Originally Posted by
chicop76
The new nid codex have a lot of cons, here is my con list.
1. The army lost frag grenades
2. Instead of a strength upgrade that last the whole game, we get furious charge without grenades
3. Carnifex double the cost
4. Tyrant cost more.
5. No dakka fex re rolling to hit and wound
6. Lost weapons that can re roll to wound
7. Lost a large strength 8 pie plate
8. Tyrant lost attacks and winged tyrant lost 2+ save
9. Tyrant lose warp blast
10. Lost str 6 small blast on my warriors using deathspitters
11. Nids lost immunity to instant death
12. Nids fail leadership checks they run off the board instead of towards the nearest synapse creature
13. Zonathorpes with a +2 save and a 4+ cover save with eternal warrior was harder to kill then a model with just a 3+ invulnerable
14. Broodlord lost synapse, upgrade options, and power weapon attacks
15. Genestealers lost grenades
16. Termagaunts shooting was very helpful against higher toughness models thanks to re rolling to wound
17 Lictor lost the abilty to assault when it comes in from the board
18. Lost strength 10 barbed stranglers, which didn't kill a vehicle, but stopped it from doing anything
19. Lost +1 to bs upgrade
20. Tyrant lost the ability to get a +6 invulnerable
21. Nidzilla is less effective and more focus towards smaller units
22. Carnifex lost options for higher toughness, save, and extra wounds
23. Some units like Termagaunts lost fleet.
24. Lost customisation on many units
25. Biovores lost the 3 mine option and can't really take out tanks any more or marines.
I will leave the list at 25 for now. If I read the book and think of more I can probably get up to 30+. I'm not going to list the pros, because the cons really out weigh the pros.