i am in full agreement that twin scatters dont work for each other.. the fact they do have a discrepancy will cause all kinds of rage quitting till they errata that.
i am in full agreement that twin scatters dont work for each other.. the fact they do have a discrepancy will cause all kinds of rage quitting till they errata that.
would be happily suprised if they leave the serpents as they are, had 3 games with the new flyer 4th game I dropped the flyer and put in a 3rd serpent, never thought I would ever table someone without removing a single model, my opponent didn't get his 3rd turn. Serpents where all minus hull points but still alive.
Don't think I even used the shield as a shield, really good for killing quad guns, vehichles in cover and devastating on rear armour of flyers with the re-rolls, using 3 seemed to be a bit broken.
Of course. I have them in virtually all of my lists. So far they have never dissapointed.
Donate to the Free Isha Fund today! Bathe regularly and help disinfect the warp with clean dreams.
Glad this was brought up for twin SL war walkers, as I love to play them and have been rolling the dice wrong. Since I play a Farseer on foot, I can Guide the war walkers as needed. Thanks for pointing it out, I wanna play right.
Yup, the twin SL walkers don't dissapoint - even played correctly. My jetbike farseer is never too far away in any case.
Got some Juicy News? Email BoLS