Heh, I should have figured that out when you asked about my 1500pt list:rolleyes:.
Just for the record, I don't see spam as anything negative. Its simply shorthand for "taking multiples of similar units", and is a convenient way of quickly describing lists. If someone says "lash and oblit spam", you know exactly what they're talking about in very few words.
The problem is, I face CSM a lot more than guard. Against Guard, assault is a great way of wiping out lots of vehicles. Against CSM and SMs, though, if you assault and blow up the transport with your GKs, the guys inside will shoot you to pieces, and finish you off in assault. You really have to open up Rhinos from a distance so that you can get the assault on what's inside. SM armies just have too many durable bodies with more than enough firepower to take apart GKs on foot, as soon as they get close.
Heh, out of our local 'ard Boyz, we had a Daemonhunters player (me), and a Dark Angels player qualify. So I know what you're talking about here. Unfortunately, it didn't work out like that at the Semi's:rolleyes:.
Then the comp system has little to no significant effect on any list.
I've seen two rationals for comp. One is to try and eliminate power builds and help out weaker armies. The other is to encourage players to take different units and choices from what they normally would. It seems you're going with the latter here.
Just for the sake of argument, however, I stand by my statement that a comp system will, at best, have no effect on the strength of lists, and at worst will hurt weaker armies more than it hurts strong armies in the former case.
I don't feel it's right for the TOs to try and dictate what the players bring. That should be up the player and the player alone. If they want to try out new units, that's cool. If they want to keep using the same units (which may be the only ones they own), they shouldn't be punished if they happen to have a list with a poor comp score.
So out of the two rationals for using a comp system, one of them doesn't work, and the second one I am ideologically opposed to. No wonder I don't like comp:rolleyes:.
We've got one player who has necrons, but usually plays his eldar or CSMs, and he swears by Immortals over troops. Our other player likes to take three monoliths, but he doesn't play often either. We have a new girl who started showing up just as I left for the summer, too, so I don't know what she plays.
Especially if you've got a GM's force weapon and a Thunderhammer buried in there, too.