I dont know playing necron or IG against nids is very pleasurable. But then again the last study in eastern countries showed that our brain pleasure centers light up more , if something bad happens to someone else , then something good happening to use[because everyone knows this is just the start of stuff going down hill even more] .The action and pleasure in a game are created by the players themselves and not the rules.
I do understand the OP , game was in deed boring . telling him to hamstring himself or that his opponent makes error to make the game more "fun" isnt realy an option either . But then again playing a 5th ed army in 6th ed does suck too. if you can have/dont have a 6th ed SW army then your are not going to have as much fun as those that do [your still are going to get some fun, because SW are awesome even with bad builds].
+ its not even the truth . it was "fixed" for BAs and SW and normal SM . cortez can still make a viable list out of mecha, same with IG . necron got even more mecha then they were before 6th[atleast to me a not moving hard to break up parking from 5th ed , is very simiular to a flying hard to break up necron parking] .Phrases like: "Parking Lots: Fixed" make for nice campaign slogans if you want to get elected to a city council position, but do nothing to explain how the game has improved.
the game improved a lot for good armies . double FoC , flyers[if you have them in your codex] , ally rules[specialy if your imperial and a lot of stuff is battlebrother] makes the lists even better . sometimes there is also nice synergy between units [even if GW didnt want that to happen] like epi+PMs+nurgle DPs. So the game did get better for those armies . Armies that can ignore night fight or that have character units is the same thing , game got better. But if someone though that his no marks only csm AL list will suddenly get better , because GW told us this edition is "for fun only" , then he is in for a world of hurt[and boring].
because a shoting army is like totaly going to move closer to the all melee army to grab those objectives turn 2-3.Putting objectives in the open forces your enemy to move as much as you do, making it not stupid but good for breaking up the enemies plan