So i have been talking to the devs for a few days now, and i am going to give my 2 cents on the matter.
As many have mentioned, right now the game looks like a bland 40k-clone, so i thought that the rules might be what would make this game different. After having read the rules however, i don't see what this game has going for it that the other hundreds of similar sci-fi games out there don't have. At the same time the devs seem to be very new to wargaming, and i am not sure that they know much about the wargaming scene or understand the difficulties of wargaming as a business.
Thus they are going to have to show something really impressive in this kickstarter to convince me that this is more than just another generic sci-fi wargame.
For those of you interested in the rules, i was asked not to show them in public, but right now they are almost a carbon-copy of the "aegis" house-rules. These were spawned from a "fixing-40k" thread on dakka 1-2 months ago: [url]http://www.dakkadakka.com/dakkaforum...st/592293.page[/url]