Originally Posted by
Martyn Powell
So a friendly game against a friend with his Crimson Fists...
He had 2 tactical squads, 2 sternguard squads, 1 dev cent with gravs and attached Inquisitor, 1 Assault Terminators (TH+SS), aegis with quadgun and 4 lascannon devestator squad and Pedro in with the assault terminators.
Hammer and Anvil, Big Guns Never Tire... I get first turn.
Start all my FMC's on the ground in glide mode, turn 1 movement I swoop them 24" (yes you can do this, they just have to start on the table in glide mode it's a risk if you don't get first turn or they seize.)
End my FMC's 1" away from squads, open up with all my units put both sternguard squads down to 5 each and a couple of backline tacticals, 1 dev centurion gone. All his units hold firm despite 3 morale checks and quite a few pinning checks...
His turn 1 it all changed.... I had my Flyrants on the flanks with the harpy's in the middle. From my left to my right... Flyrant (warlord) takes 3 boltgun hits from tactical squad rapid firing... saves all, fails grounding isn't wounded, both sternguard squads then open fire with hellfire and splat for First blood and Slay the Warlord. Harpy 1 takes hits from a tactical squad, fails its grounding test doesn't wound itself... get munched by Devestator centurions. Harpy 2, takes 3 wounds from the quad gun (even with dive), fails its grounding test, gets charged by the assault terminators 3 wounds all saved and splat goes a harpy.
So I was 3/4 FMC's down by turn 1... yay for the grounded rule (seriously why so much love for flyers yet so much hate for FMC's?)
Turn 2 termagants (both come on) outflank right side of the board... right next to his devestators and quadgun... you would think that 60 boltpistol shots (fleshborers but basically boltpistol with assault instead of pistol rule) would put some hurt into them... 3 dead devestators (sadly with bolters).
My bad luck with rolling continues... I lose my last flyrant to more hellfire rounds but not before he finished off the dev centurions...
End game was 8 to me (2 objectives and 2 heavy supports destoryed) and 8 to my opponent (2 objectives and first blood and slay the warlord).
Just found it incredibly frustrating that out of all the shots I either failed completely to hit or with 12 hits from biovores on 1 tactical squad... 3 wounds.
So I've adjusted my list slightly in an attempt to get more wound saturation and more shots (I love the idea Gleipnir put about devourers, triple their shots for double their cost)...
HQ
Flyrant - 260
Wings, TL-Brainleech, Hive Commander, Shreddershard Thorax swarm
Flyrant - 260
Wings, TL-Brainleech, Hive Commander, Shreddershard Thorax swarm
Troops
20 Termagants - 160
Devourers
20 Termagants - 160
Devourers
15 Termagants - 60
Elites
2 Venomthropes - 90
2 Zoanthropes - 100
Fast Attack
Harpy - 135
Harpy - 135
Heavy Support
3 Biovores - 120
Exocrine - 170
Fortification
Aegis line w/Quadgun - 100
1750