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  1. #1
    Fly Lord
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    Default Codex Necron Rumors

    Via Warseer, [URL="http://www.dakkadakka.com/dakkaforum/posts/list/1110/350475.page"]Dakka[/URL], Internet et all

    Three main sets:


    Via Kroothawk:


    A summary (added extra info to kelvan's summary).
    This summary does contain rumors from various sources (ghost21, i'm looking at you ) but also interpretations from the FoD book (see text).
    Have fun!

    -------------------------------------------------------------------------

    When!?
    August / September 2011, possible GW June announcement

    • Necrons become cheaper point wise.
    • WBB tweaked (it wasnt like before but it stil kept the flavour of them)

    -------------------------------------------------------------------------

    Necron maladies:
    • Flayer disease (can grant fleet of foot, furious charge) interpretation FoD
    • Destroyer curse (can grant fearless, feel no pain) interpretation FoD

    Wargear: all interpretations FoD, save the res orb
    • Crypteks Rod
    • Lords Staff
    • Lords Warscythe
    • Veil of Darkness
    • Chronometron
    • Phase Shifter
    • Night Shroud
    • Resurrection Orb (with better version on specific lord)

    -------------------------------------------------------------------------

    Weaponary / army abilities
    • Warscythes (ignore Inv saves)
    • Living metal is changing, but if anything its getting better. Kinda
    • Unlike what people have been saying, not all gauss weapons are rending.
    • Necron are not fearless or stubborn. interpretation FoD
    • Possible SaP for some units or granted by Res Orb

    -------------------------------------------------------------------------

    HQ

    Named Lords:
    • Lord - The Enfleshed - Sahtah - Flayed Ones (troops?)
    • Lord - The Undying - Izarvaah – Immortals (troops?), Warriors, Wraiths interpretation FoD
    • The Silent King ? interpretation FoD
    • Lord - Voidbringer - Tahek - Warriors, Wraiths interpretation FoD
    • Lord - Stormcaller - ? – Wraiths interpretation FoD
    • Cryptec - Architect - Ankh the Herald of Dismay - Scarabs, Tomb Spyder, Tomb Stalker, Tomb Wraiths interpretation FoD

    (one of them is 240 pts worth, cc specialist vs 2+)

    Random Lords
    • Anti psyker guy. Pariah ?
    • Psyker counterpart guy. Cryptek ?

    No C'tans
    -------------------------------------------------------------------------

    Elites
    • Flayed Ones (‘insane abilities’)
    • Immortals - large (35mm) base; they are redesigned as larger, bulkier and more dynamic (plastic kit)
    • Pariahs - overhaul into Lord retinue (second wave)

    -------------------------------------------------------------------------

    Troops

    • Warriors - no re-cut, possible additional sprue, yellow, orange, red, green rods, possible mark system. (10 per box)
    • Scarab Swarms

    -------------------------------------------------------------------------

    Fast Attack

    • Destroyers - redone, new weapon options (Gauss cannons or Tesla beams interpretation FoD) (plastic kit, 1 per box)
    • Wraiths (are nasty, deepstrike, 3-5 per unit.)
    • New CC unit ?
    • No Jump infantry

    -------------------------------------------------------------------------

    Heavy Support
    • Monolith (about same costs)
    • Necromancer - Resurrection, Warscythe, Gauss smthn... (plastic kit, 1 per box)
    • Tomb Spyders - 3 different builds (plastic kit, 1 per box)
    • Gauss-Obliterators - long range artillery units.
    • Heavy gauss cannon platform with crew (fast, skimmer) (instead of heavy destroyers).
    • Pylon ? interpretation FoD

    Via MadCowCrazy

    Necrons
    Author : Mat Ward for the bulk of the codex, but two others were involved before him.

    Rules
    We'll Be Back was still trying to be saved, last he knew.
    Will be back is redone (Feel no Pain now)
    WBB is basically FNP for most guys. Not FNP exactly
    Gauss Weapons are Rending
    Many Psychic Powers listed as "Tech Upgrades"
    Phase out is reworked
    Complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing

    Wargear
    Not all gauss weapons are rending.
    Living metal is changing
    The way Res orbs work has been reworked
    Necrons will have their magic power guy, tech upgrades instead of psychic powers most likely

    HQ
    C’tan are gone, and are replaced with powerful named Necron lords and special characters.
    One of the Lords makes Immortals troops
    Another Special Character has some really nice anti psyker abilities
    While the Ctan are themselves out of the codex their influence is still in place.
    One of the lords was like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.

    Troops
    Warriors
    Will come 10 to a box
    New options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost)
    Warriors are not changing, but doesn't preclude a new weapon/option sprue.
    Otherwise look the same.

    Elite
    Immortals
    Redone, in plastic? Unsure of the material.
    Lots of "Bling"
    Bigger than old ones
    One of the Special Character ‘Cron lords makes them troops
    Will come in boxes of 5, can be in units of up to 10.

    Flayed Ones
    Redone, unsure of the material.

    Pariahs

    Fast Attack
    Wraiths

    Scarab Swarms

    Destroyers
    -See heavy for combined rumours

    New fast attack unit
    Look kinda like flayed ones
    They have an 18” charge with their special ability
    Think jump infantry with special rules
    5 per box

    Heavy Support
    Monolith
    Remain expensive

    Destroyers/Heavy Destroyers
    Redone in plastic.
    Like the old hybrid kits, but in plastic with fancier torso’s.
    The skimmer body things don’t look much changed.
    Option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, 1 per box.

    Tomb spider
    Getting a remake
    Will have several options and be able to fulfil a variety of roles in the army.
    Spyders redone in plastic.
    1 per box.

    New MC/Vehicle
    Can throw down some long range hurt but is still underwhelming compared to things like the Manticore 48” range
    1 per box

    New giant MC
    Ranged or Melee options
    Wraith Lord feel all around
    One of the guns looks similar to the new gun the destroyer guys are getting which works well against hordes.
    He has a lot of weapon options
    1 per box.

    New Blisters:
    New metal lord on foot
    Has a staff

    First resin models in 40k

    Via Tabitha:


    Ok.

    Take this with Salt, and don’t believe me if you don’t want to but here goes:

    So first things first. There is a lot that can and will change, but this is what I know for now:

    New kits done in plastic:
    Destroyers/Heavy Destroyers. This will be released as one kit with lots of options. They look like the old hybrid kits, but in plastic with fancier torso’s. The skimmer body things don’t look much changed, actually. But I don’t think that’s a bad thing. With the hefty price drop from their current points cost, expect to be buying a lot of these to deal with your enemy termies and the like, since with the exception of one of the Special Character Lords they are your best option for dealing with 2+ saves, though there is an option for a lawn mower (lown mower as in a gun that has alot of shots, to mow throw hordes) type weapon too if you want to deal with hordes, though considering the other weapon options you have with these guys and the number of other units in the new codex with slaughter hordes better, its sort of a waste. You get 1 per box.

    Immortals – These look coolish…kinda. I think I liked the simpler look of the old ones, but if you are a fan of all the “bling” that GW has started throwing on with remakes like the BA and GK, then you will like the new Immortals. I don’t really find that they fit with the Necron look, but time will tell, and maybe they will look better painted. They are also bigger. One of the Special Character ‘Cron lords makes them troops. Will come in boxes of 5, can be in units of up to 10.

    Tomb spider is getting a nice remake, haven’t seen the model yet but I hear it looks cool. Like the Destroyers, the rumor is that this will have several options and be able to fulfill a Varity of roles in the army. 1 per box.

    New MC/Vehicle type thing that can throw down some long range hurt but is still underwhelming compared to things like the Manticore, and will likely be unpopular. 48” range I believe. It looks really stupid and out of place in the Necron force. 1 per box

    New giant MC guy with either ranged or melee options. Has a very Wraith Lord feel all around. One of the guns looks similar (maybe the same?) to the new gun the destroyer guys are getting which works well against hordes. He has a lot of weapon options and looks….ok. I am not a big fan of giants though so maybe it’s me. Defiantly a MC like a wraith lord and not a vehicle like a dreadnaught/sentinel however. I think people will either build lists around 3 of these guys (you can’t take them in squadrons, so they really eat up your HS slots, which honestly surprised me since GW seems to be letting people take walkers in groups of 3 so they can sell more) or won’t take them at all. Still in the age where half the guardsman and space marines in the galaxy seem to run around packing plasma or melta guns, I don’t expect these guys will be that competitive even with their high toughness just because to kit them out with the best weapon options makes them a bit more expensive then they are worth, and giant models tend to attract a lot of fire power. I think I saw something about a way to make them available in elite slots as well as HS slots. Maybe through a special character? 1 per box.

    New fast attack unit that finally gives Necron’s some non MC melee options. Look kinda like flayed ones. They have an 18” charge with their special ability. Think jump infantry with special rules. 5 per box


    Warriors will come 10 to a box; have some new options and also other colors of rod (orange and red I think? Orange is not bright orange, but sort of dark, kinda like a beer color almost) Otherwise look the same.

    Didn’t see a plastic lord, but didn’t hear that there wasn’t one. Still, I can’t really say either way, though it would be nice if they put one out I don’t really have any evidence that this is the case.

    I didn’t see or hear anything about an LED kit for the Monolith. I am not saying that something like that isn’t going to happen, but I haven’t heard even the slightest hint of something like that happening, or seen any evidence to suggest it other then what people post on forums like this.


    New Blisters:
    There is a new metal lord on foot, has a staff. Looks really cool, but I don’t like painting metal, so I don’t know if I will be picking him up.


    Rules:
    WBB is basically FNP for most guys. Not saying its FNP exactly, but well…it pretty much comes out to being FNP. The way Res orbs work has, obviously, been reworked as well.

    Phase out is…well phased out. Not saying the rule is completely gone, but you won’t have to buy a ton of unit X to keep your enemy from just destroying your “Necrons” units and causing your army to get removed.

    C’tan are gone, and are replaced with powerful named Necron lords and special characters.

    One of the Lords makes Immortals troops, though I am not sure if they are scoring.

    Another Special Character has some really nice anti psyker abilities. I don’t think he is a lord, some other sort of Necron maybe? I don’t play Necrons myself, but I didn’t get the impression that he was a boss ‘Cron.

    Unlike what people have been saying, not all gauss weapons are rending.

    Living metal is changing, but if anything its getting better. Kinda.

    A lot of the weird complicated rules from the codex are getting simplified and a lot of the war gear options are vanishing, though many of them will be back in slightly altered form as special abilities or items owned by some of the new special characters.

    Necrons will have their magic power guy, but no he isn’t a psyker. I mean he is LIKE a psyker, but is not actually, you know, a psyker. Even if he plays and feels…well you know, just like a psyker.

    While the Ctan are themselves out of the codex ( a good thing, since they were way underpowered for gods) look to see their influence still in place.

    Over all Necrons are a lot cheaper across the board point wise, though that’s to be expected (GW wants you to buy more little plastic men, and the best way to do this is make it so it takes more of them to fill up an army). Monoliths remain expensive though, and one of the lords was something crazy, like 240 points or somewhere around there. He looks like he has potential to be beastly in CC though.

    I didn’t see any rules for a transport for the warriors, though I was really hoping they would get something to bring them into the age of 5th edition mech. I wish I could tell you they had a necrhino or nechimera but I just didn’t see anything like that, and I didn’t hear about anything like that either. They have been giving some interesting new fast attack and CC options, but it looks like, at least to me, that they still won’t be at the power level of BA/SW/GK. Still, they will get a much needed boost from their current state, and should be a lot less confusing to play.

    I don’t have a release date, but I am expecting an October release. That’s a guess though.

    Again I fully expect at least some of this to change, so take this with all the salt you want, but I thought maybe some folks might want some more rumors, and since no one else seemed to want to put this stuff out, I figured I would. Likewise I am only human and it’s possible I remembered something wrong. Anyway, Enjoy.
    Last edited by Bigred; 04-26-2011 at 02:41 PM.
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  2. #2
    Adeptus Custodes
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    Default

    What is FoD?
    More Necromunda please.

  3. #3
    Chaplain
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    Hmmm, a lot of that sounds viable. I'm definitley glad about the immortals being possible to collect, I just hope they do the same with pariahs.
    Am not so keen on the sound of the necromancer. i'm sure that it'll be cool and possibly worthwhile getting when it comes out, but the image of a giant necron... naaah
    Master Bryss and I build conversions IN A SHED. WITH CLIPPERS N' GLUE!
    Hi, I'm Titans newest recruit. PREPARE TO BE PURGED!!!

  4. #4

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    I thought Warseer was down because of DoS attacks? As Ii get the following:

    Warseer is offline!
    Due to technical diffculties, Warseer is currently offline. We have been the target of massive malware attacks and need time to rebuild a clean an safe environment.

    We hope to be back to service within a week and apologize for the inconvinience.

    2011-04-23 The Warseer Admin team.

  5. #5

    Default

    No C'tan, that is a plus. Always seemed odd you had these gods who fed on stars floating around the battlefield doing not very much.
    Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!

  6. #6

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    well they were just avatars of the gods, not the gods themselves. gonna suck if they discontinue them, 2 pretty awesome models.

  7. #7
    Chapter-Master
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    The old, old, old necron rumours were C'tan were disapearing from the codex, to re-appear as Gargantuan Creatures in Apoc, with potential FW redesign.
    Autarch, Shas'o, Chaos Lord and Decadant Lord of the Webway. And a Doctor!
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  8. #8
    Fly Lord
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    FoD is a Necron based Black Library novel (Fall of Damnos??? - I forget).

    I'd been hearing for a while that the C'Tan would make a reappearance as pricey Apocalypse units - which honestly makes a lot more sense for them. I'd love to see a giant set of Forgeworld C'Tan like the oversized Chaos Greaters...

    -Larry
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  9. #9

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    Quote Originally Posted by eldargal View Post
    No C'tan, that is a plus. Always seemed odd you had these gods who fed on stars floating around the battlefield doing not very much.
    Agreed. If they can be taken down by a unit of Eldar Rangers then one wonders how the hell they managed to stand up against the Old Ones/Slaan.
    Dark Eldar 4000pts, Eldar 2000pts, Dark Angels 2500pts, Tau 2000pts.

  10. #10

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    If the dates for launch are correct my friend will be chuffed to bits......However, he did say he did not want another Marine 'dex........

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