I've been debating adding these guys into the rotation but need help with a couple of the rules.
1. Can the Scout Sgt upgrade his bike to have a grenade launcher? Offhand I thought no - but you can take a unit of 3 bikes and upgrade up to 3 bikes with grenade launchers so I'm thinking maybe he can!
2. Cluster Mines - these look like they could be fun. So you declare that you are using booby traps and write down which piece of area terrain you are mining. If during deployment your opponent places a unit in the terrain feature do you immediately resolve casualties?
Thanks for any help!