Here is the image with the unit profile: [url]http://tapatalk.imageshack.com/v2/15/02/03/bbaf6d326c0891ff78af689190045a7c.jpg[/url]
I'm wondering how that spear works, got a sneaking suspicion it's a armour bane and when used in conjunction with the haywire blaster the whole bike becomes a vehicle hunter. And that would mean multiple units, one set of bikes for enemy infantry, one set for tank killing.
Furious Charge is nice.
If the report on the Zephyrblade is accurate, I make that 4 S5 AP2, I6 attacks on the charge. Not much can take that on the chin and live, which is nice.
Think I'd favour the Haywire weapon.
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+1T and 3+ are pretty big though, especially considering that most "anti-air" weapons (i.e. Skyfire, which can hit be used on Jetbikes if there are no flyers to shoot at, and/or Ignores cover) are AP 4, that makes for a big advantage in survivability for the Attack Bike over the Skyweaver.
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The Star Bolas don't sound bad - fast-moving, short-ranged Plasma Cannons. Still, expensive for what they do. Really waiting to hear about the profiles for the Starweaver and the Deathjester/Shadowseer.
They still get 5++ save from holo suits but yes, I'm not impressed with their defensive capabilities. Two of them are price equivalent of two basic Windrider squadrons but have less wounds total and worse armour save. Nevertheless in close combat they would kill things pretty easily.
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