why the Blood Angels don't suck
Here's why the Blood Angels don't suck:
They can take a Death co. Squad (WITH JUMP PACKS!) and a Death co. Dred as Troops choices. They have three alternative force organisation charts. The Flesh Tearers Strike Force grants 6 Fast Attack slots. The Archangels Strike Force grants 16 Elite slots. The Baal Strike Force grants 4 Elite slots, and Red Thirst. On top of that, there’s the Blood Angels Battle Company that grants objective secured AND Red Thirst. Also they have the Angel's Fury Spearhead Force.
The Blood Angels get freebies too, there are the free upgrades for the Archangels Sanguine Wing, but the main freebie that everyone overlooks is the FREE RHINOS or drop pods that Assault Marines get. This alone has such value because there is no mandatory requirements to get them. I was also reminded that the Rhinos have overcharged engines.
My question is this: Would you discard all of these things for a single ‘hot’ rule granted by a Decurion Formation?
Do you want to know why Blood Angels can’t win? It's because they are red. [I learned this from the internet, here; [url]https://www.youtube.com/watch?v=X31K6jammH0[/url] ] Studies show that in multiplayer video games Blue teams fare marginally better, because they remain slightly better composed. Being Red encourages rash behaviour and aggression. I feel the BA rules reflect that in granting bonus’ simply making aggressive moves.
1500pts The Freebie List
Flesh Tearers Strike Force
Techmairne with chain sword, bolt pistol and jump pack
1 Squad of Scouts
5 Squads of Assault troops in Rhinos, 5 man with 2 melta guns each
630pts [31 models and 5 vehicles]
Archangels Sanguine Wing
2 Squads of Vanguard Vets, each with Jump Packs, 8 power swords, 2 power axes, 2 lightning claws
1 Squad of Sternguard, with 10 combi flamer
1 Stormraven
860pts [30 models and a vehicle]
This list has 625pts worth of Upgrades for free!