Hrm, ok. They key thing is you can still be tabled. That is huge in so far as how it guts the notion that objectives are somehow going to balance out the possible builds. I didn't think they defined a Turn as being both player's go, but if they do that at least gives some chance to people who might not be fully deployed yet. Either way, the key question I wanted to know is answered. Blowing your opponent off the battlefield is still a win condition (one which applies immediately) and with the current builds possible, I expect that will be dominant.