looks funky
looks funky
Twelve monkeys, eleven hats. One monkey is sad.
looks like a defiler...before chaos
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It's growing on me. Still want to see a clear pic like.
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It looks a bit more blanchey and weirder than the other stuff seen, it's growing on me.
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The walker thingy looks like the child of an Imperial AT ST scout walker and a defiler.
The worst of both sadly.
That one on the right (or left side of the picture) looks like it could be an AA version going by the feet and the additional kit on the side of the (I think) auto-cannon.
suddenly, i have no interest in these guys, even though i've been waiting two decades
the reasonable 22 quid, suddenly morphs into $AUD 66 for skitarii infantry............................... F**K YOU AGAIN GW!!!!!!!!!!!!!
via [URL="http://www.40kings.de/2015/04/ad-mech-codex-ist-da-alle-details-qna-in-den-kommentaren/"]40Kings.de[/URL] 4-2-2015
Codex Skitarii Rules Latest:
German speakers... get on it!Codex Umfang & Allies:
Der Codex Ad Mech ist vom Umfang her ähnlich dem Harlequin Buch. Es gibt beispielsweise kein einziges HQ Modell im Buch, nichtmal einen Slot dafür. Es gibt im Prinzip “nur” die bisher bekannten Einheiten. Ad Mech ist eine Armee des Imperiums und somit als BB mit allen anderen imperialen Armeen kombinierbar.
Force Org:
Der klassische Force-Org der Skitarii ist im Prinzip eine Formation, die allen Einheiten “scout” und “crusader” verleiht, satt! Außerdem bekommt der Warlord (und damit einer der Infantrie-Einheiten) “preferred enemy”. Liest sich so wie: “unsere normalen Einheiten sind nicht stark genug – lasst uns mal ein paar gute USR verteilen…”.
Wardlord Traits:
Die WLT sind mal wieder weniger spannend.
shrouded
eternal warrior
eine Waffe master-crafted (aber kein Relikt)
12″ reroll pinning, moral, fear
overwatch mit BF4
reroll failed fnp + x
Relikte:
myteriöses Zeug rerollen
zealot USR
Ini1: jede Einheit im Nahkampf mit Träger macht Widerstands-Test, verpatzt = W6 Wunden ohne Rüstung
Phase Taser mit Initest bei Wunde oder tot
Pistole mit Gimmicks
Skull of Elder…Effekt xx
Waffen (Auswahl):
Icarus Array (nur für Dunecrawler, aber SATT!): Deadalus missile launcher: heavy 1, 7/2 48″ skyfire + gatling rocket launcher: heavy 5, 6/4 48″ skyfire, ignores cover + twin icarus autocannon: heavy 2, 7/4 48″ skyfire, interceptor, twin-linked.
Eradication Beamer (nur für Dunecrawler, Standarf-Bewaffnung): 0″- 9″: 10/1, 9″ – 18″: 8/3 blast, 18″ – 36″: 6/5 large blast
Neutron Laser: 48″ 10/1 blast, concussive
Doktrinen:
Es gibt insgesamt 6 Doktrinen. Zu Beginn der Bewegungsphase kann jeweils eine genutzt werden (one use). Die Doktrinen geben
+1 BF
+1 KG
+2 BF / -1 KG
+2 KG / -1 BF
+3 BF / -2 KG
+3 KG / -2 BF
Schmankerl: Dunecrawler
Dazu gibt’s ein paar spannende Ausrüstungsoptionen, u.a. das Icarus Array für stolze 45 Punkte als Ersatz für den normalen Eradication Beamer oder den Neutron Laser. Die Läufer verfügen außerdem über Schilde (6++), die sich mit weiteren Läufer der Schwadron in 4 Zoll um jeweils einen Punkt verbessern (max. 4++).
Google translate results (not the greatest):
Codex scope & Allies :
The Codex Ad Mech is very similar in scope to the Harlequin book. For example, there is no single model HQ in the book, not even a slot for it. There are basically "only" the known units. Ad Mech is an army of the Empire and can therefore be combined as BB with all other imperial armies.
Force Org :
The classic Force Org of Skitarii is basically a formation that all units " scout " and " crusader " confers full! In addition, the Warlord gets (and thus one of the infantry units) "preferred enemy" . Reads as : " our normal units are not strong enough - let us to some good USR distribute ... " .
Warlord Traits:
The WLT are again less exciting.
shrouded
eternal warrior
a weapon master-crafted (but not a relic)
12 "reroll pinning, morals, fear
watch over with BF4
reroll failed fnp + x
Relics:
rerollen myteriöses stuff
zealot USR
InI1: every unit in close combat with carrier makes resistance test, marred = D6 wounds without armor
Phase with Taser Initest in wound or dead
Gun with gimmicks
Skull of Elder effect ... xx
Weapons (selection):
Icarus array (only for Dunecrawler, but NEED!): Daedalus missile launcher: heavy 1 7/2 48 "skyfire + gatling rocket launcher: heavy 5, 48 6/4" skyfire, ignores cover + icarus twin autocannon: heavy 2, 48 7/4 "skyfire, interceptor, twin-linked.
Eradication projector (for Dunecrawler, Stan May-Armament): 0 "- 9": 10/1, 9 "- 18": 8/3 blast, 18 "- 36": 6/5 large blast
Neutron Laser: 48 "10/1 blast, concussive
Doctrines:
There are a total of 6 doctrines. At the start of the movement phase can one be used (one use). Add the doctrines
+1 BF
+1 KG
+2 BF / -1 KG
+2 KG / -1 BF
+3 BF / -2 KG
+3 KG / -2 BF
Onager: Dunecrawler
Plus there's a couple of interesting equipment options, including The Icarus array for proud 45 points as a substitute for the normal Eradication projector or the neutron laser . The runners also have shields (6 ++) that deal with other runners in the squadron 4 inches to climb up a point ( max. 4 ++).
Last edited by Bigred; 04-02-2015 at 11:34 AM.
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