Originally Posted by
Bigred
Back to the original topic.
I always saw the Templars as the "Space Marines for beginners" army.
They were marines, were easy to paint (black), and kind of grew out of the old Armageddon campaign book. By fluff and divergance, they never made any sense. Sure they are divergant, but so are many more deserving 1st Founding chapters like the White Scars (bikers), Raven Guard (crafty-jump packs), and even the stoic machine-loving Iron Hands.
The problem for the Templars is that now GW has a new shiny marine army tailored for newbies to join the hobby. May I introduce you the the Grey Knights. With them in the game, the Templars kind of feel like a 5th wheel in the overall codex scheme.
I personally wouldn't be surprised to find them folded back into an omnibus Space Marine codex that details all the codex and first founding chapters and their successors. I'd be perfectly happy to have a few doctrines or traits given to each first founding legion, and place the Templars back to just being a successor chapter of the Imperial Fists.
Would you feel any sympathy to howls from Lamenter's players about needing their own codex after all?