I am curious what "house rules" the community enjoys using for their non comp games. I understand some folks may hate the idea but be fun to hear and share others feedback on changes they play with.
Me I use this one among friends;
Armor Penetration rolls that result in glancing hits permit for Vehicular Armor Saves based on the AP of the attack.
- or AP 6 = 2+ save
AP 5 = 3+ save
AP 4 = 4+ save
AP 3 = 5+ save
AP 2 = 6+ save
AP 1 = no armor save permitted
Only one save is permitted per damaging attack Cover/Armor/Invulnerability
Glancing hits that result from effects other than armor penetration are ineligible for armor saves (Example: Gets Hot, Haywire)
What rules do you use?