Originally Posted by
Uncle Nutsy
No, Aegwymourn, it always goes: roll to-hit into roll for cover/armour/invulnerable. It's always been that way and in 6th hasn't changed that one iota. I dunno where you've been playing that's bucked that sequence of events, but it's wrong. You roll for saves for every weapon in the game, cover, invulnerable, armour... why would it be different for markerlights? Look at the sequence of events (page 18, "REGARDLESS of what's firing at them", page 427). All that's happening with a tag is the to-wound part is skipped. Fact is, the opponent will try and roll stealth/shrouded saves when hit with a markerlight tag.
tauownz: There is no "nightfight removal" with a markerlight anymore. The updated FAQ reads: "A model equipped with a blacksun filter has the Night Vision special rule." What's Night Vision say? "ignores the effects of Night Fighting". IGNORES it. Acts as if it does not exist.