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  1. #1
    Brother-Sergeant
    Join Date
    Apr 2010
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    Default 100 points Imperial Guard

    Company Command Squad 85pts
    regimental standard
    lascannon

    Psyker Battle Squad 165pts
    Chimera w/ heavy bolter

    Platoon Command Squad 60pts
    x2 plasma guns

    Infantry Squad 100pts
    grenade launcher
    autocannon
    commissar

    Infantry Squad 65pts
    grenade launcher
    autocannon

    Heavy Weapons Squad 75pts
    x3 autocannons

    Vet Squad 135pts
    x2 melta guns
    chimera w/ heavy flamer

    Vet Squad 135pts
    x2 melta guns
    chimera w/ heavy flamer

    Scout Sentinel Squad 80pts
    x2 autocannon

    Scout Sentinel Squad 80pts
    x2 autocannon

    Total 1000pts (I think, my math is poor)

    So, the basic idea is to keep the Psykers in reserve (keep the buggers safe) and outflank the sentinels to pop transports. All the while the vets are moving up to capture objectives or pop heavy armor, and the firing line is kept from running like school girls by the commissar. Please let me know if there is anyway I can improve my list.
    Last edited by CouchViking; 07-20-2010 at 10:30 PM.

  2. #2
    Veteran-Sergeant
    Join Date
    May 2010
    Location
    Oregon, USA
    Posts
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    Default

    Well, one "improvement" would be to equip your scout sentinels with legal weaponry, although to be fair, I mix up Assault Cannon with Autocannon more often than I would readily admit... Oh, and that's only 980 points, so there's definitely a bit more room for wargear in there. The CCS is just planning on standing back and looking pretty, right? I would drop the lascannon from that squad and trade it out for a Master of Ordinance; if the outflanking sentinels and the meltavets aren't enough to deal with enemy armor at the 100(0) point range, one guardsman with a lascannon probably isn't going to swing the battle in your favor. A free S9 AP3 large blast every turn, though... it'll keep things interesting in any event. Looking pretty solid, otherwise.
    Because really, the Hive Mind just wants to make friends.

  3. #3
    Brother-Sergeant
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    Apr 2010
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    Default

    Thanks for the quick catches, makes me feel a little sheepish really. Though, I must admit dropping the lascannon for a master of ordnance is a pretty good idea. However it still leaves me 10pts, any ideas?

  4. #4
    Veteran-Sergeant
    Join Date
    May 2010
    Location
    Oregon, USA
    Posts
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    Default

    Maybe another Autocannon Hvy Weapon team in either of the Command Squads? They're 10 points each, and again, it's not like your Company Command Squad will be doing much else, it would seem.
    Because really, the Hive Mind just wants to make friends.

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