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  1. #171

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    Yeah, the Civil War thing is really disappointing in Skyrim, very linear and then nothing at all changes. You capture the capital and it's like 'yay, go do something else and maybe NPCs will sometimes reference what you've done or something, maybe'. I still love the game mind you, but it's strength lines in it's sandbox nature and its modability. Skyrim would be nothing without it's mods.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  2. #172
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    I wouldn't go that far, but certainly it does not seem to be as expansive. I walk round imperial cities dressed as a storm cloak having taken whiterun and i am greeted friendly and even can be made thain. New Vegas, I dress as a member of the legion and I'm shot on sight. That is simplistically, then there is the different way that people interact with you based on where your priorities/loyalties lie.

    The other thing is completion of tasks, most of them are do, a couple you have the option of double crossing, but take for instance Tranquility Lane multiple ways to complete it
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  3. #173
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    Downside to fallout three was if you went randomly exploring off the main quest you could trigger late game events and miss massive parts of the plot. First play through I never went near the radio station. Think it was tranquillity lane I triggered.

    However the process of robo-insemination is far too complex for the human mind!
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  4. #174

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    That's called replayability! First time I finished New Vegas I must have skipped 40% of the map and I thought I'd done really well.

    I'd have liked the Skyrim Civil War if you at least had your pick crowned High Queen/King in some kind of ceremony but you don't even get that, it just ends.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  5. #175
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    See I found just about everywhere eventually, but had already done late stuff...

    Anyway



    [URL="http://tallymarx.tumblr.com/post/69691303237/sofluffia-did-they-just-disappear-a-troll-out"]more[/URL]

    However the process of robo-insemination is far too complex for the human mind!
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  6. #176
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    Lol that's awesome.
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  7. #177
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    Quote Originally Posted by eldargal View Post
    Yeah, the Civil War thing is really disappointing in Skyrim, very linear and then nothing at all changes.
    I was disappointed with the civil war arc as well to be honest, felt very anti climactic, then a bit pointless. it is made out as a big plot point, then just kinda stops and nothing really changes.
    Twelve monkeys, eleven hats. One monkey is sad.

  8. #178

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    To be fair, I played Skyrim to kill Dragons, not end a war. So, for me, Skyrim served that purpose well.

    When there is some ancient draconic being aiming to enslave the entirety of Nirn, I think the only person capable of stopping it has more on their plate than two piddly wimpy generals bickering over territory.

    Join the Dark Brotherhood and kill them both, I say.


    Oh, also, I prefer the storyline and dialogue of TES:IV, but the graphics, character interaction, gameplay, and levelling of TES:V are all superior.
    (I have spent hours laughing about High Elves in TES:IV, they sound so f'ing creepy)
    Last edited by Tzeentch's Dark Agent; 12-11-2013 at 05:26 PM.
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  9. #179
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    It's too hard for me to go back to Oblivion after Skyrim, as much as Oblivion was my favourite game for at least three years (until I got Mass Effect on PC basically). The gameplay, visual and audio (more than six voice actors) enhancements are just too significant, personally. However, I think Oblivion had a much more interesting main plot, what with the Mythic Dawn cult and the personal sacrifice of Martin. Skyrim's story had less depth, and seemed more catered to just being cool; it served more as a back-drop for dragons to appear and be awesome, really, which is fair enough. When it comes to side quests and DLC though, Skyrim all the way IMO.

    I'll just throw it out there though. Morrowind puts both to shame for plot and dialogue, and I only played through that once as opposed to the 4+ for Skyrim and 8+ for Oblivion. That's probably because the main villain actually had more depth than "I am a demon, I want to kill everyone" or "I am the first dragon, I want to eat everyone".
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  10. #180
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    Quote Originally Posted by Learn2Eel View Post
    Skyrim's story had less depth, and seemed more catered to just being cool; it served more as a back-drop for dragons to appear and be awesome, really, which is fair enough.
    pretty much this. what the next elder scrolls definitely needs as well is better dungeon variety, you start to feel as though you are endlessly exploring the same dungeon over and over again...
    Twelve monkeys, eleven hats. One monkey is sad.

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