BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 2 12 LastLast
Results 1 to 10 of 19
  1. #1

    Default Question about transports outflanking

    Hello all. SO I have a question. If a transport vehicle outflanks, does it count as moving for the purposes of disembarking?

  2. #2

    Default

    Yes, as entering from reserve we treat all units as having been just off the board edge and moving onto the board. So no, you can't drive onto the board in a Rhino, jump out, and assault.

  3. #3

    Default

    I see. Now what if instead of outflanking, you just do a regular scout move? Since its after deployment, but before movement, does that still count as moving for disembarking?

  4. #4

    Default

    Quote Originally Posted by vutall View Post
    I see. Now what if instead of outflanking, you just do a regular scout move? Since its after deployment, but before movement, does that still count as moving for disembarking?
    No, since the scout move is done before the first turn is started.

  5. #5
    Chapter-Master
    Join Date
    Aug 2009
    Location
    West Melbourne, Florida U.S.
    Posts
    2,192

    Default

    Quote Originally Posted by vutall View Post
    I see. Now what if instead of outflanking, you just do a regular scout move? Since its after deployment, but before movement, does that still count as moving for disembarking?
    Yes it does. Whenever a vehicle moves (pivoting aside) the unit inside counts as moving.
    40k Dark Eldar HORDES - Legion of Everblight / INFINITY - Yu Jing, HaqqIslam

  6. #6

    Default

    hm. conflicting answers. anyone have a clear ruling on this and perhaps a ref?

  7. #7

    Default

    Well I checked the rule book, under Scout it says:

    ...after both sides have deployed (including infiltrators), but before the first player begins his first turn, any scouts may make a normal move. This is done exactly as in their Movement phase, except that during this move, scouts must remain more than 12" away from any enemy.
    When I look at the rules for disembarking, it says
    A unit that begins its Movement phase aboard a vehicle can disembark ... If the vehicle has not yet moved, then the passengers may disembark and move normally.
    When I look under the Heavy Weapons rules, it says
    "Remember that if any models move, their whole unit counts as having moved for that turn..."
    Comparing these rules, the Scout rule says specifically before the first player begins his first turn, and the Heavy Weapons rule says unit counts as having moved for that turn, and the disembarking rules state A unit that begins its Movement phase ... If the vehicle has not yet moved, it would seem that the Scout rule happens before the turn is counted, and thus would not affect disembarking or heavy weapons.

  8. #8

    Default

    Quote Originally Posted by Xai View Post
    Comparing these rules, the Scout rule says specifically before the first player begins his first turn, and the Heavy Weapons rule says unit counts as having moved for that turn, and the disembarking rules state A unit that begins its Movement phase ... If the vehicle has not yet moved, it would seem that the Scout rule happens before the turn is counted, and thus would not affect disembarking or heavy weapons.
    agreed!
    scout move is done before EITHER of the players first turn.. so you could be going second and still scout move if you wanted to, and not count as moving when its your turn. (even for shooting or assaulting purposes) reason? because its not even a "turn" yet.

  9. #9
    Chapter-Master
    Join Date
    Aug 2009
    Location
    West Melbourne, Florida U.S.
    Posts
    2,192

    Default

    Quote Originally Posted by StrikerFox View Post
    agreed!
    scout move is done before EITHER of the players first turn.. so you could be going second and still scout move if you wanted to, and not count as moving when its your turn. (even for shooting or assaulting purposes) reason? because its not even a "turn" yet.
    I never said the unit would be counted as moving during the 'first turn' after moving during scout moves.

    The unit would be counted as moving during the scout move. But since there is no shooting during your scout move, this entire discussion is rather pointless eh?

    But since the OP was not clear on this, by the way he wrote his question, the only logical assumption would be that he is asking if the unit counts as moving during the scout movement, and not the first turn.

    People here are getting their answers mixed up due to not really knowing what the OP is asking.

    1) During your scout move, if you move a vehicle, then the scouts inside can only get out, but they cannot move any further. Thats the point I am making. What I was trying to say had nothing to do with shooting, since you can't shoot pre game normally anyway.

    2) During your scout move, if for some reason you don't move your transport, the unit inside can get out, and then move normally since the vehicle has not moved. Why would someone do this? Who knows.

    3) Regardless of who moves in the scout phase, once the first turn for that player starts, both units can move and shoot as normal, like any other unit.
    40k Dark Eldar HORDES - Legion of Everblight / INFINITY - Yu Jing, HaqqIslam

  10. #10

    Default

    Quote Originally Posted by BuFFo View Post
    I never said the unit would be counted as moving during the 'first turn' after moving during scout moves.

    The unit would be counted as moving during the scout move. But since there is no shooting during your scout move, this entire discussion is rather pointless eh?

    But since the OP was not clear on this, by the way he wrote his question, the only logical assumption would be that he is asking if the unit counts as moving during the scout movement, and not the first turn.

    People here are getting their answers mixed up due to not really knowing what the OP is asking.

    1) During your scout move, if you move a vehicle, then the scouts inside can only get out, but they cannot move any further. Thats the point I am making. What I was trying to say had nothing to do with shooting, since you can't shoot pre game normally anyway.

    2) During your scout move, if for some reason you don't move your transport, the unit inside can get out, and then move normally since the vehicle has not moved. Why would someone do this? Who knows.

    3) Regardless of who moves in the scout phase, once the first turn for that player starts, both units can move and shoot as normal, like any other unit.
    true point

    i guess perfect example of this is tau pathfinders.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •