My friend brought up an interesting idea:
'A cheap character who can survive on his own and reek havoc on small units/war machines, or even mess with a large unit in close combat'
While saying this, he proceeded to run across my lines by charging all my war machines and flank (or rear) charging all of my units, either alone or in support of another unit, and almost always coming out on top (he failed once against a big unit, but passed his leadership)
To counter this, my orcs and goblins army came up with this character:
Night Goblin Bigboss: 145
Goblin Wolf Chariot
Extra Crew
Sneaky Skewerer
Tricksy Trinket
Enchanted Shield
Light Armour
This character is cheap (under 150 points), relatively fast (movement 9) and can wreck a unit all on his own. And, just in case you run into more heavily armoured units/units with a ward save, they don't get any ward saves against anything (impact hits, wolf attacks, crew attacks, etc.) and everything (except wolves) reduces armour saves by a good amount on the turn they charge (-2 for impact hits, -1 for goblins with spears, and -4 for the goblin boss). On top of all that, it also has shooting attacks (2 short bows)
So, my question for you is: what builds would you make for a cheap, effective self-sufficient hero (no lords, they're too expensive) and what role would you use him for?
No special characters, please. Originals only!