So, the General's Compendium will be coming out this summer, and I'm sure that we're all equally excited about all three new styles of play. Right?
Ok, so we're all looking at Matched Play as a big game changer. But we actually don't know what it will look like.
GW broke a lot of rules when they made AoS, so it does stand to reason that they might do it again.
What I'm hoping for:
-Point system with small numbers, so that list building is fast and slots are interchangeable. Units costs like 4 points, or 12 points. Not a unit that costs 346 points and another that costs 341.
-Balanced Summoning (maybe buy summoned units at a discount).
-No force organization chart. I'm not terribly fond of how many grunts you have to bring in order to have the cooler minis, and I think that AoS's static hit and wound rolls will keep big monsters from completely dominating (provided that their point costs are balanced.
Basically, I want to keep the cooler parts of the open format- I think the coolest thing AoS brought to the table is the idea that you could play a band of Marauding Giants or a group of Greater Daemons. I think this could still be balanced just fine, so I hope they keep that.
So what is everyone else hoping the rules look like?