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  1. #1
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    Default 500pts Iron Warriors

    Warsmith Haldor Ferron's Taskforce Heavy Rain
    500pts Iron Warriors

    As one can read [url=http://www.lounge.belloflostsouls.net/showthread.php?t=7405]elsewhere[/url], under the influence of some friends of mine, I've decided to create a 40K army. The first army of my choice, Imperial Guard mixed with Witch Hunters (or the other way around), is now 'offically' in limbo. I've read enough rumors that I can't and won't be sure if what I buy and plan now as far as it's list goes, will be possible later.

    So, I've dusted off a few of the mini's I had on the attic as well: Iron Warriors. I quite like their fluff, their feel and as far as I'm aware, they won't be changed any time soon.

    Unlike with the other list, I've no idea where to start, really. Partly because I don't have the Chaos Marines Codex (yet) Rumaging about on the interwebs, I've seen suggestions of using the Space Marines Codex, since they have more 'techy' options, but, personally, I'd like a Defiler and/or Obliterators eventually

    So! I'd like to open the floor to any and all ready, willing and able to help me with a starter list for 500pts of Iron Warriors

  2. #2
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    Hey there.

    It would be helpful to know how you think/want the feel of the army to play out, but here's some basics that I think would be useful to an Iron Warrior fluffed list.

    Basic chaos space marines (CSM) are essential and very versitile, able to fill almost any role. To my knowledge the Iron Warriors (IW) are a legion not massively dedicated to the chaos gods and so basic CSM and/or icons of chaos glory (re-rolling leadership test) fit well and provide a solid core. You could use khorne berzerkers to represent the blood crazed ruthlessness of the legion - pre heresy they were known for being so bored and frustrated at being used in long protracted seiges time after time that they were savage when the enemy walls finally fell, I also think there is a mention of khorne worshiping IW in the 'Storm of Iron' book (not a bad read in my opinion).

    Their fluff has always been that of a reliance on vehicles and solid fire-bases, much more than the other fallen legions. You could represent this by filling your heavy support choices and having dreadnoughts as elites or by creating a more static shooty army, but it depends how you play.

    To my knowledge (and from the older CSM codex) IW don't realy use daemons and few are possessed, you could still quite easily use daemon princes as the IW do worship chaos to some extent and their primarch is certainly a daemon prince, or you could convert a mechanical prince of which there should be a few easily found with a google search.

    Sorry if you already knew all that. Here's an example 500 point list:

    CSM Lord + Power weapon + Melta-bombs: 110

    CSM x5 + Flamer+ Champ + Power weapon + Rhino: 145

    CSM x5 + Flamer + Champ + Power weapon + Rhino: 145

    Predator (autocannon) + Heavy bolter sponsoons: 100

    Total = 500

    Maybe low on troops but they are armed well and can deal with most threats, at 500 points it is unlikely your opponent will have super tough vehicles or units and so powerfists probably aren't needed. The Lord is there as a tough combat unit and can ride with one of the squads and has melta bombs should you face vehicles. The army has 3 vehicles and the Predator is there to deal with the few enemy vehicle targets and then move on to mopping up infantry.

    It's a list i've used with success, but it is low on models. It seems that the CSM codex is hard to work with at 500 points, while other codexes can max out on cheaper units. Large groups of friewarriors, piranhas, banshees and land speeders are what i've had problems with at this points level.

    Hope that helps, good gaming
    Last edited by albertsevil; 06-03-2010 at 08:39 AM.

  3. #3

    Arrow

    *Enter Imperial dog*

    Hi there. I don't do Chaos, (Loyalists and Orks for me!) but I suppose I can help out a bit.

    First, I'd suggest holding off buying dreads unless you can find some really cheap someplace, as the whole "shooting your own dudes" thing is kind of a pain. (They shoot the nearest unit, friend or foe, TWICE on a 1, and have to charge into the nearest enemy WITHOUT FIRING on a 6.) Having Dreddy screw up two out of six times is kind of a big deal in a game that averages around six turns.

    Oh, and I'd suggest trying "Combat Patrol" rules for 400-500 point games, because HQ choices eat up an unhealthy number of points.

    A 500 point Combat Patrol list for the Iron Warriors might look like this:

    _________________________________________


    Elites:

    5 man Chosen Squad w/ Meltaguns, Chaos Glory

    Troops:

    10 man Marine Squad w/ Chaos Glory in Rhino w/ Havok Launcher

    Heavy Support:

    5 Man Havok Squad w/ 4 Heavy Bolters, Chaos Glory

    _________________________________________


    Admittedly, the 5 Meltas are BEYOND overkill, but you'll probably want some models w/ meltaguns later as you start to play larger games, so I figure why not start early? At least for the moment you're pretty much guaranteed to smoke any Rhino or Trukk that crosses you.

    That being said, I'm not what we call a "competitive" player, and I don't do Chaos, so feel free to differ to the others.

  4. #4
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    Hi, guys!

    Quote Originally Posted by albertsevil View Post
    It would be helpful to know how you think/want the feel of the army to play out, but here's some basics that I think would be useful to an Iron Warrior fluffed list.
    I wholeheartedly agree with your assestment that it would be handy if I knew more about how I want the army to play...Unfortunatly, I've got zero experience with 40K and thus little to go on but the fluff.

    Quote Originally Posted by albertsevil View Post
    Basic chaos space marines (CSM) are...

    (...)

    Sorry if you already knew all that.
    No need to be sorry; a little refreshment is quite nice!


    Quote Originally Posted by albertsevil View Post
    Here's an example 500 point list:

    (...)

    Hope that helps, good gaming
    It does help! Quite a nice list and quite attractive I like tanks and with the few models it has...I'd only have to buy the tanks

    Quote Originally Posted by Another Random Geek View Post
    *Enter Imperial dog*

    Hi there. I don't do Chaos, (Loyalists and Orks for me!) but I suppose I can help out a bit.
    Thank you, Imperial dog

    Quote Originally Posted by albertsevil View Post
    First, I'd suggest holding off buying dreads...

    (...)

    That being said, I'm not what we call a "competitive" player, and I don't do Chaos, so feel free to differ to the others.
    Hmmm...Perhaps I'll mix your list and the above one Thanks for the tips either way!

  5. #5
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    I'm currently looking at the following list:

    Chaos Lord with Power weapon.
    Two squads of five Chaos Space Marines, each with a Meltagun and a Aspiring Champion with a Power weapon and a Chaos Rhino as a transport.
    Chaos Predator with Heavy bolters Side sponsons.

  6. #6
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    I'd suggest to squeeze in at least one power fist in the troop choices.
    There's nothing more threatening to any basic HQ than an unsaved power fist hit...

  7. #7
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    I'd love to, but I've got 10 points too little to do that, unless I'd replace the Meltaguns by Flamers or drop one of the Meltaguns alltogether.

  8. #8
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    Another Imperial dog here (but one of my main opponents is a Tzeentchian/Thousand Sons player)

    I play lots of 500 - 1000 point games. Your 500 point list look really good, it's competative (though I'd normally like more men on the battlefield) and got the right start to the fluff (which in turn justifies the predator over more men at 500 points :P).

    Given your small amount of points to play with once you've chosen HQ, 2 troops and something else, your upgrade points become really important.

    While the dual load out of melta/PW is appealing, may suggest you do go through with dopping one of them and taking up a powerfist over a power eapon for either of the sergeants (you could debate over which one, melta squad or non-special weapon squad).

    You may even want to question having a melta gun in 500 points at all and look at other upgrades (special weapons or otherwise)

    Just some food for thought; as stated, your 500 point list sounds pretty good
    Last edited by Paradox; 06-16-2010 at 04:33 AM.

  9. #9
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    Before going over your suggestions, Paradox, I'd like to correct an error. The list above would be 505 points, not 500 points. I mixed stuff up when typing the above, and the actual list I meant to type is more as follows:
    Chaos Lord w/ Power weapon & Combi-weapon.

    Chaos Space Marines #1, Aspiring Champion w/ Power weapon, Meltagun, Chaos Rhino.

    Chaos Space Marines #2, Aspiring Champion, Meltagun, Chaos Rhino.

    Chaos Predator w/ Heavy bolters.
    (Internal ref.: variant #3)
    That being said...If I drop a single Meltagun and the Lord's Combi-weapon, I'd have 20 points left; not enough for a Powerfist.

    Since neither squad has enough models to field a Missile launcher, Autocannon, Heavy bolter or a Lascannon, I've got a few options left:
    1. Twin-linked bolter for either or both of the Champions
    2. Combi-weapon for either or both of the Champions
    3. Plasma pistol for either Champion
    4. Melta bombs for either or both of the Champions
    5. Chaos Glory for either or both of the Squads
    6. Plasma gun for either Squad
    7. Flamer for either or both of the Squads

    Obviously, options increase if I drop both Meltaguns

    Thinking about it, if I won't keep the above (corrected) list, I'd probably go as far as dropping both Meltaguns, giving one Champion a Power weapon, the other a Power fist and my Lord Melta Bombs, next to his Power weapon, since dropping a single Meltagun and the Combi-weapon doesn't open up options I like.
    Last edited by Hellwolve; 06-16-2010 at 07:08 AM.

  10. #10
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    I haven't got the points in my head, but would dropping both PWs and meltas yield enough points for a PF and a plasmagun?
    I'd then split up in a shooty and CC squad. Plasma S7 should be able to crack most vehicles in 500pt games...?

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