BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 3 123 LastLast
Results 1 to 10 of 28
  1. #1

    Default Embarrassed about Beastman. Am I alone?

    I waited sooo long for the new Beastmen list and now that it is out I am embarrassed for GW. The special characters are unimaginative and unplayable. The rare choices look thrown together and slipshod. The "lore of the wild" is wildly uncompetative with other list specific lores, compare this to Skaven, for example. The army list was gutted when they removed trolls, ogres, shaggoths (where they first appeared); dragon ogres core minotaurs, none of which have been replaced with anything remotely interesting. The overall work shows little imagination and less effort. Am I the only one who feels this way? if so, please commiserate, if not, then please educate me because I am missing something.

  2. #2
    Chaplain
    Join Date
    Aug 2009
    Location
    Boston, MA, USA
    Posts
    445

    Default

    I know barely anything about Beastmen, or WFB for that matter, but when I first read that the Beastmen would be losing so many units, I was astounded. Like I said, I didn't know anything more about them then as I do now, but it just seemed like way too many removals from an army.
    "What scares us is I think we needed violence."
    http://reddragons40k.blogspot.com/

  3. #3
    Scout
    Join Date
    Dec 2009
    Location
    New Zealand
    Posts
    10

    Default

    For me the most dissapointing thing was losing Skirmish. Skirmish was what set Beasts of Chaos apart and thus got me started with them.

    Losing several units (especially Dragon Ogres and Shaggoths) hurt badly as well. It doesn't help that I don't much like the new options.

    For myself, I see a lot of negatives with the new book, but no positives. Its dissapointing.

  4. #4
    Battle-Brother
    Join Date
    Sep 2009
    Location
    Canada.
    Posts
    37

    Default

    First of all, despite no longer being Core, Minotaurs are disgustingly dangerous now. High strength, lots of upgrades, and with the right support they are a battering ram.

    One of my two units of Minotaurs are S8. Thats insane.

    Next, you can still field skirmishers, Ungor Skirmishers.

    Next. The Ghorgon is an amazing monster. The Cygor is at least interesting. And the Jabberthingy is alright.

    The real weakness of this list is the fact its Core units are meh. Bestigors are highly priced figures $$ wise (even by GW standards), and offer little for that value, and the magic sucks.

    But make no mistake, despite no longer being Core, Minotaurs are better than ever.

  5. #5

    Default

    Yeah loss of unruly stopped me from starting Beasts and WHFB yet again. I guess ungors can skirmish but aren't they kinda fail anyway?

    Minotaurs are pretty nuts from what I have especially when you have bulging muscles on your kneecaps... just saying
    letsagetabitarockin!

  6. #6

    Default

    With 8th edition around the corner, we don't know exactly how the book will play in the new edition.

    What we do know is that the book is awful in 7th edition. The biggest problem the book faces is shooting. It has an abysmal level of armor saves. Minos get a 5+ from shooting (negligible), the rare choices again are weak against shooting. What's worse is the lack of psychology protection. While some troops are frenzied, most of them will be taking panic checks galore. If the army takes magic as a means to project force outside of ungor skirmishers (as in takes a level 4 mage), the leadership goes down even futher.

    If the list wants to do well against shooting, its' basically forced to take scouting harpies, which tie up your special slots, keeping minos out of the list.

    Oh and did you notice that minos are 63pts each with great weapons? T4, 3 wounds, 5+ armor save. That's 21pts for a T4 wound, or double that of most T4 wounds in the game.

    Now lets laugh at gors.

  7. #7

    Default

    In my gaming group of about 10-15 we have a couple fo beastment plyers including one vet and one new player and beastmen clean house pretty well. Despite the rule changes which I've only heard good things aboutseems very competitive. I myself played a 1500 pt game last night and the game ended with my two stegadons on the board and him having 2 units of his own on the board so just completly wiped each other out. (1 stegadon was hurt badly too).

    I know this is primarily a 40k fansite with amatuer aspects of other games but to me it would seem that change often has negatives attached to it but that the changes to beastmen definatly seem to be for the better. We have a tourney coming up here soon, I'll keep an eye on how they do and try to report back.

  8. #8

    Default

    When I heard the beastmen were being redone I decided they would be my army choice for the next edition. I really liked the old models. Regardless of how good the rules are I hate the new models with a passion! They don't look half as good and cost twice as much, so I was rather dissapointed with this army release... I think it will be wood elves for me next edition.

  9. #9

    Default

    Quote Originally Posted by S0ULDU5T View Post
    I myself played a 1500 pt game last...
    The problem is the points level. GW stated that the new books (skaven onward) which were designed for 8th edition were balanced at 3000 point levels. At a seminar when asked about standard point levels of GWs two big systems they said 5th edition 40k was balanced at 2000 (up from 1500) and WHFB was 3000 (up from 2250). Watch how crazy things change once you throw a few lords in there..



    I think beasts will be a good book once 8th comes out. I have a feeling a lot of the points and such will make more sense. As well as the loss of skirmishing. I have a feeling pysch is going to change A TON in 8th and as such some of the stats might make better sense then. As well as the higher strengths and such. I do know from an interview with one of the designers they said that in 8th you wouldn't be able to take ward saves + armor anymore. It will be one or the other, which ever is better. This might explain the price hike in high strength items..
    www.firstranksecondrank.blogspot.com - Tips on modeling and terrain to enhance your gaming experiences!

  10. #10

    Default

    For me the thing that has put me off the most was losing minotaurs as core. What makes it even more ridiculous is the fact that they've finally given us minotaur heros as well as the lord choice.

    My 30 stron minotaur army will now be languishing in the cupboard unless I can pursuade folk at the LGS to play with the old rules.

    Cheers

    Vogon

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •