Australia
    Posts
    6,452

    Default



  9. #3219
    Chapter-Master
    Join Date
    May 2010
    Location
    Isle of Man
    Posts
    12,045

    Default

    that is so wrong
    Twelve monkeys, eleven hats. One monkey is sad.

  10. #3220

    Default

    Quote Originally Posted by Psychosplodge View Post
    Sharing not bragging Erik, share some pics
    Need to get in-game and sort some out. But my main character's primary settlement is so clean... Mostly Institution buildings and such, in arranged order. I feel like I want to do a new game just to build a "proper" settlement like other people have. But I'm not sure I can do what people are doing, because it's not structured enough for me. Looks beautiful and looks right, but I have a hard time doing a building where the windows aren't perfectly symmetrical, for example.

    - - - Updated - - -

    Quote Originally Posted by Kirsten View Post
    I was having fun fortifying Sanctuary, then the attackers materialised inside the settlement, so I didn't bother any more
    I just skipped on walls and built a ring of turrets for that reason. I mean, hell, if they're going to magically show up inside the walls, might as well make it so the "wall" turns around and unloads on them, right? Works well, too. An assault from Deathclaws got mulched before they got close.
    Critical statements above are not intended to promote negativity or dislike, they are meant to add to a discussion where the positive points have likely already been stated.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •