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  1. #2821

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    Only their clothes are too hard in GoW.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  2. #2822
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    I've seen the monster in the bay! I'll get round to going for a proper look at some point.
    Started the mechanicist quest. Loving the robot building, and the attitude from robot personalities

    Also heard an interesting rumour, development of fallout 5 was started at the same time as 4.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  3. #2823

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    The only thing that disappoints me with the robots is that they don't properly work stores, even though they can be assigned to them. I assume since they're auto-assigned themselves to work crops*, they at least function for creating food, even if they're not animated properly for it. But I'm just really depressed Bob the Bartender can't actually serve drinks. Still, if you're okay with using robots for manual labor, you can build them and assign them to crops, salvage, stuff that you don't have to interact with the person working it, and that frees up basic settlers to go work the shops.

    I decided to give Survival Mode a try, but right now it's just not for me. Constant nagging to eat, drink, or sleep. No save unless you sleep, so you're constantly looking for a bed for your character to rest to save. (Oh, and you can't rest more than 5 hours in a bed that isn't "clean," so basically long rests have to be in settlements.) The first time I died, it was a freak accident fighting the Deathclaw in Concord, where a Raider was still alive, shot up a nearby car, it blew up and killed me (even with power armor). Ended up having to restart from Red Rocket. Then I died to the two bloodbugs, because one got attached to me, which nearly killed me right off, and one more hit did it. Then I survived them, but the Raiders would take me out in just two shots. Meanwhile, trying to hit anything was a mess, and it felt like I wasn't doing nearly as much damage as they were doing to me. Add in the lowered carry limit, and even power armor doesn't help (which seems like it has to be a bug, not a feature, with power armor), and it just becomes an exercise in extreme frustration. Even having pumped up Strength and Endurance with a Toughness perk already (and the first perk of fewer rads from food/water) weren't helping.

    I think it'll be a lot more fun once it's released officially, and modders can get in there and tweak it. I like the concept, but right now it feels like playing Dark Souls wouldn't be 1/10 as frustrating. (I should probably try that, some time. Apparently Dark Souls was a free game on XBox at some point, so I have it, but never got around to playing it.)


    * Let me set a slightly amusing picture with robots working crops: I built a robot with an Assaultron chassis, but using all the spiked and brutal looking armor, with the skull face (made with actually skull, I'm sure). Armed it with two Shishkebabs. It looks like a terrifying nightmare 'bot with always flaming swords. And yet it's working my crops.

    - - - Updated - - -

    Oh, also, spoilery for anyone who hasn't finished the main quest, so I'll put it in white.

    My first character took Shaun the child Synth home with her (she's fighting for Synths to be treated right, after all, and it's designed to resemble the son she lost). When you talk to him at your settlement, he'll sometimes ask you to find specific pieces of junk. Turn them in to him, wait a while, and he'll ask you for more while presenting what he built with the old stuff. He turned a camera into some gun mods, and then asked for an alarm clock (and my mind of course turned to the kid who brought a clock to school)... which he somehow turned into a "Wazer Wifle" (not kidding, that's the name) that never runs out of ammo. Um... how the hell did he turn an alarm clock into a sophisticated laser rifle?!?

    My latest character, being hardcore BoS and not a fan of synths, heartlessly turned down Synth Shaun's pleas while evacuating the set-to-explode Institute. I felt a little bad, but, well, that's the character I set for him. Still didn't feel as bad as what happened with Danse. Ouch.

  4. #2824
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    lols I currently have

    ADA - a assaultron top half, with laser head and gatling lasers that follows me on a mr handy bottom
    Jezzabel - a robobrain body on a mr handy bottom with basic arms
    curie - upgraded her basic form to the hydralic versions for extra carrying and a damage resistance field

    I'm going to see if I can give codsworth a sentrybot body and more dakka.

    - - - Updated - - -

    The VR blue screen of death


    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  5. #2825
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    [URL="http://www.nexusmods.com/fallout4/mods/11357/?"]The only mod that matters.[/URL]

  6. #2826
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    quite right too
    Twelve monkeys, eleven hats. One monkey is sad.

  7. #2827
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    started Dark Souls 2 about four times in the past, never got in to it the way I did 1 or Bloodbourne. decided to give it another go today before 3 comes out on Tuesday, kicking its' *** now I finally got past the second boss and can press on. so satisfying when it works, and keeps you so tense all the way through.
    Twelve monkeys, eleven hats. One monkey is sad.

  8. #2828
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    Quote Originally Posted by Gotthammer View Post
    [URL="http://www.nexusmods.com/fallout4/mods/11357/?"]The only mod that matters.[/URL]
    That mod caused a minor argument, while I agree with you, I was told "it doesn't matter" it doesn't matter? what kind of monster am I seeing?

    Finished the mechanist questline. Forgot to do the silvershroud one first. Then of course got distracted improving settlements. Again.
    But Oberland station now has a nice bar. And I went to tweak the hangman's ally supply route and got a bloody synth infiltrator attack, so now I need to move a new body there to man my artillery.

    Now that I can build robots I've got a senty bot with assaultron head and all the extra storage running supplies from greygarden - because "immersion" and I'm going to fully expand it into a full 20 body settlement of all robots

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  9. #2829
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    [url]https://community.bethesda.net/thread/7221[/url]

    Creation kit entering private beta test

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  10. #2830
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    Dark Souls III pre-loading. three hours of download, unlocks in four hours...

    in reality though I shall wait until after work tomorrow to play it.
    Twelve monkeys, eleven hats. One monkey is sad.

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