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  1. #2781
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    or me, I've gone through XCOM2 in its entirety. Brilliant game that. And I even liked the turn timers a lot, in the context of the rest of the game - they don't usually force you into suicide, but they also apply a bit of pressure on you to prevent the old boring Overwatch creep. And the amount of pressure feels like it's usually just right, at least to me and also depending a bit on the map you roll up. Procedurally generated maps (and really good they are too!) instantly double the quality of the game compared to EU/EW, and there's sooooo many little details that further make the game great...
    The bigger they are, the bigger the mess they make when they step on you. - Ahzek Ahriman, on Titans

  2. #2782
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    I haven't struggled with the timers so far, they do seem to be pretty well worked out. but I do resent them being there, especially when it is giving you the option for a stealthy approach. it is a shame there isn't an extra class or two in there, but they do seem a bit more varied than in Enemy Unknown, I am liking them so far. I think the DLC adds a class per pack as well
    Twelve monkeys, eleven hats. One monkey is sad.

  3. #2783
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    yeah the five classes we have are maybe a bit few, even though they are very nicely done imho. But, let's not forget the awesome amount of modding support XCOM2 has.
    Hate the timers? There's a mod for that (or rather a bunch of mods that do everything from make them longer, to make them start only when you are revealed, to kill them entirely).
    Hate the fact that there's even a way to lose the game via doomsday mechanic? Mod it.
    Want more classes? Mods (you'll have to find reasonably balanced ones yourself tho, if you want that is).
    Want a different UI? Mods.
    Want even more map variety? Mods.
    Want a humungous Sombrero for your elite strike team to wear? Mod.
    Want a gun that shoots Corgis? That was literally the very first mod that appeared in the Steam Workshop.
    The bigger they are, the bigger the mess they make when they step on you. - Ahzek Ahriman, on Titans

  4. #2784
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    I am not a huge fan of mods to core gameplay really.

    continuing my whirlwind tour of old games, I am now playing the Shadow Warrior reboot, which is tremendous fun and pretty funny. will be finishing this one, and looking forward to the sequel later this year.
    Twelve monkeys, eleven hats. One monkey is sad.

  5. #2785
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    Has anyone found the Chinese submarine in fallout 4? I've seen one brief reference to it in a youtube video. Is it worth going looking for?

    - - - Updated - - -

    I don't want to google it and end up spoilering it

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  6. #2786
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    Tanks as girls dating sim, looks ridiculous and funny at same time

    [url]http://store.steampowered.com/app/379980/[/url]


    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  7. #2787
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    ...what?

    tonight I shall be pre-ordering Battlefleet Gothic and Dark Souls 3, and probably picking up Farcry Primal, see if it is actually any good.
    Twelve monkeys, eleven hats. One monkey is sad.

  8. #2788
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    Quote Originally Posted by Kirsten View Post
    ...what?
    Dodgers playing it on you youtube. I think i need to watch the whole thing.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  9. #2789
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    the reviews on Steam are pretty good
    Twelve monkeys, eleven hats. One monkey is sad.

  10. #2790

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    Resident Evil; Origins for me this month.

    First and Resi Evil 0 remastered for the PS4.

    Luvverly.
    Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks

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