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  1. #2771
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    The Division has gotten quite low review scores for such a big release. I am still tempted though, sounds pretty interesting.
    Twelve monkeys, eleven hats. One monkey is sad.

  2. #2772
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    Queue simulator?

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  3. #2773

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    Quote Originally Posted by Kirsten View Post
    The Division has gotten quite low review scores for such a big release. I am still tempted though, sounds pretty interesting.
    I believe it's had some launch issues, and is pretty much just like a normal shooter, only third-person instead of first-person, with limited maps and minor RPG elements added. That's not to say it can't be fun (I think it might be fun to play), but it does seem a little underwhelming given all the hype it's built up. I found a video from two years ago with footage... this one's been coming a long time, it would have had to be revolutionary not to be a let down. So merely being "fun to play" might not get it great reviews.

  4. #2774
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    Hasn't it also been criticised for rather small maps as well?

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  5. #2775
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    had a bit of a binge on old games, and a new one. was keeping a load of 360 games in the hopes that they become backwards compatible on Xbox One, then last weekend thought, wait, I can just get them on PC for a few quid each. saves me shelf space and hanging on to stuff that may or not be playable. so I picked up the two Lords of Shadow games, Shadow Complex Remastered, Kingdoms of Amalur, Future Soldier, and the new Salt and Sanctuary on PS4. 2D Dark Souls, looks awesome.
    Twelve monkeys, eleven hats. One monkey is sad.

  6. #2776
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    Did you manage to download Xcom 2 and was it any good?
    Knowledge is knowing a tomato is a fruit
    Wisdom is knowing not to put it in a fruit salad.

  7. #2777
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    I did, really enjoying it so far. bit more variation than the previous one. Not quite as much variation as I had hoped in the soldier classes, but that might change later with added abilities. some really great changes cancelled out by some bad ones. a lot of missions you start the game in concealment, so the enemy doesn't know you are there, and the grid is clearly marked with where they can detect. so you can set up ambushes using overwatch. get your soldiers surrounding them, then move one in to sight, they all scatter like they did in the previous game, and trigger your overwatch. very satisfying when it works. on the downside, once you are detected, all the enemies have detected you, it isn't isolated to an area of the map. also, a great many missions have a turn limit, so the concealment allows a stealthy approach, but you need to move forward a lot...
    Twelve monkeys, eleven hats. One monkey is sad.

  8. #2778

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    Quote Originally Posted by Psychosplodge View Post
    Hasn't it also been criticised for rather small maps as well?
    Not sure. I think so, but when I see gameplay videos, it seems like it's not too bad if you use the varying elevations and stuff. But I might just be thinking of the "Dark Zone."

  9. #2779
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    Quote Originally Posted by Kirsten View Post
    I did, really enjoying it so far. bit more variation than the previous one. Not quite as much variation as I had hoped in the soldier classes, but that might change later with added abilities. some really great changes cancelled out by some bad ones. a lot of missions you start the game in concealment, so the enemy doesn't know you are there, and the grid is clearly marked with where they can detect. so you can set up ambushes using overwatch. get your soldiers surrounding them, then move one in to sight, they all scatter like they did in the previous game, and trigger your overwatch. very satisfying when it works. on the downside, once you are detected, all the enemies have detected you, it isn't isolated to an area of the map. also, a great many missions have a turn limit, so the concealment allows a stealthy approach, but you need to move forward a lot...
    Sounds good thanks. Which is nice because I was a little disappointed they didn't revamp Terror from the Deep.
    Last edited by grimmas; 03-18-2016 at 11:31 AM.
    Knowledge is knowing a tomato is a fruit
    Wisdom is knowing not to put it in a fruit salad.

  10. #2780
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    I haven't got too far yet, but if there is anything you want to know I can have a look
    Twelve monkeys, eleven hats. One monkey is sad.

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