well sir you ahev proven me wrong good day sir lol
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well sir you ahev proven me wrong good day sir lol
There's actually nominally 107+ Marines in each battle company:
Captain
Chaplain
Command Squad (5)
6 Tacticals (60)
2 Assault (20)
2 Devestator (20)
Drivers of rhinos etc are usually drawn from the reserve companies. Also, reserve company marines plug the holes caused by casualties.
hmmm I like, I like. I've been playing almost nothing but mech IG lately but I've dusted off my BA and this idea has me pretty interested. Just tons o marines woo and laugh at your opponents AT weps just like mech laighs at heavy bolters! MUAHAHAHA
i have done something similar with my dark angels 6 troops 3 devastator squads (no heavy wep!) total of 90 marines plus 2 Chaplins and a command squad for each (102 marines)..... and it only came to around 2000pts and yes it has the WTH factor .....and one i got alot was 'give me that rule book this just can not be right'
tactically speaking unless you come up against a strong template army you should be fine.....my problem was no anti tank but a land raider sorted that out :rolleyes:
It depends, I used to own a complete company of Dark Angels. For a while my standard army was 6 ten man tactical squads, 2 ten man devastator squads and a captain (all available for less than 1500 pts) then whatever I fancied to make up the difference. In the end I stopped using it simply because nobody came remotely close to beating it. You will find an opponent has pretty much no chance of killing 80-100 marines in a game. If you simply want to win, go for it. If you want your opponent to enjoy the game too, then halve the number.
Actually, you can do it pretty easily with Space Wolves for less than 2000 points.
If you take:
2 Wolf priests
5 Wolf guard
3 x 10 Grey hunters
3 x 15 Blood claws
3 x 6 Long fangs
That comes to just 1685 points, then add in some unit upgrades. I'd thought about turning my codex marines into a "counts as" army and going down this path a few times as the basic troops are both cheap and effective.