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kevinmcd28
08-17-2010, 11:05 PM
Heres an article-like post I wrote one morning at 3am, thought I might as well post it somewhere. Tell me if you like it :rolleyes:

Hey I feel like writing a lot, so enjoy reading my ramblings
Today I’d like to talk about what I call the “Grey Line” of 40k. The “Grey Line” being the line stretching the spectrum between Assault and Firepower based armies. In reference to this line you should be able to dictate what style to play and, from there, formulate a plan to go about the game. Is this giving a two dimensional look to a multi-dimensional game with many variables?

Yes it is.

Yet, basically, it’s the foundation of every strategy you ever used in 40k, simple topic right? Yet when you think about it this line is very important. Every Codex, every build, and every list can be placed somewhere along the line. This line is used in every aspect of the game from the meta-game to the tabletop. So erase the notion that there are many aspects to 40k and broaden your horizons. Every aspect of your army can be placed on this line. Even Mech and horde have a place on this line. Arguably the other 2 dimensions.

I generally think about this “Grey Line” right before I play an opponent and reference his army to my own on the line. Can I outgun him in any fashion or will I get blown to bits? Without this crucial thought before a game you can totally be driving on the wrong side of the road heading in the wrong direction.
And yes a truck will hit you head on…..or a woofle ball bat might hit you in the nuts, whichever you prefer.

Besides the point, unless Chuck Norris kissed your dice you probably won’t win. (most likely)

Lets think of this concept in this example. You bring your fancy new army to the store, let’s just say it’s a Khorne berserker/ defiler spam list for kicks, and you run into Joe Smith and his cheesy Assault Termy spam/shrike list. You think, “Well my Khorne Berserkers are effective assault troops” So you prime your army to charge across the table and smack some brightly colored people’s faces in. Well hold on their buddy think about this for an instant, he’s got 15 ***. Termies and shrike with a LRC and a couple RB’s with TL Heavy Bolters (Yes that list isn’t actually that competitive; just visualize this scenario with me for a second though. First person to win a tournament with TL Heavy Bolters only on their RB’s gets a high five!). Now other than those nice, cheap meltaguns in those RB’s his army is geared to club baby seals with some thunder hammer love. Your ‘Zerker army will probably be the metaphorical baby seals in this case.

Anyway...

My point is that if you visualized this line before you ran those poor sons of Khorne to their deaths you would have realized that your assault based army still had more Firepower than his Cheese filled Terminator army. Then you may have thought, “Well I’ll take 2nd turn and deploy in the corner, laying down some pie plates on his Termies before they reach me then counter assaulting with the ‘Zerkers to mop up. Now how unrealistic or realistic this scenario is my point can basically be taken from this scenario. The concrete foundation to any strategy can be found on this “grey line”. Simple concept really, who can deal out the most effective dakka and deal the most pain, or, “hey maybe my army should try to play more to the assault against this opponent since I can’t outshoot him”.
So think about your army, in comparison to the other codices out there. Which side of the line does your army lie on? Then think about stereotypical builds and place them around those codices and form sort of a bubble centered on this codex. This can also give you an idea of how a codex will play against another codex in reference to these “bubbles” on the line. Now when you come across a particular player or build you don’t recognize size up his army and place it on the line, formulate a strategy, and either throw that brick in his face or karate chop him in the spleen. You understand what I mean. (No rhyming intended)
Now that I got that off my chest, hopefully I can get some positive feedback, tell me If I should write some more!

-kevinmcd28

WereWolf_nr
08-18-2010, 12:31 AM
I think your concept works very well in Fantasy as well as 40k. Given that a Dwarf shooting list would be outclassed by an Empire shooting list and should therefore get into h2h as soon as possible, but that is probably a discussion for a different subforum.

I would like to hear your thoughts on where mounted rapid fire units fit on the line (such as Marines in Rhinos). Ostensibly they belong in the shooting, given which phase they do their killing in. However, since they are effectively moving in to close range and denying enemy shooting, does that move them towards the assault end of the "grey line"?

Hope my late night reply is comprehensible.

kevinmcd28
08-18-2010, 11:39 AM
I think your concept works very well in Fantasy as well as 40k. Given that a Dwarf shooting list would be outclassed by an Empire shooting list and should therefore get into h2h as soon as possible, but that is probably a discussion for a different subforum.

I would like to hear your thoughts on where mounted rapid fire units fit on the line (such as Marines in Rhinos). Ostensibly they belong in the shooting, given which phase they do their killing in. However, since they are effectively moving in to close range and denying enemy shooting, does that move them towards the assault end of the "grey line"?

Hope my late night reply is comprehensible.

I get what you mean, Well it goes further than that. It is more of an analysis on your opponent. If you were playing against an assault based force, that could easily take out your Marines in rhinos, then you would try and shoot your opponent and stay away from his dangerous units. Now if you were playing against Guard your Marines are better assault troops than the guard. Being on this side of the line means that even though you will probably do some shooting as you move up, your best bet of destroying the guard unit is to get into assault (They would probably be in cover so rapid fired bolters would essentially not do the job anyway).

See its more of an analysis of who would beat who in assault and then basing your game off that.

I hope that awsners your question

kevinmcd28
08-19-2010, 01:43 AM
Hey everyone, Ive decided to move this pice to a Blog I decided to start up, Ive been in the hobby long enough andway and do slug around the blogosphere enough anyway. So please come and follow me and make me feel better about myself!

http://baals-2-the-waals.blogspot.com/