Good point. If they design any gang kits with utility to existing Guard range it could used to provide the variety the Guard is supposed to represent
Or, cross over with Cultists. BOOM! Hit the double whammy, bring back Necromunda, making the long beards happy, and address a common wish: multi-part cultists!

I second the terrain notion. The way the ruins are designed, it would only require the release of a set of walkways and gantries, with some ladders and stairs thrown in for good measure. I'd buy it, that's for damn sure.

Also as a side note, not having played Necromunda, what is the cross-over potential with Inquisitor28?