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  1. #11
    Librarian
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    Battlefleet Gothic!!! It would be great to release it near the video game's release date, so that we'd have a video game and a board game at the same time. Just like 40k and Dawn of War.

  2. #12
    Chapter-Master
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    Epic : War in heaven

    No f**king humans, actual massive armies not just 6mm 40k apoc, enslaver plagues, necrons at the peak of their power, old ones with eldar, hrud ect

    It's a nice dream.
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  3. #13

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    Definitely want back my torpedoes. And boarders. And Titans that don't cost over a grand.

  4. #14
    Chapter-Master
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    Quote Originally Posted by Mr Mystery View Post
    So it's now completely confirmed. Specialist Design Studio is a go.

    It's not a fabrication, but it is a fabricator. Betrayal at Calth is their first official offering (though one suspects they may have been behind the Assassins game at least, possibly involved as long ago as Space Hulk, but I have nothing like evidence to support that!) so I think it's safe to say we'll be seeing stuff that is more than just lip service to classic games.

    The official word from GW, which you can find on their App specifically mentions Blood Bowl, Epic, Necromunda and Battlefleet Gothic, so again it seems safe to say most, if not all, their old titles are coming out of retirement for our gaming pleasure.

    But what other treasures might we see? What products or approach might see your wallet beg for mercy in 12 months time?

    Here's one to start you off. Apologies it's a Fantasy Game in the 40k section.

    Warhammer Quest. Simply put, it was the greatest dungeoneering game I have ever played, ever. To my mind it's also the epitome of 'beers and a larf' gaming. You got your DM and your four players. Nobody has to think too much, and from the initial set near infinitely expandable. For how GW could cash in, look at FFG's equivalent, Descent (and indeed Imperial Assault).

    Do rules for the existing plastic character clampacks and I figure you're laughing. Box of models here, campaign set there and you're off.

    Rightydokey, over to you.
    This sums it up for me... I've always loved the specialist range over the main lines so....



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  5. #15

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    Quote Originally Posted by Kirsten View Post
    I'd like to see Mordheim and Necromunda with rules updates, Gorkamorka, Warhammer Quest would be awesome. I have the original but never had much chance to play it.
    I could go for Necromunda and Gorkamorka as a single central rules set, with expansions for different planets, each one introducing three or four new 'gang' types. Hivers, Wildboyz, Rogue Traders, Eldar Corsairs, Mechanicus Explorators. So, so much could be done with a single rules set. Could end up being a skirmish 40k type affair
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  6. #16
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    ooo I like that idea mystery, perhaps scrapyard junk necrons as a gang
    Please support a Poor starving musician and buy my new album for only £5 :
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  7. #17

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    Yarp. For the different worlds, make it a sort of RPG type affair - describe it, alongside it's flora and fauna etc. Even confined to a single sector, there's plenty to do.

    Eldar Rangers? Keeping tabs on what they suspect to be a Tombworld in the system.

    Orks? Do you need a reason? Likewise Mechanicus and Rogue Traders.

    Added bonus? It could be a small scale forces campaign with a defined end. Give each Warband specific objectives to achieve throughout. First one to bag them all, wins.

    I'd go mental for that, me.
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  8. #18
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    Oohh specialist games wishlisting good topic.

    Space Marine, not epic, with proper company formations and the reintroduction of detailled Titan rules as we had in Adeptus Titanicus.

    A hybrid of inquisitor/Necromunda which is what it should have done in the first place. Inq is quite frankly the best RPG combat system but lacks a actual game framework to go with it. Necromunda's base rules set although fun were just 2nd ed which lacked the necessary depth for a skirmish game and sustained fire dice were just rediculous until the rules were altered. It did possess an excellent campaign and missions set. Mix the 2 with the larger scale miniatures and it would be superb. I would say that anything other than 28mm would be unlikely although the larger AoS miniatures gives me hope.

    Make Bloodbowl actually BLOODbowl rather than occasionally injured bowl. Perhaps with a Mordhiem style Heroes and henchmen (star players and journeymen) mechanic so we get some blood flowing as the background details. And models the size of new AoS miniatures.

    And finally for players to remember that the only way a system is going to get continued support is if it makes money or at least breaks even. Seriously I was party to the sales figures 2001-2003 and they were bloody awful. In fact despite running numerous campaigns the only person I sold any specialist games too was me. It hands in pockets time folks not just talking big on the Internet.
    Knowledge is knowing a tomato is a fruit
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  9. #19

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    True that.

    Got to spend if they're going to produce.
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  10. #20
    Brother-Sergeant
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    Underhive plastic terrain kit, with the same quality and modularity as the Sanctum Imperialis, Basilica Administratum, and Manufactorum kits.

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