You've GOT to read all of this...
[URL="http://dnd-realm.simplygaming.org/t34-the-rise-and-fall-of-tsr"]THE RISE AND FALL OF TSR[/URL]
Here's a little tidbit to whet your tongue...
What's that thing they say about those who don't study history......It also became incredibly hostile to everyone, especially its fans. As the Internet exploded onto the public consciousness in the early- to mid-90's, Dungeons & Dragons players naturally brought their chosen hobby online. TSR followed them, issuing dozens of cease and desist orders that shut down fan sites. The company even tried to prevent D&D fans from discussing the game in chat rooms and on message boards, earning the derisive nickname: "They Sue Regularly."
The company was hostile to its fans, business partners, and even former associates that didn't have much clout with the company. TSR became infamous for micromanaging its licensing partners, with draconian licensing managers that dictated everything that a licensor could do, from the color of a box to exactly which piece of licensed D&D artwork the licensee would be forced to use. Even Gary Gygax himself wasn't immune. When Gygax created a new RPG system with Game Designer's Workshop called Dangerous Journeys, TSR sued him for copyright infringement...