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View Poll Results: Who Most Deserves the Next Supplemental Codex?

Voters
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  • Emperor's Children

    24 7.92%
  • Iron Warriors

    49 16.17%
  • World Eaters

    26 8.58%
  • Alpha Legion

    35 11.55%
  • Thousand Sons

    68 22.44%
  • Word Bearers

    21 6.93%
  • Night Lords

    51 16.83%
  • Death Guard

    29 9.57%
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Results 31 to 40 of 57
  1. #31

    Default

    Night Lords need a book especially bad. They don't have anything that really represents their fluff in the current book except maybe spamming Raptors... but who is really going to do that?

    It would be nice to be able to take Raptors as troops, or something so they don't compete with the other awesome FA choices.

  2. #32
    Initiate
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    Nov 2013
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    Copperas Cove, Texas, United States
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    Default

    Word bearers. They are with out a doubt the largerst traitor legion next to black legion, they started the whole heresy and they could benefit most from the supplement

  3. #33

    Default

    Quote Originally Posted by daboarder View Post
    I wish people would stop trying to use yhe cult troops as justification for the cult legions being alright.

    You cannot even try to build a cult lwgion with the codex it is far better at creating a non aligned legion who at least get all their support options consistent than it is a cult legion that effwctively has a single unit in thw book. And when you consider that the only cult hqs arw special characters it geta wven worse.
    BS. You can better represent a cult legion better then Night Lords or Alpha Legion Word Bearers are pretty easy to do with current dex, but Alpha Legion? They don't have an HQ for them generic or special, or any other unit geared towards them. Night Lords have Raptors only. Iron Warriors have vindicators, defilers, and warpsmiths I guess but still not the variety the cults get

    If a cult is going to get one I'd like it to be Thousand Sons, who are very underpowered in this Codex with the worst mark and cult troops
    http://www.heresy-online.net/daemons/adoptables/10912-dchingus.htm
    Please help my lil buddy by a lil clicky click

  4. #34
    Chaplain
    Join Date
    Aug 2009
    Location
    Medrengard
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    375

    Default

    I have choosen the Emperors Children. I play EC & IW and so this is the main reason of course. You could represent all the four cult-legions. But you need a few extra rules, if you´ll see the forgotten precious glory of the noise-champs. What sweet music would they play to the enemy if they only could use their blastmasters in havoc squads or mount it on predators and dreadnoughts.

    The EC are good source for exquisite artworks and fulminant storys, togehter with some cute littel rules for noiseworks they will make a delicious supplement

    I play IW too, but I could only click one option, but IW are very present-able in the actual codex. Here we miss things like siege specialist or tank hunters (hateful sideglance to the guys in yellow), but all in all we have plenty of units that will fit IW. The deamon-engines, the warpsmith, the obliterators. Mix that with some solid csm blocks with melta & plasma-weaponary, throw in the havocs and top it with IG-allies to field the artillery - say hello again to the basilisk.

    Quote Originally Posted by Deadlift View Post
    I went with the Iron Warriors. Personally I would like to see all of them get their own books. But if the rumours of supplements specific to each of the chaos gods is true then that could cover many of the legions. Alpha Legion, Nightlords both aren't loyal to anyone god but for me I would like to see Iron Warriors. I would give them a buffed Tech Marine HQ and what every Chaos marine player should have. Hammernators. Basilisks would be a given too.
    Deathguard would be my second choice and after a really well written piece in a recent thread about Angron I now have more of an interest in the Worldeaters. But 1st choice is Iron Warriors.
    Quote Originally Posted by Popsical View Post
    Iron warriors. If only to see all those basilisks that are rotting on shelves since 3rd edition get some games again.
    Very sad.
    You can play the basi: Simply include a IG-allie supplement. I´ve used this:

    primaris psyker

    pcs with two troop units of 10 with flamers

    the basilisik

    you can easily expand that with mortar-teams (light artillery) or replace the basi with the manti

    give it a try
    Peace through superior Firepower!

  5. #35

    Default

    Im not a fan of the allies matrix in 40k. However the FW tyrants legion is probably the nearest to iron warriors that is available at this point so im happy. In my opinion the allies matrix should be far more restrictive than it is. But most xenos players would cry foul so that aint gonna happen, so really it should br scrapped entirely.

  6. #36

    Default

    I chose Iron Warriors for two reason, one I have played them since early 2nd edition :P and two, I think of the remaining legions only they and the Night Lords really deviate in the way they are played. Iron Warriors are all about heavy equipment and armor (give them termies as troops and call it Ironwing) and Night Lords should have bikers/raptors as troops. All the others mostly have troops choices to play them as is (cultists for AL, the cults for the 4 gods, and WB can ally with demons to make a very fluffy/playable list). So either IW or NL for me, and I choose IW.

  7. #37
    Initiate
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    Default

    I voted Thousand Sons primarily out of selfishness as I have a Thousand Sons force.

    I suspect, though, that the Alpha Legion would be winning in the poll except they've told their players to vote for other legions as part of some master plan...

  8. #38
    Battle-Brother
    Join Date
    Jun 2013
    Location
    London
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    30

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    Emperors children.

    Put it simply I want my cocaine fueled biker lord back

  9. #39

    Default

    I play Death Guard, but would love to see a Thousand Sons book.

  10. #40

    Default

    Night Lords.

    Just as deserving would be either Alpha Legion or Iron Warriors, but I play Night Lords.

    The current 'dex caters for the four powers, Black Legion and Word Bearers. I sympathise completely with players of those legions who argue the codex doesn't represent them enough or properly (cult Termis, legion traits, etc) but at least the codex goes some way to represent them. NL, IW and AL get nothing in this current fraud of a book, where you can't do traitor legions, only spiky mental kaos mareenz!!!

    Night Lord Legion Traits: Night Vision; Stealth; Infiltrate or Scout D3 units (unsure which would be fluffier without going overpowered). Raptors as troops, whilst restrictions on Armour units?

    Ah screw it, it's all wishlisting!
    Last edited by plasmaspam; 11-16-2013 at 02:37 PM.

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