Decided to log interesting things I learn about Warmahorde as a new player. Maybe I can get some feedback on my army choice, strategy, and general thoughts from the more veteran players if I post in a bit more detail about my experience. I can also up my post count =) I mostly only play 40k and was finally convinced by dubious friends to start the game. My friend was even willing to sell me his Trollbloods for a great price so I just had to!
Here are the models I have:
Warlocks: pMadrak, Borka, pGrissel, pDoomshaper
Warbeasts: Impaler x2, Axer x1, Dire Mauler x2, Blitzer x1, Bomber x1
Units: Scouts, Bushwhackers, Stonebearers, Trollkin Champion x10, Scattergunners
Game 1: 25 points vs Khador Old Witch.
My army: Had Borka Kegslayer along with a huge unit of Kriel warriors with command. I then used Stonebearers to form a huge brick that I just walked up the battlefield against my opponent. I supported to block with a Mauler, Axer and a Fellcaller. The result of a the game was a pretty slow crawl forward until I finally crashed into his line (after losing a lot of warriors in the process).
Things I learned:
1. Fury management has the potential of being quite complicated. I like the flexibility that fury has to offer over focus counterparts but its easy to make a mistake and end up having too much fury sitting around.
2. A brick of 20+ medium sized base models have a huge footprint and is so incredibly unwieldy. Its just plain annoying to use. I have read some stuff on Battle College about the effectiveness of using a mass of stuff supported by the Stonebearer's protective aura. What do people thing of the strategy?
3. Exposing the back of your Dire Mauler tends to get him killed =(
Result: We grinded each other down over a long time and I learned that it will take a lot of games to really grasp the rules and combinations of abilities. I urge new players to not get discouraged and be patient about asking questions of friendly players. I also urge veteran players to be nice to us noobs cause the game has so much to remember. In the end, I won the game when my warlock survived two fully boosted Gallows attacks with just 1 hit point left (phew).