Or, cross over with Cultists. BOOM! Hit the double whammy, bring back Necromunda, making the long beards happy, and address a common wish: multi-part cultists!Good point. If they design any gang kits with utility to existing Guard range it could used to provide the variety the Guard is supposed to represent
I second the terrain notion. The way the ruins are designed, it would only require the release of a set of walkways and gantries, with some ladders and stairs thrown in for good measure. I'd buy it, that's for damn sure.
Also as a side note, not having played Necromunda, what is the cross-over potential with Inquisitor28?