Howdy, all.
A friend of mine and I are working on a set of 40K house rules that we think are more in line with common sense. Just to give you one example, we've changed assault distance to 6 + D6 inches, instead of 2D6 inches (it seems silly that you could fail a 3" charge when you always walk 6").
At any rate, I'm looking for ideas on the vehicle damage table. I've read a fair amount of historical accounts of tank battles, and when a tank's armor is penetrated, there's definitely a better than one in six chance that the tank will be rendered totally inoperable (at least for the duration of the current battle).
Does anyone out there have a good alternative to the current vehicle damage table? It would be much easier to change just the table, rather than trying to revise the whole mechanic of shooting vehicles, but if anyone has any ideas on the subject, I'd love to hear them.
Thanks,
Brent