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  1. #111

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    I really like all the new unique units, though it seems these two new traitor terminators may be my favorite in terms of rules. Conversion beamer on terminators sounds sweet, though it seems they should be taking advantage of the high ws
    http://www.heresy-online.net/daemons/adoptables/10912-dchingus.htm
    Please help my lil buddy by a lil clicky click

  2. #112

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    Last edited by Brother Garrod; 04-01-2014 at 09:53 AM.

  3. #113

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    Brother Garrod can you post the special units for RG and IF really interested in what they could be

  4. #114

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    ad mech squad overview

    HQ

    magos prime / archmagos prime
    archmagos inar satrael - monstrous creature tech magos
    magos dominus ( as book 2 )

    elites

    tech priest auxilla - squad of upto 2 adepts ( one of which may be upgraded to a magos ) + upto 8 servitors ( which may take a variety of heavy weapons )
    must choose a specialisation
    enginseer - gains a servo arm and battlesmith
    lacyraemarta - gains feel no pain 5+ which they confer to any servo-automata
    friendly adsecularis units gain + 1 to their feel no pain within 6"
    reductor- gain servo arms , tank hunter and wrecker usr and may take conversion beamers or graviton imploders

    mymidon secutors - as book 2

    troops

    adsecularis covenant - ( basically tech thralls from book 2 may be upto 20 strong - feel no pain 6+( may be upgraded to be zombie-like thralls with hated feel no pain 5+ and slow and purposeful

    thallax cohort - as book 2 but with some upgrades
    castellax - as book 2

    dedicated transport
    triaros armoured conveyer
    14 12 12 , 4 hp

    twin linked mauler bolt cannon , flare shield ,shock-ram ( when conducting a ram , counts as AV 15 on the front , and rolls on the haywire chart in addition to any other damage - tank shocks at D6 str 6 ap 5 ), searchlight and two volkite sentinels ( pintle mounted charger )

    may re-roll failed dangerous terrain
    can carry 20 models

    fast attack

    ursarax cohort
    jump infantry
    3 strong , can add another 9 to unit
    twin linked lightning claws , volkite incinerator , frag grenades

    may exchange lightning claws for two power fists

    [ volkite incinerator -
    beam - range 10" str 5 ap 5 assault 2 , deflagrate
    blast - range ( melee ) str 6 ap 2 melee , instant death , poisoned ( may only be made in close combat against infantry , jump infantry or jet-pack infantry and in doing so may only may a single attack )]

    vorax pattern battle automata
    1 in unit , may add 4 more
    monstrous creature

    lightning gun , two rotor cannon , power blades and infravisor

    may swap out lightning gun for irad cleanser
    has fleet and scout usr's

    heavy support

    thanatar class sisege automata ( the big thing seen at open day )

    1 in unit , may add 4 additional

    twin linked mauler bolt cannon
    infravisor
    atomantic shielding

    lumbering advance
    reactor blast

    hellex plasma mortar

    stationary - range 12"-48" str 8 ap 2 ord 1 barrage , large blast ( 5" ) , plasma wave
    fired on the move - range 12"-24" str 8 ap 2 ord 1 barrage , large blast ( 5" ) , plasma wave

    [ plasma wave - successful cover saves made against this weapon must be re-rolled ]

    kirios battle tanks squadron

    13 12 10 - 3 hp
    ( fast vehicle )

    1+ upto 2 more as a single heavy support choice

    lightning cannon , searchlight , flare shield , blessed autosimulcra

    must re-roll failed dangerous terrain tests

    [ lightning cannon - range 48" str 7 ap 3 heavy 1 , rending , shred , large blast (5")]

    may be upgraded to a venator tank destroyer with pulsar fusil
    [ pulsar fusil - range 36" str 9 ap 2 ord 4 pinning ]

    myrmidon destructors - as book 2

    lords of war
    questoris knights - knight errant or paladin

    cerastus knight lancer

    - - - Updated - - -

    Quote Originally Posted by phil035 View Post
    Brother Garrod can you post the special units for RG and IF really interested in what they could be
    already posted

    raven guard - [url]http://www.lounge.belloflostsouls.net/showthread.php?43267-Forgeworld-OpenDay-2014&p=408113&viewfull=1#post408113[/url]

    imperial fists - [url]http://www.lounge.belloflostsouls.net/showthread.php?43267-Forgeworld-OpenDay-2014&p=408155&viewfull=1#post408155[/url]
    Last edited by Brother Garrod; 03-31-2014 at 03:24 PM.

  5. #115
    Chapter-Master
    Join Date
    Jun 2012
    Location
    Australia
    Posts
    2,797

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    Big thanks for all the info Brother Garrod! You deserve a commendation
    Check out my blog!
    http://imperatorguides.blogspot.com.au/

  6. #116
    First-Captain
    Join Date
    Mar 2013
    Location
    Germany
    Posts
    1,506

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    wow the AdMech stuff is appropriately painful... those guns hurt! great stuff!
    The bigger they are, the bigger the mess they make when they step on you. - Ahzek Ahriman, on Titans

  7. #117

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    Quote Originally Posted by Learn2Eel View Post
    Big thanks for all the info Brother Garrod! You deserve a commendation
    Not a problem , I know a huge number of people can't get to events like this ( due to various factors) and waiting for the rules can be painful

  8. #118

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    Thanks for this. Have you got the actual statlines for the mechanicus stuff? Sorry to be demanding. Mechanicus player and the anticipation is killing me.

  9. #119
    First-Captain
    Join Date
    Mar 2013
    Location
    Germany
    Posts
    1,506

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    Quote Originally Posted by Brother Garrod View Post
    Not a problem , I know a huge number of people can't get to events like this ( due to various factors) and waiting for the rules can be painful
    recognising that and doing something about it by taking the time to do a massive writeup like this are two very different things though - thanks a lot!
    The bigger they are, the bigger the mess they make when they step on you. - Ahzek Ahriman, on Titans

  10. #120

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    edited- removed the full list , don't want to get into too much trouble I think most have seen it by now though
    Last edited by Brother Garrod; 04-01-2014 at 09:27 AM.

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