BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Page 1 of 3 123 LastLast
Results 1 to 10 of 21
  1. #1
    Chapter-Master
    Join Date
    May 2010
    Location
    Plymouth, England
    Posts
    6,729

    Default GW's Choices - Finecast vs Metal vs Plastic

    Firstly let me make this clear - THIS IS NOT A THREAD TO COMPLAIN ABOUT FINECAST OR GW PRICES

    This is a thread to discuss why some models are made in a particular medium

    Some are a given - Vehicles are plastic. SC are metal/finecast as much as they can be.

    Stuff in the middle...how do they decide whats made out of what?

    For instance....thse 3 here....



    This is a DE Khymera. Wiry, detailed and pretty reasonable in games, if you can afford a whole squad. Its a still a metal model, unless i'm mistaken, and was released just prior to the jump to finecast.

    It costs £8.70 and comes with 2 poses in different boxes...one tentacled, one bony

    Compare this to...



    The new Fenrision wolves. Wiry, detailed and again reasonable in games. These are plastic. Much more convertable, much more variation in the poses in one box. And i'll admit, slightly smaller than the Kymera.

    And cost £15. So I can get 5 wolves for the same price as 2 Khymera. Is there any difference in detail? Not that I can see. Yes as I said the Wolves are smaller.

    So for the same size as Kymera we have...



    Thunderwolves. The same size as Kyhmera, if not slightly bigger AND then have marines to ride them with lots of weapon options. Again, highly detailed.

    And cost £33

    So for the same price as 3 large plastic wolves with riders I can get 4 Kymera. All equally detailed, but i can have more models, or have less models that are lighter, more convertable, have options and more distinct poses.

    So why do GW choose what material a model is made of? (ok so maybe I am whinging about the price a little bit )
    Autarch, Shas'o, Chaos Lord and Decadant Lord of the Webway. And a Doctor!
    http://drlove42.blogspot.com/

  2. #2

    Default

    Resin is better for models that will sell in smallish quantities, like characters, special characters and some units like khymerae that won't be fielded in large amounts in general. The costs of producing the moulds are much cheaper so you start to make your moeny back faster. There was also the issue of plastic not allowing undercuts that metal/resin could but with the new CAD technology that isn't really an issue anymore.

    Plastic is where good (selling) metal/resin kits go when they die. If GW things it will make the investment money back (ten thousand pounds and upwards for a steel mould) then a kit will be converted to plastic. This has been happening now for two decades or so so the process is well advanced in many armies as I'm sure we all know. Witness Empire in WFB with pretty much every unit choice available in plastic bar warrior priests and engineers. The same can be said of Space Marines.

    So the short answer, is GW think a kit will make its money back rapidly enough they will make it plastic. Take the new wolves, space wolf players will eb buying them, Vampire Counts players will be buying them, goblin players will be buying them to put gobbo riders on, and plenty of other people will bebuying them because they are damned nice and fairly generic. Heck rumours have FW using them for Chaos Dwarf hobgoblins. Whereas something like Khymerae will only really be bought by Dark Eldar players and perhaps a few others who like the look of them. Not really enough sales to warrant a plastic kit.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  3. #3
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Aldershot, Hampshire, United Kingdom
    Posts
    2,154

    Default

    Some of it comes down to how many they expect to sell. I remember talking to some head office employees a while back (well before finecast) about the cost of making/maintaining the molds for plastic and metal models. Unfortunately I haven't spoken to anyone in tooling about the difference between the metal and finecast moulds yet, but I'm looking forward to that discussion immensely.

    We all know that every Space Wolf player and his mum wants to field Thunderwolves (and why not, they are awesome!) so GW will be expecting to sell them by the lorry load, so producing them in plastic means that the molds will get used a huge number of times (at least compared to metal moulds) before the detail in them wears down too much and they have to be scrapped. There is also the issue of compaticility with the rest of the Space Marine range(s). While Finecast models are designed to match the rest of the ranges visually, they are generally stand alone, unique models that don't require weapon swaps as the rules for the characters rarely have options. Thunderwolves are the antithesis of this, with so many options availible that having the riders in plastic is more or less a necessity. GW seems to want to steer clear of hybrid kits at the moment, so avoiding plastic riders and finecast thunderwolves kinda has to mean a complete plastic kit.

    As for the fenrisian wolves vs the Khymera, I think that comes down to the age of the model and the state of technology GW had availible to them at the time. Although both released since GW last major systems upgrade, we were hearing about the completed DE line for the last 5 years or so; well before GW started sculpting in SolidWorks or even considered Finecast. At that 5 years is from when the range was complete and the tools initially cut, not back when the models were being designed, potentially adding another 2 or 3 years. While the studio can now crank out highly detailed plastic miniatures of single models or low model-count units, way back then, metal would have been the only really profitable way of producing the Khymera models. Unlike either set of Wolves, while the beast units are ok in DE, very few people want to field them/build lists around them. They are an add-on unit rather than a core componant of a wide variety of forces and builds. As such, they wouldn't expect them to sell in as big numbers, so no point making them in plastic.

    As for why the Khymera are still metal rather than finecast, I can only assume it has something to do with the cost of cutting new molds for them and an accountant somewhere has decided that, even with the rising cost of metal, the number of units sold wouldn't justify the outlay, at least until the current molds are worn out. So buy more of them and eventually they might get finecast'd :P
    Always thinking 2 projects ahead of anything I've yet to finish
    http://instinctuimperator.blogspot.co.uk/

  4. #4

    Default

    Quote Originally Posted by eldargal View Post
    There was also the issue of plastic not allowing undercuts that metal/resin could but with the new CAD technology that isn't really an issue anymore.
    No matter if the metal mold is created with a 3 up and a Deckle pantograph mill or CAD/CAM CNC the undercut issue will always be an issue with plastics due to the rigidity of the metal mold. Manufacturers have compensated for this by making the models multi part.

    Resin and white metal model molds are flexible rubber/silicone compounds and thus allow for sculpts (whether a true sculpt or CAD design) with undercuts.

  5. #5

    Default

    Missing the point, CAD allows the parts to be arranged on the sprue to give the impression of undercuts. See any of the new plastic characters and large monster kits for WFB, or even the Fenrisian wolves.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  6. #6
    Brother-Sergeant
    Join Date
    Aug 2009
    Location
    Perth, WA
    Posts
    84

    Default

    Is there not also a limit to the number of plastic kits GW can produce in a given time? I seem to remember an article somewhere or other that indicated that the sculptors had down time between work due to the limit on plastic kits that can be pushed through the production process.

    Plus the points above about volume of sales.

  7. #7

    Default

    Yes, I forget the details but the way production runs are worked around the machinery means they can only put a certain number of new kits into production each year. So again they have to prioritse on kits which will be the fastest selling.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  8. #8
    Brother-Captain
    Join Date
    Sep 2009
    Location
    IA, USA
    Posts
    1,403

    Default

    Quote Originally Posted by eldargal View Post
    Resin is better for models that will sell in smallish quantities, like characters, special characters and some units like khymerae that won't be fielded in large amounts in general. The costs of producing the moulds are much cheaper so you start to make your moeny back faster.

    I was actually excited when I saw one of the new VC characters models was released in plastic not finecast. Gave me hope for future releases.

    I still prefer plastic has a medium for models - then metal - and I still can't bring myself to purchase a finecast.

    Where has companies like Spartan games do a fine job with their type of resin (which I believe wouldn't work for GW games)

    Pardon my ignorance but: Care to expand on this CAD tech?
    DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
    Games-workshop: changing the rules one new codex/army book at a time.

  9. #9

    Default

    Yep, GW have found a way to make plastic character sprues viable. I believe the running theory amongst those familiar with the technology is they are using tooled aluminium moulds rather than steel. Much cheaper but they wear out faster which isn't as big an issue in relatively low volume sellers liek characters. However, still more expensive than metal/resin rubber moulds.

    You should try Finecast, worst happens and you get a miscast, email customer service with pictures and they send you a new one.

    CAD technology is the stuff they use to create 3d images of kits which they turn turn into sprue designs which in turn are tooled into the steel plate forming the mould under computer guidance. Some designers sculpt directly into the computer, others sculpt traditionally and then scan hte model in. I forget if CAD is an umbrella term or a specific program, I've had it all explained to me bu I forget things. So they can pull apart a model on the computer and see how best to arrange it on the sprue, allowing them to producer larger plastic kits (stompa, baneblade) and simulate undercuts.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  10. #10
    Chapter-Master
    Join Date
    Jul 2009
    Location
    Aldershot, Hampshire, United Kingdom
    Posts
    2,154

    Default

    CAD stands for computer aided design, and while it is a fairly umbrella like term, it does quite accurately cover what happenns in the GW studio. They also use CAM, computer aided manufacture/manufacturing. This is where they use the files generated in the CAD process to controll the CNC machine to cut the molds.

    One of the advantages of CAD is that the virtual model and be cut up to create the componants of the model and placed in a virtual space to design the layout of the sprue. This, inconjunction with the CNC process, massively reduces the design costs of the molds, as well as reducing the chances of making a mistake (and thus needing to re-cut the mold from scratch) as well as allowing GW to put the increased number of componants on a sprue that wwe have seen in recent years.
    Always thinking 2 projects ahead of anything I've yet to finish
    http://instinctuimperator.blogspot.co.uk/

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •