I was waiting for new Fantasy release to come back to it after 14 years, so I voted 1. Besides, I still haven't played enough 6th edition games to need a change.
Leave 40K Alone! - Release WFB 9th in 2014
I'm ready for Change! - Release an all new 7th Edition 40K
Things are a Bit Sloppy - Release a FAQed + Expansions "6.1" 40K
I was waiting for new Fantasy release to come back to it after 14 years, so I voted 1. Besides, I still haven't played enough 6th edition games to need a change.
who remembers windows 2000?
I voted for an update to 6.1.
It worked for Dungeons and Dragons, hell people are still using the 3.5 ed rules they put out with Paizo's PathFinder Role Playing Game today, almost a decade on.
Needs some tweaks and polish. Way too early fora new edition. However I disagree with people who think WFB needs 9th edition. No need for an overhaul, just a few tweaks. For example make the Number 6 spells in the rulebook not instakills, but take only a wound like the vortex spells in the army books.
i can't honestly pick an option. I know there are things wrong with 40k in this edition. I don't know if its better than the last ed. If the next "thing" made the game better than it sits now, I'd be down for it.
However, if its just added rules and units, then screw that noise.
the game isn't meant to be improved each edition dalleron, its merely meant to be a different version of the same thing with its own imbalances to drive model scales. This may sound skeptical but after 4 edition changes for the sake of changes and the entire concept of perfect imbalance being a part of business its easy to see at work in 40k.
Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
I probably come across as a bit of an ***, don't worry I just cannot abide stupid.
Id have to agree with daboarder 90%. I do think they try to improve the rules a bit tho, if only to make the new units they release integrate better.
Ive voted for 7th ed. 6th ed is too experimental from the outset.
So many new rules and unit types have been added to the mix, (which is great) that it was inevitable the game would be clunky and imbalanced (even by 40k standards).
I love dreadnoughts too, which lets face it are dire in 6th.
I love mech marines, which are poor compared to foot or bike marines.
I love flyers, but they are a bit OP at the mo.
Oh and i love forts, and the deployment rules for those show the degree of play testing 6th had.
It honestly doesn't feel like that long ago that I plunked down all that cash to get 6th edition- I even bought the big *** main edition instead of waiting for the minibook (which I also purchased), I really do not feel like spending the ridiculous amount of money they charge here in Australia for another book.
If they were to release a consolidated version of the rules and new expansions I wouldn't be too bothered, as the fortifications feel largely optional within the game and I'm absolutely not going to spend the money on a Lords of War unit anytime soon, and I would at least have the option of buying those books to bridge the difference. This still would not be optimal though, I would prefer all expansion material to be separate.
6th is fine. it plays well and the rules work reasonably well. leave it alone. If you seriously don't like a rule or rules in the book, get together with your buddies and make a house-rule instead of whining about it.
sides.. you REALLY want to go through all this updating nonsense again, where some codecies don't work with a new ruleset until a new FAQ/Errata is published? I sure don't. But even if it did happen, I'd just make houserules to tide me over.